📄 vncsconnectionst.cxx.svn-base
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updates.add_changed(server->pb->getRect());
}
void VNCSConnectionST::queryConnection(const char* userName)
{
// - Authentication succeeded - clear from blacklist
CharArray name; name.buf = sock->getPeerAddress();
server->blHosts->clearBlackmark(name.buf);
// - Special case to provide a more useful error message
if (rfb::Server::neverShared && !rfb::Server::disconnectClients &&
server->authClientCount() > 0) {
approveConnection(false, "The server is already in use");
return;
}
// - Does the client have the right to bypass the query?
if (reverseConnection ||
!(rfb::Server::queryConnect || sock->requiresQuery()) ||
(accessRights & AccessNoQuery))
{
approveConnection(true);
return;
}
// - Get the server to display an Accept/Reject dialog, if required
// If a dialog is displayed, the result will be PENDING, and the
// server will call approveConnection at a later time
CharArray reason;
VNCServerST::queryResult qr = server->queryConnection(sock, userName,
&reason.buf);
if (qr == VNCServerST::PENDING)
return;
// - If server returns ACCEPT/REJECT then pass result to SConnection
approveConnection(qr == VNCServerST::ACCEPT, reason.buf);
}
void VNCSConnectionST::clientInit(bool shared)
{
lastEventTime = _time(0);
if (rfb::Server::alwaysShared || reverseConnection) shared = true;
if (rfb::Server::neverShared) shared = false;
if (!shared) {
if (rfb::Server::disconnectClients) {
// - Close all the other connected clients
vlog.debug("non-shared connection - closing clients");
server->closeClients("Non-shared connection requested", getSock());
} else {
// - Refuse this connection if there are existing clients, in addition to
// this one
if (server->authClientCount() > 1) {
close("Server is already in use");
return;
}
}
}
SConnection::clientInit(shared);
}
void VNCSConnectionST::setPixelFormat(const PixelFormat& pf)
{
SConnection::setPixelFormat(pf);
char buffer[256];
pf.print(buffer, 256);
vlog.info("Client pixel format %s", buffer);
image_getter.init(server->pb, pf, writer());
setCursor();
}
void VNCSConnectionST::pointerEvent(const Point& pos, int buttonMask)
{
pointerEventTime = lastEventTime = _time(0);
if (!(accessRights & AccessPtrEvents)) return;
if (!rfb::Server::acceptPointerEvents) return;
if (!server->pointerClient || server->pointerClient == this) {
pointerEventPos = pos;
if (buttonMask)
server->pointerClient = this;
else
server->pointerClient = 0;
server->desktop->pointerEvent(pointerEventPos, buttonMask);
}
}
class VNCSConnectionSTShiftPresser {
public:
VNCSConnectionSTShiftPresser(SDesktop* desktop_)
: desktop(desktop_), pressed(false) {}
~VNCSConnectionSTShiftPresser() {
if (pressed) { desktop->keyEvent(XK_Shift_L, false); }
}
void press() {
desktop->keyEvent(XK_Shift_L, true);
pressed = true;
}
SDesktop* desktop;
bool pressed;
};
// keyEvent() - record in the pressedKeys which keys were pressed. Allow
// multiple down events (for autorepeat), but only allow a single up event.
void VNCSConnectionST::keyEvent(rdr::U32 key, bool down) {
lastEventTime = _time(0);
if (!(accessRights & AccessKeyEvents)) return;
if (!rfb::Server::acceptKeyEvents) return;
// Remap the key if required
if (server->keyRemapper)
key = server->keyRemapper->remapKey(key);
// Turn ISO_Left_Tab into shifted Tab.
VNCSConnectionSTShiftPresser shiftPresser(server->desktop);
if (key == XK_ISO_Left_Tab) {
if (pressedKeys.find(XK_Shift_L) == pressedKeys.end() &&
pressedKeys.find(XK_Shift_R) == pressedKeys.end())
shiftPresser.press();
key = XK_Tab;
}
if (down) {
pressedKeys.insert(key);
} else {
if (!pressedKeys.erase(key)) return;
}
server->desktop->keyEvent(key, down);
}
void VNCSConnectionST::clientCutText(const char* str, int len)
{
if (!(accessRights & AccessCutText)) return;
if (!rfb::Server::acceptCutText) return;
server->desktop->clientCutText(str, len);
}
void VNCSConnectionST::framebufferUpdateRequest(const Rect& r,bool incremental)
{
if (!(accessRights & AccessView)) return;
SConnection::framebufferUpdateRequest(r, incremental);
Region reqRgn(r);
requested.assign_union(reqRgn);
if (!incremental) {
// Non-incremental update - treat as if area requested has changed
updates.add_changed(reqRgn);
server->comparer->add_changed(reqRgn);
}
writeFramebufferUpdate();
}
void VNCSConnectionST::setInitialColourMap()
{
setColourMapEntries(0, 0);
}
// supportsLocalCursor() is called whenever the status of
// cp.supportsLocalCursor has changed. If the client does now support local
// cursor, we make sure that the old server-side rendered cursor is cleaned up
// and the cursor is sent to the client.
void VNCSConnectionST::supportsLocalCursor()
{
if (cp.supportsLocalCursor) {
removeRenderedCursor = true;
drawRenderedCursor = false;
setCursor();
}
}
void VNCSConnectionST::writeSetCursorCallback()
{
rdr::U8* transData = writer()->getImageBuf(server->cursor.area());
image_getter.translatePixels(server->cursor.data, transData,
server->cursor.area());
writer()->writeSetCursor(server->cursor.width(),
server->cursor.height(),
server->cursor.hotspot,
transData, server->cursor.mask.buf);
}
void VNCSConnectionST::writeFramebufferUpdate()
{
if (state() != RFBSTATE_NORMAL || requested.is_empty()) return;
server->checkUpdate();
// If the previous position of the rendered cursor overlaps the source of the
// copy, then when the copy happens the corresponding rectangle in the
// destination will be wrong, so add it to the changed region.
if (!updates.get_copied().is_empty() && !renderedCursorRect.is_empty()) {
Rect bogusCopiedCursor = (renderedCursorRect.translate(updates.get_delta())
.intersect(server->pb->getRect()));
if (!updates.get_copied().intersect(bogusCopiedCursor).is_empty()) {
updates.add_changed(bogusCopiedCursor);
}
}
// If we need to remove the old rendered cursor, just add the rectangle to
// the changed region.
if (removeRenderedCursor) {
updates.add_changed(renderedCursorRect);
renderedCursorRect.clear();
removeRenderedCursor = false;
}
// Return if there is nothing to send the client.
if (updates.is_empty() && !writer()->needFakeUpdate() && !drawRenderedCursor) {
return;
}
// If the client needs a server-side rendered cursor, work out the cursor
// rectangle. If it's empty then don't bother drawing it, but if it overlaps
// with the update region, we need to draw the rendered cursor regardless of
// whether it has changed.
if (needRenderedCursor()) {
renderedCursorRect
= (server->renderedCursor.getRect(server->renderedCursorTL)
.intersect(requested.get_bounding_rect()));
if (renderedCursorRect.is_empty()) {
drawRenderedCursor = false;
} else if (!updates.get_changed().union_(updates.get_copied())
.intersect(renderedCursorRect).is_empty()) {
drawRenderedCursor = true;
}
// We could remove the new cursor rect from updates here. It's not clear
// whether this is worth it. If we do remove it, then we won't draw over
// the same bit of screen twice, but we have the overhead of a more complex
// region.
//if (drawRenderedCursor)
// updates.subtract(renderedCursorRect);
}
UpdateInfo update;
updates.enable_copyrect(cp.useCopyRect);
updates.getUpdateInfo(&update, requested);
if (!update.is_empty() || writer()->needFakeUpdate() || drawRenderedCursor) {
int nRects = update.numRects() + (drawRenderedCursor ? 1 : 0);
writer()->writeFramebufferUpdateStart(nRects);
Region updatedRegion;
writer()->writeRects(update, &image_getter, &updatedRegion);
updates.subtract(updatedRegion);
if (drawRenderedCursor)
writeRenderedCursorRect();
writer()->writeFramebufferUpdateEnd();
requested.clear();
}
}
// writeRenderedCursorRect() writes a single rectangle drawing the rendered
// cursor on the client.
void VNCSConnectionST::writeRenderedCursorRect()
{
image_getter.setPixelBuffer(&server->renderedCursor);
image_getter.setOffset(server->renderedCursorTL);
Rect actual;
writer()->writeRect(renderedCursorRect, &image_getter, &actual);
image_getter.setPixelBuffer(server->pb);
image_getter.setOffset(Point(0,0));
drawRenderedCursor = false;
}
void VNCSConnectionST::setColourMapEntries(int firstColour, int nColours)
{
if (!readyForSetColourMapEntries) return;
if (server->pb->getPF().trueColour) return;
image_getter.setColourMapEntries(firstColour, nColours, writer());
if (cp.pf().trueColour) {
updates.add_changed(server->pb->getRect());
}
}
// setCursor() is called whenever the cursor has changed shape or pixel format.
// If the client supports local cursor then it will arrange for the cursor to
// be sent to the client.
void VNCSConnectionST::setCursor()
{
if (state() != RFBSTATE_NORMAL || !cp.supportsLocalCursor) return;
writer()->cursorChange(this);
if (writer()->needFakeUpdate())
writeFramebufferUpdate();
}
void VNCSConnectionST::setSocketTimeouts()
{
int timeoutms = rfb::Server::clientWaitTimeMillis;
soonestTimeout(&timeoutms, secsToMillis(rfb::Server::idleTimeout));
if (timeoutms == 0)
timeoutms = -1;
sock->inStream().setTimeout(timeoutms);
sock->outStream().setTimeout(timeoutms);
}
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