move1.info

来自「Ripper 分类算法」· INFO 代码 · 共 30 行

INFO
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This problem is to determine if a move made in a simple curses basedvideo game was made by a expert player, or was a random move.  Thedata was collected by recording the moves made by a human player, andlater recording the moves made by a random player.  The totalcollection of moves was then randomly split to get a training/testpartition.Each move is defined by the direction taken (n,s,e,w) and by thecontents of all squares within distance one of the current square.The content of a square is one of the values stone - obstacle money - increases score  floor - empty space  g_trl - trail of agent h_trl - trail of 'hunter' mgrub - agent  hunter - an autonomous opponent that must be avoided.,snare,money,floor,g_trl,h_trl,mgrub,huntr. stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.NE: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.W: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.HERE: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.E: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.SW: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.S: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.SE: stone,snare,money,floor,g_trl,h_trl,mgrub,huntr.DIR: n,s,e,w.

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