📄 deletemessage.luac.lua
字号:
-- Decompiled using luadec 1.0 by sztupy (http://winmo.sztupy.hu)
-- Command line was: -l2 ;3,11,11,11,11,11;7;;4,5,26,47;9,13,15,19;8,17,23,33,37,41,47-60,64-72,76,94,100-125,129,132;;;;;;;;; 26c50d72_manila.luac
trace("require services")
require("common")
require("messaging_svc")
require("machine_status_svc")
require("scrollphysics")
require("checkboxcontrol")
require("transitions")
DeleteMap = {}
ContactsSet = {}
DeleteBySender = function(l_1_0)
local l_1_1 = Messages:GetCount()
for i = 0, l_1_1 - 1 do
local l_1_6 = Messages:GetItem(i)
if l_1_6 ~= nil and l_1_6:GetSender() == l_1_0 then
MessageDatabase:Delete(l_1_6)
end
end
end
OnDelete = function()
trace("OnDelete")
local l_2_0 = MessagingListGenerator.Collection:GetCount()
for i = 0, l_2_0 - 1 do
if DeleteMap[i] == true then
DeleteBySender(MessagingListGenerator.Collection:GetItem(i):GetSender())
else
end
end
end
OnDeleteDialogExit = function(l_3_0)
l_3_0.OnExit:disconnect(OnDeleteDialogExit)
if l_3_0.Result.ExitType == DialogExitType_OK then
OnDelete()
end
_application.Navigation:NavigateBack()
end
ShowDeleteConfirmDialog = function()
local l_4_0 = MessagingListGenerator.Collection:GetCount()
local l_4_1 = false
for i = 0, l_4_0 - 1 do
if DeleteMap[i] == true then
l_4_1 = true
break
end
end
if l_4_1 == false then
_application.Navigation:NavigateBack()
return
end
local l_4_2 = URL("Manila://Confirmation.dialog")
l_4_2.Parameters:AddParameter("Title", Locale:GetString("IDS_MESSAGING_CONFIRM_DELETE_TITLE"))
l_4_2.Parameters:AddParameter("ContentString", Locale:GetString("IDS_MESSAGING_CONFIRM_DELETEALLMESSAGES"))
local l_4_3 = _application.DialogManager:GetDialog(l_4_2)
l_4_3.OnExit:connect(OnDeleteDialogExit)
l_4_3:Show()
end
ListViewHit = function(l_5_0)
trace("ListViewHit index = " .. l_5_0)
local l_5_1 = MessagingListGenerator:GetItem(l_5_0)
local l_5_2 = l_5_1.Namespace:FindName("msg_sender")
local l_5_3 = l_5_1.Tag.Data
local l_5_4 = l_5_1.Namespace:FindName("CheckboxComponent")
ToggleCheckbox(l_5_4)
DeleteMap[l_5_0] = not DeleteMap[l_5_0]
l_5_1:Focus()
end
HandleItemCreated = function(l_6_0, l_6_1)
l_6_1.Tag = {}
l_6_1.Tag.Data = l_6_0
local l_6_2 = l_6_1.Namespace:FindName("msg_subject")
l_6_2.String = tostring(l_6_0:GetSubject())
local l_6_3 = l_6_1.Namespace:FindName("CheckboxComponent")
local l_6_4 = MessagingList:GetGenerator():GetIndexForItem(l_6_1)
InitializeCheckbox(l_6_3, DeleteMap[l_6_4])
l_6_1.Focusable = true
local l_6_5 = ContactsSet[l_6_0:GetSender()]
local l_6_6 = l_6_1.Namespace:FindName("msg_unread")
local l_6_7 = l_6_1.Namespace:FindName("UnreadButtonImage")
if l_6_5 > 0 then
local l_6_8 = l_6_1.Namespace:FindName("msg_sender_bold")
l_6_8._visible = true
l_6_8.String = tostring(l_6_0:GetSender())
l_6_6._visible = true
l_6_7._visible = true
l_6_6.String = tostring(l_6_5)
else
local l_6_9 = l_6_1.Namespace:FindName("msg_sender")
l_6_9._visible = true
l_6_9.String = tostring(l_6_0:GetSender())
l_6_6._visible = false
l_6_7._visible = false
end
local l_6_10 = l_6_1.Namespace:FindName("CheckboxComponent")
if _application.Orientation == ScreenOrientation_Portrait then
l_6_10.Position.x = 420
else
l_6_10.Position.x = 740
end
local l_6_11 = MessageUtils_GetPeoplePicture(tostring(MailMessage_GetRawAddress(l_6_0:GetSenderAddress())))
if l_6_11 ~= nil then
local l_6_12 = l_6_1.Namespace:FindName("msg_pic")
if not l_6_11:HasValue() then
l_6_12:SetTextureRef("PeoplePlaceholder")
l_6_12.TextureCoords:set(0, 0, 0.92578125, 0.92578125)
else
l_6_12:SetTexture(l_6_11:GetValue().Texture)
l_6_12.TextureCoords.value = l_6_11:GetValue().UV
end
end
local l_6_13 = l_6_1.Namespace:FindName("msg_seperator")
if l_6_13 then
local l_6_14 = nil
if _application.Orientation == ScreenOrientation_Portrait then
l_6_14 = 480
else
l_6_14 = 800
end
l_6_13.Size.width = l_6_14
l_6_13.TextureCoords:set(0, 0, l_6_14 / 2, 1)
end
end
HandleItemDestroyed = function(l_7_0, l_7_1)
end
OnNavigateOut = function(l_8_0)
_request.NavigateOutTo:disconnect(OnNavigateOut)
MessagingListGenerator.ItemCreated:disconnect(HandleItemCreated)
MessagingListGenerator.ItemDestroyed:disconnect(HandleItemDestroyed)
MachineStatus().SMSUnread.OnValueChanged:disconnect(machineStatus_OnSMSMMSUnreadChange)
MachineStatus().MMSUnread.OnValueChanged:disconnect(machineStatus_OnSMSMMSUnreadChange)
Transition(l_8_0, "Out")
end
OnNavigateIn = function(l_9_0)
_request.NavigateInFrom:disconnect(OnNavigateIn)
Transition(l_9_0, "In")
end
AllMessagesMenuExitCallback = function(l_10_0)
if l_10_0.Result.ExitType ~= DialogExitType_Cancel then
if l_10_0.Result.UserValue == "New" then
trace("New")
if _config_os == "windowsmobile" then
end
elseif l_10_0.Result.UserValue == "MessageOptions" then
trace("MessageOptions")
if _config_os == "windowsmobile" then
end
elseif l_10_0.Result.UserValue == "SaveToContacts" then
trace("SaveToContacts")
if _config_os == "windowsmobile" then
end
end
end
end
OnCancel = function()
trace("OnCancel")
if _config_os == "windowsmobile" then
_application.Navigation:NavigateBack()
end
end
SetupListView = function()
MessagesSimpleCollection = nil
ListLayout = nil
ContactsSet = nil
MessageDatabase = nil
Messages = nil
ContactsSet = {}
if MessagingListGenerator ~= nil then
MessagingListGenerator.ItemCreated:disconnect(HandleItemCreated)
MessagingListGenerator.ItemDestroyed:disconnect(HandleItemDestroyed)
MessagingListGenerator = nil
end
MessageDatabase = MailDatabase("SMS", _application:GetScopedLog("Messaging"))
local msb = MailSortBy()
msb:SORTBY("DeliveryTime", SortDirection_Descending)
Messages = MessageDatabase:Select(nil, msb)
MessagesSimpleCollection = MailMessageSimpleQueryResult()
local c = Messages:GetCount()
for i = 0, c - 1 do
DeleteMap[i] = false
MailMessageObj = Messages:GetItem(i)
local s = tostring(MailMessageObj:GetSender())
if ContactsSet[s] == nil then
ContactsSet[s] = 0
MessagesSimpleCollection:AddItem(MailMessageObj)
end
if MailMessageObj:GetUnread() then
ContactsSet[s] = ContactsSet[s] + 1
end
end
trace("Messages count = " .. tostring(c))
ListLayout = TileLayout()
ListLayout:SetItemSize(480, 80, 0)
MessagingList:SetLayout(ListLayout)
MessagingListGenerator = LibraryGeneratorMailMessage(MessagesSimpleCollection, MessagingList:GetMovie(), MessagingList.ComponentLibraryName, MessagingList.ComponentLibraryID)
MessagingListGenerator.RecycleItems = true
MessagingListGenerator.ItemCreated:connect(HandleItemCreated)
MessagingListGenerator.ItemDestroyed:connect(HandleItemDestroyed)
MessagingList:SetGenerator(MessagingListGenerator)
MessagingList:Focus()
end
machineStatus_OnSMSMMSUnreadChange = function()
trace("machineStatus_OnSMSMMSUnreadChange")
SetupListView()
end
Main = function()
if _application.Store:GetStringValue(Lifetime_Permanent, "EnableLandscape") == "true" then
trace("[DeleteMessage] : EnableLandscape")
require("DeleteMessage_Landscape")
gbRequireLandscape = true
_DeleteMessage_ScreenRotation = DeleteMessage_ScreenRotation(MessagingList, My2DCamera, nil, msg_Mask)
end
objs3D = {}
objs3D[1] = My2DCamera
setOffScreen()
_request.NavigateOutTo:connect(OnNavigateOut)
_request.NavigateInFrom:connect(OnNavigateIn)
SetupListView()
MyNewLibPhysics = ScrollPhysics(MessagingList, MessagingList, ListViewHit)
MyNewLibPhysics:ConnectMouseEvents()
if _config_os == "windowsmobile" then
_application:SetLeftSoftkey(Softkey(Locale:GetString("IDS_DONE"), ShowDeleteConfirmDialog))
_application:SetRightSoftkey(Softkey(Locale:GetString("IDS_CANCEL"), OnCancel))
end
MachineStatus().SMSUnread.OnValueChanged:connect(machineStatus_OnSMSMMSUnreadChange)
MachineStatus().MMSUnread.OnValueChanged:connect(machineStatus_OnSMSMMSUnreadChange)
if _DeleteMessage_ScreenRotation then
_DeleteMessage_ScreenRotation:OnScreenRotation()
end
end
Main()
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -