📄 eaglewnd.h
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#if !defined(AFX_EAGLEWND_H__C0D45308_4C1E_4AE4_A6D7_B05EF74562A2__INCLUDED_)
#define AFX_EAGLEWND_H__C0D45308_4C1E_4AE4_A6D7_B05EF74562A2__INCLUDED_
#include "..\..\MAPINFO\MAPX_V45\SAMPLES40\C++\CPP\MAPX.H" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EagleWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CEagleWnd view
class CEagleWnd : public CView
{
protected:
CEagleWnd(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CEagleWnd)
// Attributes
public:
CMapX m_eaglemap;
CMapXFeature m_eaglefeature;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEagleWnd)
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CEagleWnd();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CEagleWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnSetFocus(CWnd* pOldWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EAGLEWND_H__C0D45308_4C1E_4AE4_A6D7_B05EF74562A2__INCLUDED_)
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