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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"><html><head> <title>Description of DefaultObject</title> <meta name="keywords" content="DefaultObject"> <meta name="description" content="O = DefaultObject ( Name )"> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="generator" content="m2html © 2003 Guillaume Flandin"> <meta name="robots" content="index, follow"> <link type="text/css" rel="stylesheet" href="../m2html.css"></head><body><a name="_top"></a><div><a href="../index.html">Home</a> > <a href="index.html">mri_toolbox</a> > DefaultObject.m</div><!--<table width="100%"><tr><td align="left"><a href="../index.html"><img alt="<" border="0" src="../left.png"> Master index</a></td><td align="right"><a href="index.html">Index for mri_toolbox <img alt=">" border="0" src="../right.png"></a></td></tr></table>--><h1>DefaultObject</h1><h2><a name="_name"></a>PURPOSE <a href="#_top"><img alt="^" border="0" src="../up.png"></a></h2><div class="box"><strong>O = DefaultObject ( Name )</strong></div><h2><a name="_synopsis"></a>SYNOPSIS <a href="#_top"><img alt="^" border="0" src="../up.png"></a></h2><div class="box"><strong>function O = DefaultObject ( Name ) </strong></div><h2><a name="_description"></a>DESCRIPTION <a href="#_top"><img alt="^" border="0" src="../up.png"></a></h2><div class="fragment"><pre class="comment"> O = DefaultObject ( Name )
Create an object for an AVWObjectMap. Creates a color
pseudo-randomly using the Name as a seed, so that the same name
will always give the same color.</pre></div><!-- crossreference --><h2><a name="_cross"></a>CROSS-REFERENCE INFORMATION <a href="#_top"><img alt="^" border="0" src="../up.png"></a></h2>This function calls:<ul style="list-style-image:url(../matlabicon.gif)"></ul>This function is called by:<ul style="list-style-image:url(../matlabicon.gif)"><li><a href="CreateObjectMap.html" class="code" title="function objectmap = CreateObjectMap ( height, width, depth )">CreateObjectMap</a> objectmap = CreateObjectMap ( height, width, depth )</li><li><a href="NewObject.html" class="code" title="function objectmap = NewObject ( objectmap, Name )">NewObject</a> Index = NewObject ( objectmap, Name )</li></ul><!-- crossreference --><h2><a name="_source"></a>SOURCE CODE <a href="#_top"><img alt="^" border="0" src="../up.png"></a></h2><div class="fragment"><pre>0001 <a name="_sub0" href="#_subfunctions" class="code">function O = DefaultObject ( Name )</a>0002 <span class="comment">% O = DefaultObject ( Name )</span>0003 <span class="comment">% Create an object for an AVWObjectMap. Creates a color</span>0004 <span class="comment">% pseudo-randomly using the Name as a seed, so that the same name</span>0005 <span class="comment">% will always give the same color.</span>0006 0007 S = rand ( <span class="string">'state'</span> );0008 rand ( <span class="string">'seed'</span>, sum ( double ( Name ) ) );0009 <span class="comment">% Return an empty Object</span>0010 Object = struct ( <span class="string">'Name'</span>, Name );0011 Object.Display = 1;0012 Object.Copy = 0;0013 Object.Mirror = 0;0014 Object.Status = 0;0015 Object.NUsed = 1;0016 Object.Shades = 64;0017 Object.StartRed = 0;0018 Object.StartGreen = 0;0019 Object.StartBlue = 0;0020 Object.EndRed = 128 + round ( 127 * rand ( 1 ) );0021 Object.EndGreen = 128 + round ( 127 * rand ( 1 ) );0022 Object.EndBlue = 128 + round ( 127 * rand ( 1 ) );0023 Object.XRotation = 0;0024 Object.YRotation = 0;0025 Object.ZRotation = 0;0026 Object.XShift = 0;0027 Object.YShift = 0;0028 Object.ZShift = 0;0029 Object.XCenter = 0;0030 Object.YCenter = 0;0031 Object.ZCenter = 0;0032 Object.XRotationIncrement = 0;0033 Object.YRotationIncrement = 0;0034 Object.ZRotationIncrement = 0;0035 Object.XShiftIncrement = 0;0036 Object.YShiftIncrement = 0;0037 Object.ZShiftIncrement = 0;0038 Object.XMinimum = 0;0039 Object.YMinimum = 0;0040 Object.ZMinimum = 0;0041 Object.XMaximum = 0;0042 Object.YMaximum = 0;0043 Object.ZMaximum = 0;0044 Object.Opacity = 1.0;0045 Object.OpacityThickness = 0;0046 O = Object;0047 rand ( <span class="string">'state'</span>, S );</pre></div><hr><address>Generated on Fri 21-May-2004 12:38:21 by <strong><a href="http://www.artefact.tk/software/matlab/m2html/">m2html</a></strong> © 2003</address></body></html>
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