📄 mouse3d.as
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/**
* @author De'Angelo Richardson
*/
package org.papervision3d.core.utils
{
import org.papervision3d.core.geom.renderables.Triangle3D;
import org.papervision3d.core.math.Matrix3D;
import org.papervision3d.core.math.Number3D;
import org.papervision3d.core.render.data.RenderHitData;
import org.papervision3d.objects.DisplayObject3D;
public class Mouse3D extends DisplayObject3D
{
static private var UP :Number3D = new Number3D(0, 1, 0);
static public var enabled :Boolean = false;
public function Mouse3D(initObject:Object=null):void
{
}
public function updatePosition( rhd:RenderHitData ):void
{
var face3d:Triangle3D = rhd.renderable as Triangle3D;
var position:Number3D = new Number3D(0, 0, 0);
var target:Number3D = new Number3D(face3d.faceNormal.x, face3d.faceNormal.y, face3d.faceNormal.z);
var zAxis:Number3D = Number3D.sub(target, position);
zAxis.normalize();
if (zAxis.modulo > 0.1)
{
var xAxis:Number3D = Number3D.cross(zAxis, UP);
xAxis.normalize();
var yAxis:Number3D = Number3D.cross(zAxis, xAxis);
yAxis.normalize();
var look:Matrix3D = this.transform;
look.n11 = xAxis.x;
look.n21 = xAxis.y;
look.n31 = xAxis.z;
look.n12 = -yAxis.x;
look.n22 = -yAxis.y;
look.n32 = -yAxis.z;
look.n13 = zAxis.x;
look.n23 = zAxis.y;
look.n33 = zAxis.z;
}
var m:Matrix3D = Matrix3D.IDENTITY;
this.transform = Matrix3D.multiply(face3d.instance.world, look);
x = rhd.x;
y = rhd.y;
z = rhd.z;
}
}
}
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