peopleupdateviewpage.luac.lua
来自「htc manila 2 sourcecode」· LUA 代码 · 共 458 行 · 第 1/2 页
LUA
458 行
-- Decompiled using luadec 0.6 by sztupy (http://winmo.sztupy.hu)
-- Command line was: -l ;;0,2,4,13;;;;;;;1,1,1,1,1,1;;;;;0,16,22,48,50;;0,0,0,5;;0,0,0,4,8;;0,12,60;0,13;;;;;;;; 04bff7fb_manila.luac
require("scrollphysics")
require("transitions")
require("facebook_svc")
require("contacts_database_svc")
require("people\\peopleprofilemessage")
require("people\\PeopleGreetings")
PeopeViewForm = class()
PeopeViewForm.__init = function(l_1_0)
l_1_0._request = _request
l_1_0._request.NavigateInFrom:connect(l_1_0.OnNavigateIn, l_1_0)
l_1_0._request.PageInit:connect(l_1_0.OnPageInit, l_1_0)
l_1_0._request.NavigateOutTo:connect(l_1_0.OnNavigateOut, l_1_0)
l_1_0._application = _application
l_1_0._application:SetLeftSoftkey(Softkey(Locale:GetString("IDS_BACK"), OnLeftSoftKeyPress))
l_1_0._application:SetRightSoftkey(Softkey(Locale:GetString("IDS_MENU"), OnRightSoftKeyPress))
end
PeopeViewForm.ResetContactPic = function(l_2_0)
local l_2_1 = PeopleEngine_Instance()
local l_2_2 = PersonInfo()
l_2_1:GetPersonInfo(l_2_2)
PeopleViewName.String = l_2_2:GetName()
local l_2_3 = l_2_2:GetPersonPicture()
if l_2_3 ~= nil and l_2_3:HasValue() then
PeopleViewPic:SetTexture(l_2_3:GetValue().Texture)
PeopleViewPic.TextureCoords.value = l_2_3:GetValue().UV
else
PeopleViewPic:SetTexture("\\Windows\\HTC\\Assets\\Images\\People\\VGA\\PeoplePlaceholder.qtc")
PeopleViewPic.TextureCoords:set(0, 0, 0.92578125, 0.92578125)
end
end
PeopeViewForm.OnNavigateIn = function(l_3_0, l_3_1)
objs3D = {}
objs3D[1] = Camera2D
setOffScreen()
l_3_0:ResetContactPic()
FBmgr = FacebookManager_Instance()
FBmgr:CreateConnection()
_Oid = FBmgr:GetOidFromStore()
if not FBmgr:IsLinked(_Oid) then
l_3_0._application:SetRightSoftkey(Softkey("", nil))
end
_PeopleViewList = PeopleViewList(_PeopeViewForm:GetCollection())
FBmgr.OnContactChanged:connect(l_3_0.OnContactModified, l_3_0)
FBmgr.OnContactDeleted:connect(l_3_0.OnContactRemoved, l_3_0)
Transition(l_3_1, "In")
end
PeopeViewForm.OnPageInit = function(l_4_0, l_4_1)
if FBmgr:IsUpdating() then
EventHeaderElement._visible = true
UpdateHeaderElement._visible = true
FBmgr.OnUpdateComplete:connect(l_4_0.onUpdateComplete, l_4_0)
end
Transition(l_4_1, "In")
end
PeopeViewForm.OnNavigateOut = function(l_5_0, l_5_1)
_PeopleViewList:Finalize()
FBmgr.OnContactChanged:disconnect(l_5_0.OnContactModified, l_5_0)
FBmgr.OnContactDeleted:disconnect(l_5_0.OnContactRemoved, l_5_0)
if EventHeaderElement._visible then
FBmgr.OnUpdateComplete:disconnect(l_5_0.onUpdateComplete, l_5_0)
end
l_5_0._request.NavigateInFrom:disconnect(l_5_0.OnNavigateIn, l_5_0)
l_5_0._request.PageInit:disconnect(l_5_0.OnPageInit, l_5_0)
l_5_0._request.NavigateOutTo:disconnect(l_5_0.OnNavigateOut, l_5_0)
Transition(l_5_1, "Out")
end
PeopeViewForm.OnContactModified = function(l_6_0)
trace("12345")
_PeopleViewList:Reset(_PeopeViewForm:GetCollection())
_PeopeViewForm:ResetContactPic()
end
PeopeViewForm.OnContactRemoved = function(l_7_0)
end
OnLeftSoftKeyPress = function()
_application.Navigation:NavigateBack()
end
OnRightSoftKeyPress = function()
local l_9_0 = nil
if FBmgr:IsLogin() then
l_9_0 = _application.DialogManager:GetDialog(URL("Manila://people-view-menu.dialog"))
else
l_9_0 = _application.DialogManager:GetDialog(URL("Manila://people-view-nologin-menu.dialog"))
end
l_9_0.OnExit:connect(MenuExitCallback)
l_9_0:Show()
end
MenuExitCallback = function(l_10_0)
l_10_0.OnExit:disconnect(MenuExitCallback)
if l_10_0.Result.ExitType ~= DialogExitType_Cancel then
if l_10_0.Result.UserValue == "Updates Now" then
if not FBmgr:IsUpdating() then
FBmgr:Update(_Oid)
FBmgr.OnUpdateComplete:connect(_PeopeViewForm.onUpdateComplete, self)
if EventHeaderElement ~= nil then
EventHeaderElement._visible = true
end
if UpdateHeaderElement ~= nil then
UpdateHeaderElement._visible = true
end
end
elseif l_10_0.Result.UserValue == "Data Connection Setting" then
_application.Navigation:Navigate(URL("Manila://people/facebooklogin/connectsetting.page"), true)
elseif l_10_0.Result.UserValue == "Update Profile Photo" then
_UpdateProfileMessage = UpdateProfileMessage()
elseif l_10_0.Result.UserValue == "Remove Link" then
FBmgr:SetLink(_Oid, "")
_application:SetRightSoftkey(Softkey("", nil))
_PeopleViewList:Reset(_PeopeViewForm:GetCollection())
end
end
end
PeopeViewForm.GetCollection = function(l_11_0)
UpdateViewCollection = FBmgr:GetUpdateViewList(_Oid)
EventViewCollection = FBmgr:GetEventViewList(_Oid)
UpdatesCount = UpdateViewCollection:GetCount()
EventsCount = EventViewCollection:GetCount()
local vni = VectorNotifyint()
if not FBmgr:IsLinked(_Oid) then
trace("Is not linked")
TotalUpdatesCount = 1
vni:push_back(-3)
elseif UpdatesCount == 0 then
TotalUpdatesCount = 1
vni:push_back(-1)
else
TotalUpdatesCount = UpdatesCount
for i = 0, UpdatesCount - 1 do
vni:push_back(i)
end
end
if EventsCount == 0 then
EventsCount = 1
vni:push_back(-2)
else
for i = UpdatesCount, UpdatesCount + EventsCount - 1 do
vni:push_back(i)
end
end
return vni
end
PeopeViewForm.onUpdateComplete = function(l_12_0, l_12_1)
trace("[Facebook]Update complete")
if l_12_1 then
trace("[Facebook]Update is Success")
_PeopleViewList:Reset(_PeopeViewForm:GetCollection())
else
trace("[Facebook]Update is failed")
end
FBmgr.OnUpdateComplete:disconnect(_PeopeViewForm.onUpdateComplete, l_12_0)
if EventHeaderElement ~= nil then
EventHeaderElement._visible = false
end
if UpdateHeaderElement ~= nil then
UpdateHeaderElement._visible = false
end
end
PeopleViewList = class()
PeopleViewList.__init = function(l_13_0, l_13_1)
l_13_0._request = _request
l_13_0.Layout = SequentialLayout()
l_13_0.Layout:SetItemSize(480, 80, 0)
l_13_0.Layout:SetHeaderSize(480, 40, 0)
l_13_0.Layout.DisableVirtualization = true
l_13_0.ListView = peopleViewListView
l_13_0.ListView:SetLayout(l_13_0.Layout)
l_13_0.Collection = l_13_1
l_13_0.Generator = SequentialLibraryGeneratorint(l_13_0.Collection, l_13_0.ListView:GetMovie(), l_13_0.ListView.ComponentLibraryName, l_13_0.ListView.ComponentLibraryID)
l_13_0.Generator:SetHeaderComponent(l_13_0.ListView:GetMovie(), l_13_0.ListView.ComponentLibraryName, "PViewHeader")
l_13_0.Generator.HeaderCreated:connect(l_13_0.OnHeaderCreated, l_13_0)
l_13_0.Generator.ItemCreated:connect(l_13_0.OnItemCreated, l_13_0)
l_13_0.Generator.ItemDestroyed:connect(l_13_0.OnItemDestroyed, l_13_0)
l_13_0.Generator.GroupFunction:connect(l_13_0.OnHeaderGroup, l_13_0)
l_13_0.ListView:SetGenerator(l_13_0.Generator)
l_13_0.ListPhysics = ScrollPhysics(l_13_0.ListView, l_13_0.ListView, HandleSelection)
l_13_0.ListPhysics:ConnectMouseEvents()
UpdateHeaderElement = nil
EventHeaderElement = nil
end
PeopleViewList.Finalize = function(l_14_0)
if nil ~= l_14_0.ListPhysics then
l_14_0.ListPhysics:DisconnectMouseEvents()
l_14_0.ListPhysics:CancelBehaviorCallback()
end
if nil == l_14_0.ListView then
return
end
local l_14_1 = l_14_0.ListView:GetLayout()
if nil == l_14_1 then
return
end
local l_14_2 = l_14_0.ListView:GetGenerator()
if nil == l_14_2 then
return
end
l_14_2.GroupFunction:disconnect(l_14_0.OnHeaderGroup, l_14_0)
l_14_2.HeaderCreated:disconnect(l_14_0.OnHeaderCreated, l_14_0)
l_14_0.Generator.ItemDestroyed:disconnect(l_14_0.OnItemDestroyed, l_14_0)
l_14_2.ItemCreated:disconnect(l_14_0.OnItemCreated, l_14_0)
local l_14_3 = l_14_1:GetVisibleHeadIndex()
local l_14_4 = l_14_1:GetVisibleCount()
local l_14_5 = l_14_3 + l_14_4 - 1
l_14_0.ListView = nil
end
PeopleViewList.Reset = function(l_15_0, l_15_1)
l_15_0:Finalize()
l_15_0.Collection = l_15_1
l_15_0.Layout = SequentialLayout()
l_15_0.Layout.DisableVirtualization = true
l_15_0.Layout:SetItemSize(480, 80, 0)
l_15_0.Layout:SetHeaderSize(480, 40, 0)
l_15_0.ListView = peopleViewListView
l_15_0.ListView:SetLayout(l_15_0.Layout)
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