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<title>About the controlVR Flash Component</title>
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<h1>Overview</h1>
<p>A controlVR Movie is a series of still images that are able to display an object from multiple different angles. </p>
<p>The controlVR component allows you to view an object in a full 360 degree panning and tilting view. The component has been created so that a user can fully interact with the object which allows for great peace of mind knowing that it has been created to each objects specific needs and requirements. Control VR creates a persistent vision by using images that differ only slightly from one frame to the next and ultimately gives you the illusion of motion in an object. controlVR allows you to interact and manipulate a 3D object as if you were holding it yourself.</p>
<p>These images are configured in such a way that the user can drag the mouse in any direction in 360 degrees rotation and the object will respond by tilting and rotating as per the desired movement from the user.</p>
<p>This is possible due to the object being photographed or rendered from multiple different angles in full 360 degree rotation and tilting. This object thus jumps from one unique image to the next without any stitching, blending or projecting.</p>
<p>controlVR is great to use because you can capture just about any object and have it rotate to work best for you. Examples of objects are cars, equipment, etc. anything that you would like to rotate in virtual motion. It is especially handy if you would like to market a specific product on the web and want your targeted audience to be able to view this object at their convenience from their pc at any time.</p>
<p>In order to create a controlVR Object Movie you need to capture and digitize a series of photographs or computer generated images that will ultimately show an object from multiple perspectives by rotating the object on a pedestal or turntable.</p>
<p>Once you have acquired all of this you will need to retouch these images with a graphic editor to remove the pedestal and background. This will give you a 3:1 compression. You will then need to assemble these images into an Object Movie. For more information on how to do this go to <a href="class/controlvr_class.htm">controlVR class</a>.</p>
<p>It is easy to see what a pleasure it is to use the controlVR component and utilize all it's functions knowing that you have created a great application that works best for you.</p>
<p>A controlVR object receives focus once a user clicks on it. When a Control VR object has focus, you can use the following keyboard and mouse buttons to control it.</p>
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<th>Key</th>
<th>Description</th>
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<td>Right Arrow</td>
<td>Rotate the object Clock wise (pan right) </td>
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<td bgcolor="#f8f8f8">Left Arrow</td>
<td bgcolor="#f8f8f8">Rotate the object Counter Clock wise (pan left) </td>
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<td>Up Arrow</td>
<td>Rotate the object Up (tilt up) </td>
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<td bgcolor="#f8f8f8">Down Arrow</td>
<td bgcolor="#f8f8f8">Rotate the object Down (tilt down) </td>
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<td>A | a</td>
<td>Zoom the object in (larger)</td>
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<td bgcolor="#f8f8f8">Z | z </td>
<td bgcolor="#f8f8f8">Zoom the object out (smaller)</td>
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<td>Q | q </td>
<td>Reset Zoom on the object</td>
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<td bgcolor="#f8f8f8">Space Bar</td>
<td bgcolor="#f8f8f8">Stop's and start's auto rotate </td>
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<td>S | s</td>
<td>Increases turn rate</td>
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<td bgcolor="#f8f8f8">X | x</td>
<td bgcolor="#f8f8f8">Decreases turn rate </td>
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<th>Mouse</th>
<th>Description</th>
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<td>Left button (hold)</td>
<td>Moves the object as per desired movement in 360 degrees</td>
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<td bgcolor="#f8f8f8">Mouse scroll up </td>
<td bgcolor="#f8f8f8">Zoom the object out (smaller)</td>
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<td>Mouse scroll down</td>
<td>Zoom the object in (larger)</td>
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<h2>Related topics</h2>
<ul>
<li><a href="installing.htm">Installing the controlVR component</a></li>
<li><a href="using.htm">Using the controlVR component</a></li>
<li><a href="xml_file.htm">controlVR XML file</a></li>
<li><a href="class/controlvr_class.htm">controlVR class</a></li>
</ul>
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