⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dynamic_bitset.hpp

📁 support vector clustering for vc++
💻 HPP
📖 第 1 页 / 共 4 页
字号:
// --------------------------------------------------
//
// (C) Copyright Chuck Allison and Jeremy Siek 2001 - 2002.
// (C) Copyright Gennaro Prota                 2003 - 2004.
//
// Distributed under the Boost Software License, Version 1.0.
//    (See accompanying file LICENSE_1_0.txt or copy at
//          http://www.boost.org/LICENSE_1_0.txt)
//
// -----------------------------------------------------------

//  See http://www.boost.org/libs/dynamic_bitset for documentation.



#ifndef BOOST_DYNAMIC_BITSET_DYNAMIC_BITSET_HPP
#define BOOST_DYNAMIC_BITSET_DYNAMIC_BITSET_HPP

#include <cassert>
#include <string>
#include <stdexcept>           // for std::overflow_error
#include <algorithm>           // for std::swap, std::min, std::copy, std::fill
#include <vector>
#include <climits>             // for CHAR_BIT

#include "boost/dynamic_bitset/config.hpp"

#ifndef BOOST_NO_STD_LOCALE
# include <locale> // G.P.S
#endif

#if defined(BOOST_OLD_IOSTREAMS)
#  include <iostream.h>
#  include <ctype.h> // for isspace
#else
#  include <istream>
#  include <ostream>
#endif

#include "boost/dynamic_bitset_fwd.hpp"
#include "boost/detail/dynamic_bitset.hpp"
#include "boost/detail/iterator.hpp" // used to implement append(Iter, Iter)
#include "boost/static_assert.hpp"
#include "boost/limits.hpp"
#include "boost/pending/lowest_bit.hpp" // used by find_first/next


namespace boost {

template

#if defined(BOOST_MSVC) && BOOST_WORKAROUND(BOOST_MSVC, <= 1300)  // 1300 == VC++ 7.0
   // VC++ (up to 7.0) wants the default arguments again
   <typename Block = unsigned long, typename Allocator = std::allocator<Block> >
# else
   <typename Block, typename Allocator>
# endif

class dynamic_bitset
{
  // Portability note: member function templates are defined inside
  // this class definition to avoid problems with VC++. Similarly,
  // with the member functions of nested classes.

  BOOST_STATIC_ASSERT(detail::dynamic_bitset_allowed_block_type<Block>::value);

public:
    typedef Block block_type;
    typedef Allocator allocator_type;
    typedef std::size_t size_type;
    typedef int block_width_type; // gps

    BOOST_STATIC_CONSTANT(block_width_type, bits_per_block = (std::numeric_limits<Block>::digits));
    BOOST_STATIC_CONSTANT(size_type, npos = static_cast<size_type>(-1));


public:

    // A proxy class to simulate lvalues of bit type.
    // Shouldn't it be private? [gps]
    //
    class reference
    {
        friend class dynamic_bitset<Block, Allocator>;


        // the one and only non-copy ctor
        reference(block_type & b, int pos)
            :m_block(b), m_mask(block_type(1) << pos)
        {}

        void operator&(); // left undefined

    public:

        // copy constructor: compiler generated

        operator bool() const { return (m_block & m_mask) != 0; }
        bool operator~() const { return (m_block & m_mask) == 0; }

        reference& flip() { do_flip(); return *this; }

        reference& operator=(bool x)               { do_assign(x);   return *this; } // for b[i] = x
        reference& operator=(const reference& rhs) { do_assign(rhs); return *this; } // for b[i] = b[j]

        reference& operator|=(bool x) { if  (x) do_set();   return *this; }
        reference& operator&=(bool x) { if (!x) do_reset(); return *this; }
        reference& operator^=(bool x) { if  (x) do_flip();  return *this; }
        reference& operator-=(bool x) { if  (x) do_reset(); return *this; }

     private:
        block_type & m_block;
        const block_type m_mask;

        void do_set() { m_block |= m_mask; }
        void do_reset() { m_block &= ~m_mask; }
        void do_flip() { m_block ^= m_mask; }
        void do_assign(bool x) { x? do_set() : do_reset(); }
    };

    typedef bool const_reference;

    // constructors, etc.
    explicit
    dynamic_bitset(const Allocator& alloc = Allocator());

    explicit
    dynamic_bitset(size_type num_bits, unsigned long value = 0,
               const Allocator& alloc = Allocator());


    // The presence of this constructor is a concession to ease of
    // use, especially for the novice user. A conversion from string
    // is, in most cases, formatting, and should be done by the standard
    // formatting convention: operator>>.
    //
    // NOTE:
    // Leave the parentheses around std::basic_string<CharT, Traits, Alloc>::npos.
    // g++ 3.2 requires them and probably the standard will - see core issue 325
    // NOTE 2: 
    // split into two constructors because of bugs in MSVC 6.0sp5 with STLport

    template <typename CharT, typename Traits, typename Alloc>
    dynamic_bitset(const std::basic_string<CharT, Traits, Alloc>& s,
        typename std::basic_string<CharT, Traits, Alloc>::size_type pos,
        typename std::basic_string<CharT, Traits, Alloc>::size_type n,
        size_type num_bits = npos,
        const Allocator& alloc = Allocator())

    :m_bits(alloc),
     m_num_bits(0)
    {
      init_from_string(s, pos, n, num_bits, alloc);
    }

    template <typename CharT, typename Traits, typename Alloc>
    explicit
    dynamic_bitset(const std::basic_string<CharT, Traits, Alloc>& s,
      typename std::basic_string<CharT, Traits, Alloc>::size_type pos = 0)

    :m_bits(Allocator()),
     m_num_bits(0)
    {
      init_from_string(s, pos, (std::basic_string<CharT, Traits, Alloc>::npos),
                       npos, Allocator());
    }

    // The first bit in *first is the least significant bit, and the
    // last bit in the block just before *last is the most significant bit.
    template <typename BlockInputIterator>
    dynamic_bitset(BlockInputIterator first, BlockInputIterator last,
                   const Allocator& alloc = Allocator())

    :m_bits(first, last, alloc),
     m_num_bits(m_bits.size() * bits_per_block)
    {}


    // copy constructor
    dynamic_bitset(const dynamic_bitset& b);

    ~dynamic_bitset();

    void swap(dynamic_bitset& b);
    dynamic_bitset& operator=(const dynamic_bitset& b);

    allocator_type get_allocator() const;

    // size changing operations
    void resize(size_type num_bits, bool value = false);
    void clear();
    void push_back(bool bit);
    void append(Block block);

    template <typename BlockInputIterator>
    void m_append(BlockInputIterator first, BlockInputIterator last, std::input_iterator_tag)
    {
        std::vector<Block, Allocator> v(first, last);
        m_append(v.begin(), v.end(), std::random_access_iterator_tag());
    }
    template <typename BlockInputIterator>
    void m_append(BlockInputIterator first, BlockInputIterator last, std::forward_iterator_tag)
    {
        assert(first != last);
        block_width_type r = count_extra_bits();
        std::size_t d = boost::detail::distance(first, last);
        m_bits.reserve(num_blocks() + d);
        if (r == 0) {
            for( ; first != last; ++first)
                m_bits.push_back(*first); // could use vector<>::insert()
        }
        else {
            m_highest_block() |= (*first << r);
            do {
                Block b = *first >> (bits_per_block - r);
                ++first;
                m_bits.push_back(b | (first==last? 0 : *first << r));
            } while (first != last);
        }
        m_num_bits += bits_per_block * d;
    }
    template <typename BlockInputIterator>
    void append(BlockInputIterator first, BlockInputIterator last) // strong guarantee
    {
        if (first != last) {
            typename detail::iterator_traits<BlockInputIterator>::iterator_category cat;
            m_append(first, last, cat);
        }
    }


    // bitset operations
    dynamic_bitset& operator&=(const dynamic_bitset& b);
    dynamic_bitset& operator|=(const dynamic_bitset& b);
    dynamic_bitset& operator^=(const dynamic_bitset& b);
    dynamic_bitset& operator-=(const dynamic_bitset& b);
    dynamic_bitset& operator<<=(size_type n);
    dynamic_bitset& operator>>=(size_type n);
    dynamic_bitset operator<<(size_type n) const;
    dynamic_bitset operator>>(size_type n) const;

    // basic bit operations
    dynamic_bitset& set(size_type n, bool val = true);
    dynamic_bitset& set();
    dynamic_bitset& reset(size_type n);
    dynamic_bitset& reset();
    dynamic_bitset& flip(size_type n);
    dynamic_bitset& flip();
    bool test(size_type n) const;
    bool any() const;
    bool none() const;
    dynamic_bitset operator~() const;
    size_type count() const;

    // subscript
    reference operator[](size_type pos) {
        return reference(m_bits[block_index(pos)], bit_index(pos));
    }
    bool operator[](size_type pos) const { return test(pos); }

    unsigned long to_ulong() const;

    size_type size() const;
    size_type num_blocks() const;
    size_type max_size() const;
    bool empty() const;
#if 0 // gps
    void reserve(size_type n);
    size_type capacity() const;
#endif

    bool is_subset_of(const dynamic_bitset& a) const;
    bool is_proper_subset_of(const dynamic_bitset& a) const;
    bool intersects(const dynamic_bitset & a) const;

    // lookup
    size_type find_first() const;
    size_type find_next(size_type pos) const;


#if !defined BOOST_DYNAMIC_BITSET_DONT_USE_FRIENDS
    // lexicographical comparison
    template <typename B, typename A>
    friend bool operator==(const dynamic_bitset<B, A>& a,
                           const dynamic_bitset<B, A>& b);

    template <typename B, typename A>
    friend bool operator<(const dynamic_bitset<B, A>& a,
                          const dynamic_bitset<B, A>& b);


    template <typename B, typename A, typename BlockOutputIterator>
    friend void to_block_range(const dynamic_bitset<B, A>& b,
                               BlockOutputIterator result);

    template <typename BlockIterator, typename B, typename A>
    friend void from_block_range(BlockIterator first, BlockIterator last,
                                 dynamic_bitset<B, A>& result);


    template <typename CharT, typename Traits, typename B, typename A>
    friend std::basic_istream<CharT, Traits>& operator>>(std::basic_istream<CharT, Traits>& is,
                                                         dynamic_bitset<B, A>& b);

    template <typename B, typename A, typename stringT>
    friend void to_string_helper(const dynamic_bitset<B, A> & b, stringT & s, bool dump_all);


#endif


private:
    BOOST_STATIC_CONSTANT(block_width_type, ulong_width = std::numeric_limits<unsigned long>::digits);
    typedef std::vector<block_type, allocator_type> buffer_type;

    void m_zero_unused_bits();
    bool m_check_invariants() const;

    size_type m_do_find_from(size_type first_block) const;

    block_width_type count_extra_bits() const { return bit_index(size()); }
    static size_type block_index(size_type pos) { return pos / bits_per_block; }
    static block_width_type bit_index(size_type pos) { return static_cast<int>(pos % bits_per_block); }
    static Block bit_mask(size_type pos) { return Block(1) << bit_index(pos); }

    template <typename CharT, typename Traits, typename Alloc>
    void init_from_string(const std::basic_string<CharT, Traits, Alloc>& s,
        typename std::basic_string<CharT, Traits, Alloc>::size_type pos,
        typename std::basic_string<CharT, Traits, Alloc>::size_type n,
        size_type num_bits,
        const Allocator& alloc)
    {
        assert(pos <= s.size());

        typedef typename std::basic_string<CharT, Traits, Alloc> StrT;
        typedef typename StrT::traits_type Tr;

        const typename StrT::size_type rlen = (std::min)(n, s.size() - pos); // gps
        const size_type sz = ( num_bits != npos? num_bits : rlen);
        m_bits.resize(calc_num_blocks(sz));
        m_num_bits = sz;


        BOOST_DYNAMIC_BITSET_CTYPE_FACET(CharT, fac, std::locale());
        const CharT one = BOOST_DYNAMIC_BITSET_WIDEN_CHAR(fac, '1');

        const size_type m = num_bits < rlen ? num_bits : rlen; // [gps]
        typename StrT::size_type i = 0;
        for( ; i < m; ++i) {

            const CharT c = s[(pos + m - 1) - i];

            assert( Tr::eq(c, one)
                    || Tr::eq(c, BOOST_DYNAMIC_BITSET_WIDEN_CHAR(fac, '0')) );

            if (Tr::eq(c, one))
                set(i);

        }

    }

BOOST_DYNAMIC_BITSET_PRIVATE:

    bool m_unchecked_test(size_type pos) const;
    static size_type calc_num_blocks(size_type num_bits);

    Block&        m_highest_block();
    const Block&  m_highest_block() const;

    buffer_type m_bits; // [gps] to be renamed
    size_type   m_num_bits;


    class bit_appender;
    friend class bit_appender;
    class bit_appender {
      // helper for stream >>
      // Supplies to the lack of an efficient append at the less
      // significant end: bits are actually appended "at left" but
      // rearranged in the destructor. Everything works just as if
      // dynamic_bitset<> had an append_at_right() function (which
      // threw, in case, the same exceptions as push_back) except
      // that the function is actually called bit_appender::do_append().
      //
      dynamic_bitset & bs;
      size_type n;
      Block mask;
      Block * current;
    public:
        bit_appender(dynamic_bitset & r) : bs(r), n(0), mask(0), current(0) {}
        ~bit_appender() {
            // reverse the order of blocks, shift
            // if needed, and then resize
            //
            std::reverse(bs.m_bits.begin(), bs.m_bits.end());
            const block_width_type offs = bit_index(n);
            if (offs)
                bs >>= (bits_per_block - offs);
            bs.resize(n); // doesn't enlarge, so can't throw
            assert(bs.m_check_invariants());
        }
        inline void do_append(bool value) {

            if (mask == 0) {
                bs.append(Block(0));
                current = &bs.m_highest_block();
                mask = Block(1) << (bits_per_block - 1);
            }

            if(value)
                *current |= mask;

            mask /= 2;
            ++n;
        }
        size_type get_count() const { return n; }
    };

};

#if BOOST_WORKAROUND( __IBMCPP__, <=600 )

// Workaround for IBM's AIX platform.
// See http://comments.gmane.org/gmane.comp.lib.boost.user/15331

template<typename Block, typename Allocator>
dynamic_bitset<Block, Allocator>::block_width_type const
dynamic_bitset<Block, Allocator>::bits_per_block;

template<typename Block, typename Allocator>
dynamic_bitset<Block, Allocator>::block_width_type const
dynamic_bitset<Block, Allocator>::ulong_width;

#endif

// Global Functions:

// comparison
template <typename Block, typename Allocator>
bool operator!=(const dynamic_bitset<Block, Allocator>& a,
                const dynamic_bitset<Block, Allocator>& b);

template <typename Block, typename Allocator>
bool operator<=(const dynamic_bitset<Block, Allocator>& a,
                const dynamic_bitset<Block, Allocator>& b);

template <typename Block, typename Allocator>
bool operator>(const dynamic_bitset<Block, Allocator>& a,
               const dynamic_bitset<Block, Allocator>& b);

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -