📄 2.lua
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-- Decompiled using luadec 0.4 by sztupy (http://winmo.sztupy.hu)
-- Command line was: -l ; 138f4a32_manila_18452.luac
trace("Rain and Ice Controller " .. tostring(this.Namespace:FindName("CurrentState").String))
weatherStateVal = tonumber(this.Namespace:FindName("CurrentState").String)
playRain = false
playIce = false
if 12 <= weatherStateVal and weatherStateVal <= 18 then
playRain = true
else
if weatherStateVal == 26 or weatherStateVal == 29 then
playRain = true
elseif weatherStateVal == 31 then
playIce = true
elseif weatherStateVal >= 39 and 42 >= weatherStateVal then
playRain = true
end
end
if this.Namespace:FindName("WiperEnabled").String == "false" then
playRain = false
playIce = false
end
local raincomponent = this.Namespace:FindName("RainComponent")
if raincomponent ~= nil then
if playRain then
raincomponent._visible = true
raincomponent:PlayAll()
raincomponent.Namespace:FindName("RainGroup")._visible = true
raincomponent:SetFrameAll(2)
else
raincomponent._visible = false
raincomponent:StopAll()
end
end
local icecomponent = this.Namespace:FindName("IceComponent")
if icecomponent ~= nil then
if playIce then
icecomponent._visible = true
icecomponent:PlayAll()
icecomponent.Namespace:FindName("IceGroup")._visible = true
icecomponent:SetFrameAll(2)
else
icecomponent._visible = false
icecomponent:StopAll()
end
end
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