📄 inflate.c
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DROPBITS(state->extra); } state->mode = DIST; case DIST: for (;;) { this = state->distcode[BITS(state->distbits)]; if ((unsigned)(this.bits) <= bits) break; PULLBYTE(); } if ((this.op & 0xf0) == 0) { last = this; for (;;) { this = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)]; if ((unsigned)(last.bits + this.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } DROPBITS(this.bits); if (this.op & 64) { strm->msg = (char *)"invalid distance code"; state->mode = BAD; break; } state->offset = (unsigned)this.val; state->extra = (unsigned)(this.op) & 15; state->mode = DISTEXT; case DISTEXT: if (state->extra) { NEEDBITS(state->extra); state->offset += BITS(state->extra); DROPBITS(state->extra); }#ifdef INFLATE_STRICT if (state->offset > state->dmax) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; }#endif if (state->offset > state->whave + out - left) { strm->msg = (char *)"invalid distance too far back"; state->mode = BAD; break; } state->mode = MATCH; case MATCH: if (left == 0) goto inf_leave; copy = out - left; if (state->offset > copy) { /* copy from window */ copy = state->offset - copy; if (copy > state->write) { copy -= state->write; from = state->window + (state->wsize - copy); } else from = state->window + (state->write - copy); if (copy > state->length) copy = state->length; } else { /* copy from output */ from = put - state->offset; copy = state->length; } if (copy > left) copy = left; left -= copy; state->length -= copy; do { *put++ = *from++; } while (--copy); if (state->length == 0) state->mode = LEN; break; case LIT: if (left == 0) goto inf_leave; *put++ = (unsigned char)(state->length); left--; state->mode = LEN; break; case CHECK: if (state->wrap) { NEEDBITS(32); out -= left; strm->total_out += out; state->total += out; if (out) strm->adler = state->check = UPDATE(state->check, put - out, out); out = left; if (( REVERSE(hold)) != state->check) { strm->msg = (char *)"incorrect data check"; state->mode = BAD; break; } INITBITS(); } state->mode = DONE; case DONE: ret = Z_STREAM_END; goto inf_leave; case BAD: ret = Z_DATA_ERROR; goto inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: default: return Z_STREAM_ERROR; } /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call zlib_updatewindow() to create and/or update the window state. */ inf_leave: RESTORE(); if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) zlib_updatewindow(strm, out); in -= strm->avail_in; out -= strm->avail_out; strm->total_in += in; strm->total_out += out; state->total += out; if (state->wrap && out) strm->adler = state->check = UPDATE(state->check, strm->next_out - out, out); strm->data_type = state->bits + (state->last ? 64 : 0) + (state->mode == TYPE ? 128 : 0); if (flush == Z_PACKET_FLUSH && ret == Z_OK && strm->avail_out != 0 && strm->avail_in == 0) return zlib_inflateSyncPacket(strm); if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) ret = Z_BUF_ERROR; return ret;}int zlib_inflateEnd(z_streamp strm){ if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; return Z_OK;}#if 0int zlib_inflateSetDictionary(z_streamp strm, const Byte *dictionary, uInt dictLength){ struct inflate_state *state; unsigned long id; /* check state */ if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; state = (struct inflate_state *)strm->state; if (state->wrap != 0 && state->mode != DICT) return Z_STREAM_ERROR; /* check for correct dictionary id */ if (state->mode == DICT) { id = zlib_adler32(0L, NULL, 0); id = zlib_adler32(id, dictionary, dictLength); if (id != state->check) return Z_DATA_ERROR; } /* copy dictionary to window */ zlib_updatewindow(strm, strm->avail_out); if (dictLength > state->wsize) { memcpy(state->window, dictionary + dictLength - state->wsize, state->wsize); state->whave = state->wsize; } else { memcpy(state->window + state->wsize - dictLength, dictionary, dictLength); state->whave = dictLength; } state->havedict = 1; return Z_OK;}#endif#if 0/* Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found or when out of input. When called, *have is the number of pattern bytes found in order so far, in 0..3. On return *have is updated to the new state. If on return *have equals four, then the pattern was found and the return value is how many bytes were read including the last byte of the pattern. If *have is less than four, then the pattern has not been found yet and the return value is len. In the latter case, zlib_syncsearch() can be called again with more data and the *have state. *have is initialized to zero for the first call. */static unsigned zlib_syncsearch(unsigned *have, unsigned char *buf, unsigned len){ unsigned got; unsigned next; got = *have; next = 0; while (next < len && got < 4) { if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) got++; else if (buf[next]) got = 0; else got = 4 - got; next++; } *have = got; return next;}#endif#if 0int zlib_inflateSync(z_streamp strm){ unsigned len; /* number of bytes to look at or looked at */ unsigned long in, out; /* temporary to save total_in and total_out */ unsigned char buf[4]; /* to restore bit buffer to byte string */ struct inflate_state *state; /* check parameters */ if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; state = (struct inflate_state *)strm->state; if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; /* if first time, start search in bit buffer */ if (state->mode != SYNC) { state->mode = SYNC; state->hold <<= state->bits & 7; state->bits -= state->bits & 7; len = 0; while (state->bits >= 8) { buf[len++] = (unsigned char)(state->hold); state->hold >>= 8; state->bits -= 8; } state->have = 0; zlib_syncsearch(&(state->have), buf, len); } /* search available input */ len = zlib_syncsearch(&(state->have), strm->next_in, strm->avail_in); strm->avail_in -= len; strm->next_in += len; strm->total_in += len; /* return no joy or set up to restart inflate() on a new block */ if (state->have != 4) return Z_DATA_ERROR; in = strm->total_in; out = strm->total_out; zlib_inflateReset(strm); strm->total_in = in; strm->total_out = out; state->mode = TYPE; return Z_OK;}#endif/* * This subroutine adds the data at next_in/avail_in to the output history * without performing any output. The output buffer must be "caught up"; * i.e. no pending output but this should always be the case. The state must * be waiting on the start of a block (i.e. mode == TYPE or HEAD). On exit, * the output will also be caught up, and the checksum will have been updated * if need be. */int zlib_inflateIncomp(z_stream *z){ struct inflate_state *state = (struct inflate_state *)z->state; Byte *saved_no = z->next_out; uInt saved_ao = z->avail_out; if (state->mode != TYPE && state->mode != HEAD) return Z_DATA_ERROR; /* Setup some variables to allow misuse of updateWindow */ z->avail_out = 0; z->next_out = (unsigned char*)z->next_in + z->avail_in; zlib_updatewindow(z, z->avail_in); /* Restore saved variables */ z->avail_out = saved_ao; z->next_out = saved_no; z->adler = state->check = UPDATE(state->check, z->next_in, z->avail_in); z->total_out += z->avail_in; z->total_in += z->avail_in; z->next_in += z->avail_in; state->total += z->avail_in; z->avail_in = 0; return Z_OK;}
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