numberuv.as.svn-base

来自「ActionScript写的3D图片展示功能」· SVN-BASE 代码 · 共 66 行

SVN-BASE
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package org.papervision3d.core.math{/*** The NumberUV class represents a value in a texture UV coordinate system.** Properties u and v represent the horizontal and vertical texture axes respectively.**/public class NumberUV{	/**	* The horizontal coordinate value.	*/	public var u: Number;	/**	* The vertical coordinate value.	*/	public var v: Number;	/**	* Creates a new NumberUV object whose coordinate values are specified by the u and v parameters. If you call this constructor function without parameters, a NumberUV with u and v properties set to zero is created.	*	* @param	u	The horizontal coordinate value. The default value is zero.	* @param	v	The vertical coordinate value. The default value is zero.	*/	public function NumberUV( u: Number=0, v: Number=0 )	{		this.u = u;		this.v = v;	}	/**	* Returns a new NumberUV object that is a clone of the original instance with the same UV values.	*	* @return	A new NumberUV instance with the same UV values as the original NumberUV instance.	*/	public function clone():NumberUV	{		return new NumberUV( this.u, this.v );	}	/**	* Returns a NumberUV object with u and v properties set to zero.	*	* @return A NumberUV object.	*/	static public function get ZERO():NumberUV	{		return new NumberUV( 0, 0 );	}	/**	* Returns a string value representing the UV values in the specified NumberUV object.	*	* @return	A string.	*/	public function toString(): String	{		return 'u:' + u + ' v:' + v;	}}}

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