📄 projectionpipeline.as
字号:
package org.papervision3d.core.render.project{ import org.papervision3d.core.render.data.RenderSessionData; /** * @author Ralph Hauwert */ public class ProjectionPipeline { /** * ProjectionPipeline(); * * A projection pipeline defines the way a scene and it's contained objects will be projected and culled. * It's designed to create flexibility within the rendering of Papervision3D, allowing multiple projection methods and culling. */ public function ProjectionPipeline() { } /** * project(renderSessionData:RenderSessionData); * * The main projection function as called by the renderer. */ public function project(renderSessionData:RenderSessionData):void { } }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -