📄 fallible.java
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/* * Copyright (c) 2003-2005 The BISON Project * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 2 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ package peersim.core;/*** Instances of classes implementing this interface* maintain a fail state, i.e. information about the availability* of the object.*/public interface Fallible { /** * Fail state which indicates that the object is operating normally. */ public int OK = 0; /** * Fail state indicating that the object is dead and recovery is * not possible. When this state is set, it is a good idea to make sure * that the state of the object becomes such that any attempt to * operate on it causes a visible error of some kind. */ public int DEAD = 1; /** * Fail state indicating that the object is not dead, but is temporarily * not accessible. */ public int DOWN = 2; /** * Returns the state of this object. Must be one of the constants * defined in interface {@link Fallible}. */ public int getFailState(); /** * Sets the fails state of this object. Parameter must be one of the * constants defined in interface {@link Fallible}. */ public void setFailState(int failState); /** * Convenience method to check if the node is up and running * @return must return true if and only if * <code>getFailState()==OK</code> */ public boolean isUp();}
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