pool.hpp
来自「support vector clustering for vc++」· HPP 代码 · 共 581 行 · 第 1/2 页
HPP
581 行
// Copyright (C) 2000, 2001 Stephen Cleary
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org for updates, documentation, and revision history.
#ifndef BOOST_POOL_HPP
#define BOOST_POOL_HPP
#include <boost/config.hpp> // for workarounds
// std::less, std::less_equal, std::greater
#include <functional>
// new[], delete[], std::nothrow
#include <new>
// std::size_t, std::ptrdiff_t
#include <cstddef>
// std::malloc, std::free
#include <cstdlib>
// std::invalid_argument
#include <exception>
// std::max
#include <algorithm>
#include <boost/pool/poolfwd.hpp>
// boost::details::pool::ct_lcm
#include <boost/pool/detail/ct_gcd_lcm.hpp>
// boost::details::pool::lcm
#include <boost/pool/detail/gcd_lcm.hpp>
// boost::simple_segregated_storage
#include <boost/pool/simple_segregated_storage.hpp>
#ifdef BOOST_NO_STDC_NAMESPACE
namespace std { using ::malloc; using ::free; }
#endif
// There are a few places in this file where the expression "this->m" is used.
// This expression is used to force instantiation-time name lookup, which I am
// informed is required for strict Standard compliance. It's only necessary
// if "m" is a member of a base class that is dependent on a template
// parameter.
// Thanks to Jens Maurer for pointing this out!
namespace boost {
struct default_user_allocator_new_delete
{
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
static char * malloc(const size_type bytes)
{ return new (std::nothrow) char[bytes]; }
static void free(char * const block)
{ delete [] block; }
};
struct default_user_allocator_malloc_free
{
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
static char * malloc(const size_type bytes)
{ return reinterpret_cast<char *>(std::malloc(bytes)); }
static void free(char * const block)
{ std::free(block); }
};
namespace details {
// PODptr is a class that pretends to be a "pointer" to different class types
// that don't really exist. It provides member functions to access the "data"
// of the "object" it points to. Since these "class" types are of variable
// size, and contains some information at the *end* of its memory (for
// alignment reasons), PODptr must contain the size of this "class" as well as
// the pointer to this "object".
template <typename SizeType>
class PODptr
{
public:
typedef SizeType size_type;
private:
char * ptr;
size_type sz;
char * ptr_next_size() const
{ return (ptr + sz - sizeof(size_type)); }
char * ptr_next_ptr() const
{
return (ptr_next_size() -
pool::ct_lcm<sizeof(size_type), sizeof(void *)>::value);
}
public:
PODptr(char * const nptr, const size_type nsize)
:ptr(nptr), sz(nsize) { }
PODptr()
:ptr(0), sz(0) { }
bool valid() const { return (begin() != 0); }
void invalidate() { begin() = 0; }
char * & begin() { return ptr; }
char * begin() const { return ptr; }
char * end() const { return ptr_next_ptr(); }
size_type total_size() const { return sz; }
size_type element_size() const
{
return (sz - sizeof(size_type) -
pool::ct_lcm<sizeof(size_type), sizeof(void *)>::value);
}
size_type & next_size() const
{ return *(reinterpret_cast<size_type *>(ptr_next_size())); }
char * & next_ptr() const
{ return *(reinterpret_cast<char **>(ptr_next_ptr())); }
PODptr next() const
{ return PODptr<size_type>(next_ptr(), next_size()); }
void next(const PODptr & arg) const
{
next_ptr() = arg.begin();
next_size() = arg.total_size();
}
};
} // namespace details
template <typename UserAllocator>
class pool: protected simple_segregated_storage<
typename UserAllocator::size_type>
{
public:
typedef UserAllocator user_allocator;
typedef typename UserAllocator::size_type size_type;
typedef typename UserAllocator::difference_type difference_type;
private:
BOOST_STATIC_CONSTANT(unsigned, min_alloc_size =
(::boost::details::pool::ct_lcm<sizeof(void *), sizeof(size_type)>::value) );
// Returns 0 if out-of-memory
// Called if malloc/ordered_malloc needs to resize the free list
void * malloc_need_resize();
void * ordered_malloc_need_resize();
protected:
details::PODptr<size_type> list;
simple_segregated_storage<size_type> & store() { return *this; }
const simple_segregated_storage<size_type> & store() const { return *this; }
const size_type requested_size;
size_type next_size;
// finds which POD in the list 'chunk' was allocated from
details::PODptr<size_type> find_POD(void * const chunk) const;
// is_from() tests a chunk to determine if it belongs in a block
static bool is_from(void * const chunk, char * const i,
const size_type sizeof_i)
{
// We use std::less_equal and std::less to test 'chunk'
// against the array bounds because standard operators
// may return unspecified results.
// This is to ensure portability. The operators < <= > >= are only
// defined for pointers to objects that are 1) in the same array, or
// 2) subobjects of the same object [5.9/2].
// The functor objects guarantee a total order for any pointer [20.3.3/8]
//WAS:
// return (std::less_equal<void *>()(static_cast<void *>(i), chunk)
// && std::less<void *>()(chunk,
// static_cast<void *>(i + sizeof_i)));
std::less_equal<void *> lt_eq;
std::less<void *> lt;
return (lt_eq(i, chunk) && lt(chunk, i + sizeof_i));
}
size_type alloc_size() const
{
const unsigned min_size = min_alloc_size;
return details::pool::lcm<size_type>(requested_size, min_size);
}
// for the sake of code readability :)
static void * & nextof(void * const ptr)
{ return *(static_cast<void **>(ptr)); }
public:
// The second parameter here is an extension!
// pre: npartition_size != 0 && nnext_size != 0
explicit pool(const size_type nrequested_size,
const size_type nnext_size = 32)
:list(0, 0), requested_size(nrequested_size), next_size(nnext_size)
{ }
~pool() { purge_memory(); }
// Releases memory blocks that don't have chunks allocated
// pre: lists are ordered
// Returns true if memory was actually deallocated
bool release_memory();
// Releases *all* memory blocks, even if chunks are still allocated
// Returns true if memory was actually deallocated
bool purge_memory();
// These functions are extensions!
size_type get_next_size() const { return next_size; }
void set_next_size(const size_type nnext_size) { next_size = nnext_size; }
// Both malloc and ordered_malloc do a quick inlined check first for any
// free chunks. Only if we need to get another memory block do we call
// the non-inlined *_need_resize() functions.
// Returns 0 if out-of-memory
void * malloc()
{
// Look for a non-empty storage
if (!store().empty())
return store().malloc();
return malloc_need_resize();
}
void * ordered_malloc()
{
// Look for a non-empty storage
if (!store().empty())
return store().malloc();
return ordered_malloc_need_resize();
}
// Returns 0 if out-of-memory
// Allocate a contiguous section of n chunks
void * ordered_malloc(size_type n);
// pre: 'chunk' must have been previously
// returned by *this.malloc().
void free(void * const chunk)
{ store().free(chunk); }
// pre: 'chunk' must have been previously
// returned by *this.malloc().
void ordered_free(void * const chunk)
{ store().ordered_free(chunk); }
// pre: 'chunk' must have been previously
// returned by *this.malloc(n).
void free(void * const chunks, const size_type n)
{
const size_type partition_size = alloc_size();
const size_type total_req_size = n * requested_size;
const size_type num_chunks = total_req_size / partition_size +
((total_req_size % partition_size) ? true : false);
store().free_n(chunks, num_chunks, partition_size);
}
// pre: 'chunk' must have been previously
// returned by *this.malloc(n).
void ordered_free(void * const chunks, const size_type n)
{
const size_type partition_size = alloc_size();
const size_type total_req_size = n * requested_size;
const size_type num_chunks = total_req_size / partition_size +
((total_req_size % partition_size) ? true : false);
store().ordered_free_n(chunks, num_chunks, partition_size);
}
// is_from() tests a chunk to determine if it was allocated from *this
bool is_from(void * const chunk) const
{
return (find_POD(chunk).valid());
}
};
template <typename UserAllocator>
bool pool<UserAllocator>::release_memory()
{
// This is the return value: it will be set to true when we actually call
// UserAllocator::free(..)
bool ret = false;
// This is a current & previous iterator pair over the memory block list
details::PODptr<size_type> ptr = list;
details::PODptr<size_type> prev;
// This is a current & previous iterator pair over the free memory chunk list
// Note that "prev_free" in this case does NOT point to the previous memory
// chunk in the free list, but rather the last free memory chunk before the
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?