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📄 particle.java

📁 粒子群算法的JAVA 程序
💻 JAVA
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/* * Particle.java * * Created on January 15, 2003, 8:27 PM * *  * Copyright (C) 2003 - Edwin S. Peer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA  *    */package net.sourceforge.cilib.PSO;import java.lang.*;import java.util.*;import net.sourceforge.cilib.Algorithm.*;import net.sourceforge.cilib.Random.*;/** * * @author  espeer */public class Particle {        public Particle() {        reset();    }        public void reset() {        fitness = - Double.MAX_VALUE;        bestFitness = - Double.MAX_VALUE;        neighbourhoodBest = this;          }        public void setFitness(double fitness) {        this.fitness = fitness;        if (fitness > bestFitness) {            bestFitness = fitness;            for (int i = 0; i < dimension; ++i) {                bestPosition[i] = position[i];            }        }    }        public void setBestFitness(double fitness) {        bestFitness = fitness;    }        public double getFitness() {        return fitness;    }        public double getBestFitness() {        return bestFitness;    }        public int getDimension() {        return dimension;    }        public void setDimension(int dimension) {        this.dimension = dimension;        position = new double[dimension];        bestPosition = new double[dimension];        velocity = new double[dimension];    }        public void initialise(int component, double position) {        this.position[component] = position;        this.bestPosition[component] = position;        this.velocity[component] = 0;    }        public double[] getPosition() {        return position;    }       public double[] getBestPosition() {        return bestPosition;    }        public double[] getVelocity() {        return velocity;    }        public void setNeighbourhoodBest(Particle particle) {        neighbourhoodBest = particle;    }        public Particle getNeighbourhoodBest() {        return neighbourhoodBest;    }        public void fly() {        for (int i = 0; i < dimension; ++i) {            if (velocity[i] < -pso.getVmax()) {                velocity[i] = -pso.getVmax();            }            else if (velocity[i] > pso.getVmax()) {                velocity[i] = pso.getVmax();            }            position[i] += velocity[i];        }    }        public void updateVelocity() {        for (int i = 0; i < dimension; ++i) {            velocity[i] = pso.getInertia() * velocity[i]                + (bestPosition[i] - position[i])                     * pso.getCognitiveAcceleration()                    * pso.getCognitiveRandomGenerator().nextFloat()                 + (neighbourhoodBest.bestPosition[i] - position[i])                     * pso.getSocialAcceleration()                     * pso.getSocialRandomGenerator().nextFloat();        }    }        public void updateRho() {    }        public void setPSO(PSO pso) {        this.pso = pso;    }        private int dimension;    private double[] position;    private double[] bestPosition;    private double[] velocity;        private double fitness;    private double bestFitness;        private Particle neighbourhoodBest;    private PSO pso;}

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