📄 dialog_setcom.h
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#if !defined(AFX_DIALOG_SETCOM_H__02B82679_FCB1_42D9_8CE9_0A855B2D97F7__INCLUDED_)
#define AFX_DIALOG_SETCOM_H__02B82679_FCB1_42D9_8CE9_0A855B2D97F7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Dialog_SetCom.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDialog_SetCom dialog
class CDialog_SetCom : public CDialog
{
// Construction
public:
CDialog_SetCom(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDialog_SetCom)
enum { IDD = IDD_DIALOG_SETCOM };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialog_SetCom)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDialog_SetCom)
afx_msg void OnButtonSave();
afx_msg void OnButtonBack();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOG_SETCOM_H__02B82679_FCB1_42D9_8CE9_0A855B2D97F7__INCLUDED_)
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