📄 progressform.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Threading;
namespace Cluster_Validations
{
/// <summary>
/// Summary description for ProgressForm.
/// </summary>
public class ProgressForm : System.Windows.Forms.Form
{
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button button1;
private Excel.Worksheet m_worksheet;
private bool m_bGDI;
private bool m_bDBI;
private bool m_bSDI;
private string m_strFileName;
private MainForm m_mainForm;
private System.Windows.Forms.ProgressBar m_ValidateProgressBar;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public ProgressForm()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
// MainForm阑 Enable 矫挪促
if ( this.m_mainForm != null )
m_mainForm.Enabled = true;
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.m_ValidateProgressBar = new System.Windows.Forms.ProgressBar();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.Location = new System.Drawing.Point(16, 8);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(264, 16);
this.label1.TabIndex = 0;
this.label1.Text = "柳青 荤亲";
//
// m_ValidateProgressBar
//
this.m_ValidateProgressBar.Location = new System.Drawing.Point(16, 24);
this.m_ValidateProgressBar.Name = "m_ValidateProgressBar";
this.m_ValidateProgressBar.Size = new System.Drawing.Size(264, 16);
this.m_ValidateProgressBar.TabIndex = 3;
//
// button1
//
this.button1.Location = new System.Drawing.Point(16, 48);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(264, 24);
this.button1.TabIndex = 2;
this.button1.Text = "秒家";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// ProgressForm
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 79);
this.ControlBox = false;
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.button1,
this.m_ValidateProgressBar,
this.label1});
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ProgressForm";
this.Text = "Cluster Validate 角青";
this.ResumeLayout(false);
}
#endregion
private void button1_Click(object sender, System.EventArgs e) {
this.Dispose();
}
/// <summary>
/// Validate阑 矫累茄促
/// </summary>
/// <param name="data"></param>
public void RunValidate( Excel.Worksheet worksheet, string fileName, bool bGDI, bool bDBI, bool bSDI, MainForm mainForm ){
this.m_bDBI = bDBI;
this.m_bGDI = bGDI;
this.m_bSDI = bSDI;
this.m_strFileName = fileName;
this.m_worksheet = worksheet;
this.m_mainForm = mainForm;
// DoModal 贸烦 青悼窍霸 茄促
mainForm.Enabled = false;
this.Show();
// 拌魂窍绰 何盒篮 Thread肺 刀赋矫淖促
// C#俊辑绰 捞犯霸 刀赋矫难具 UI俊 积扁绰 巩力啊 临绢电促
Thread ValidateThread = new Thread( new ThreadStart( startThread) );
ValidateThread.Start();
}
private void startThread( ){
// 单捞磐 历厘
ClusterLibrary.Data mData;
this.InitProgressBar( "单捞磐甫 佬绢坷绊 乐嚼聪促" );
this.m_mainForm.LoadData( this.m_worksheet, this.m_strFileName, this.m_ValidateProgressBar, out mData );
this.TerminateProgressBar();
// 搬苞 厘钎 檬扁拳
this.InitProgressBar( "搬苞 厘钎甫 檬扁拳窍绊 乐嚼聪促" );
this.m_mainForm.ClearResultListView( this.m_ValidateProgressBar );
this.TerminateProgressBar();
// 角力 拌魂窍绰 何盒
ArrayList GDIResultsSet;
ArrayList DBIResultsSet;
ArrayList SDIResults;
if ( this.m_bGDI == true ){
// GDI甫 拌魂窍绰 何盒
this.InitProgressBar( "GDI甫 拌魂 吝涝聪促" );
GDIResultsSet = this.m_mainForm.CalculateGDI ( mData, this.m_ValidateProgressBar );
this.TerminateProgressBar();
// GDI 搬苞甫 钎矫窍绰 何盒
this.InitProgressBar( "GDI搬苞甫 钎矫窍绊 乐嚼聪促" );
this.m_mainForm.DIsplayGDIResults( GDIResultsSet, this.m_ValidateProgressBar );
this.TerminateProgressBar();
}
if ( this.m_bDBI == true ){
// DBI甫 拌魂窍绰 何盒
this.InitProgressBar( "DBI甫 拌魂 吝涝聪促" );
DBIResultsSet = this.m_mainForm .CalculateDBI ( mData, this.m_ValidateProgressBar );
this.TerminateProgressBar();
// DBI 搬苞甫 钎矫窍绰 何盒
this.InitProgressBar( "DBI搬苞甫 钎矫窍绊 乐嚼聪促" );
this.m_mainForm.DIsplayDBIResults( DBIResultsSet, this.m_ValidateProgressBar );
this.TerminateProgressBar();
}
if ( this.m_bSDI == true ){
// SDI甫 拌魂窍绰 何盒
this.InitProgressBar( "SDI甫 拌魂 吝涝聪促" );
SDIResults = this.m_mainForm.CalculateSDI ( mData, this.m_ValidateProgressBar );
this.TerminateProgressBar();
// SDI 搬苞甫 钎矫窍绰 何盒
this.InitProgressBar( "SDI搬苞甫 钎矫窍绊 乐嚼聪促" );
this.m_mainForm.DIsplaySDIResults( SDIResults, this.m_ValidateProgressBar );
this.TerminateProgressBar();
}
// 肯丰
this.Hide();
// DoModal 贸烦 青悼窍霸 茄促
m_mainForm.Enabled = true;
}
private void InitProgressBar( string str ){
this.label1.Text = str;
this.m_ValidateProgressBar.Value = 1;
}
private void TerminateProgressBar(){
this.m_ValidateProgressBar.Value = this.m_ValidateProgressBar.Maximum;
}
}
}
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