📄 deflate.c
字号:
/* Write the zlib header */ if (s->status == INIT_STATE) { uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8; uInt level_flags = (s->level-1) >> 1; if (level_flags > 3) level_flags = 3; header |= (level_flags << 6); if (s->strstart != 0) header |= PRESET_DICT; header += 31 - (header % 31); s->status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s->strstart != 0) { putShortMSB(s, (uInt)(strm->adler >> 16)); putShortMSB(s, (uInt)(strm->adler & 0xffff)); } strm->adler = 1L; } /* Flush as much pending output as possible */ if (s->pending != 0) { flush_pending(strm); if (strm->avail_out == 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s->last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUFF_ERROR. */ } else if (strm->avail_in == 0 && flush <= old_flush && flush != Z_FINISH) { return Z_BUF_ERROR; } /* User must not provide more input after the first FINISH: */ if (s->status == FINISH_STATE && strm->avail_in != 0) { return Z_BUF_ERROR; } /* Start a new block or continue the current one. */ if (strm->avail_in != 0 || s->lookahead != 0 || (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) { block_state bstate; bstate = (*(configuration_table[s->level].func))(s, flush); if (bstate == finish_started || bstate == finish_done) { s->status = FINISH_STATE; } if (bstate == need_more || bstate == finish_started) { if (strm->avail_out == 0) { s->last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate == block_done) { if (flush == Z_PARTIAL_FLUSH) { zlib_tr_align(s); } else if (flush == Z_PACKET_FLUSH) { /* Output just the 3-bit `stored' block type value, but not a zero length. */ zlib_tr_stored_type_only(s); } else { /* FULL_FLUSH or SYNC_FLUSH */ zlib_tr_stored_block(s, (char*)0, 0L, 0); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush == Z_FULL_FLUSH) { CLEAR_HASH(s); /* forget history */ } } flush_pending(strm); if (strm->avail_out == 0) { s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } Assert(strm->avail_out > 0, "bug2"); if (flush != Z_FINISH) return Z_OK; if (s->noheader) return Z_STREAM_END; /* Write the zlib trailer (adler32) */ putShortMSB(s, (uInt)(strm->adler >> 16)); putShortMSB(s, (uInt)(strm->adler & 0xffff)); flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ s->noheader = -1; /* write the trailer only once! */ return s->pending != 0 ? Z_OK : Z_STREAM_END;}/* ========================================================================= */int zlib_deflateEnd( z_streamp strm){ int status; deflate_state *s; if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; s = (deflate_state *) strm->state; status = s->status; if (status != INIT_STATE && status != BUSY_STATE && status != FINISH_STATE) { return Z_STREAM_ERROR; } strm->state = NULL; return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;}/* ========================================================================= * Copy the source state to the destination state. */#if 0int zlib_deflateCopy ( z_streamp dest, z_streamp source){#ifdef MAXSEG_64K return Z_STREAM_ERROR;#else deflate_state *ds; deflate_state *ss; ush *overlay; deflate_workspace *mem; if (source == NULL || dest == NULL || source->state == NULL) { return Z_STREAM_ERROR; } ss = (deflate_state *) source->state; *dest = *source; mem = (deflate_workspace *) dest->workspace; ds = &(mem->deflate_memory); dest->state = (struct internal_state *) ds; *ds = *ss; ds->strm = dest; ds->window = (Byte *) mem->window_memory; ds->prev = (Pos *) mem->prev_memory; ds->head = (Pos *) mem->head_memory; overlay = (ush *) mem->overlay_memory; ds->pending_buf = (uch *) overlay; memcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte)); memcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos)); memcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos)); memcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size); ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf); ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush); ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize; ds->l_desc.dyn_tree = ds->dyn_ltree; ds->d_desc.dyn_tree = ds->dyn_dtree; ds->bl_desc.dyn_tree = ds->bl_tree; return Z_OK;#endif}#endif /* 0 *//* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->next_in buffer and copying from it. * (See also flush_pending()). */static int read_buf( z_streamp strm, Byte *buf, unsigned size){ unsigned len = strm->avail_in; if (len > size) len = size; if (len == 0) return 0; strm->avail_in -= len; if (!((deflate_state *)(strm->state))->noheader) { strm->adler = zlib_adler32(strm->adler, strm->next_in, len); } memcpy(buf, strm->next_in, len); strm->next_in += len; strm->total_in += len; return (int)len;}/* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */static void lm_init( deflate_state *s){ s->window_size = (ulg)2L*s->w_size; CLEAR_HASH(s); /* Set the default configuration parameters: */ s->max_lazy_match = configuration_table[s->level].max_lazy; s->good_match = configuration_table[s->level].good_length; s->nice_match = configuration_table[s->level].nice_length; s->max_chain_length = configuration_table[s->level].max_chain; s->strstart = 0; s->block_start = 0L; s->lookahead = 0; s->match_length = s->prev_length = MIN_MATCH-1; s->match_available = 0; s->ins_h = 0;}/* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. *//* For 80x86 and 680x0, an optimized version will be provided in match.asm or * match.S. The code will be functionally equivalent. */static uInt longest_match( deflate_state *s, IPos cur_match /* current match */){ unsigned chain_length = s->max_chain_length;/* max hash chain length */ register Byte *scan = s->window + s->strstart; /* current string */ register Byte *match; /* matched string */ register int len; /* length of current match */ int best_len = s->prev_length; /* best match length so far */ int nice_match = s->nice_match; /* stop if match long enough */ IPos limit = s->strstart > (IPos)MAX_DIST(s) ? s->strstart - (IPos)MAX_DIST(s) : NIL; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ Pos *prev = s->prev; uInt wmask = s->w_mask;#ifdef UNALIGNED_OK /* Compare two bytes at a time. Note: this is not always beneficial. * Try with and without -DUNALIGNED_OK to check. */ register Byte *strend = s->window + s->strstart + MAX_MATCH - 1; register ush scan_start = *(ush*)scan; register ush scan_end = *(ush*)(scan+best_len-1);#else register Byte *strend = s->window + s->strstart + MAX_MATCH; register Byte scan_end1 = scan[best_len-1]; register Byte scan_end = scan[best_len];#endif /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s->prev_length >= s->good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { Assert(cur_match < s->strstart, "no future"); match = s->window + cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2: */#if (defined(UNALIGNED_OK) && MAX_MATCH == 258) /* This code assumes sizeof(unsigned short) == 2. Do not use * UNALIGNED_OK if your compiler uses a different size. */ if (*(ush*)(match+best_len-1) != scan_end || *(ush*)match != scan_start) continue; /* It is not necessary to compare scan[2] and match[2] since they are * always equal when the other bytes match, given that the hash keys * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at * strstart+3, +5, ... up to strstart+257. We check for insufficient * lookahead only every 4th comparison; the 128th check will be made * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is * necessary to put more guard bytes at the end of the window, or * to check more often for insufficient lookahead. */ Assert(scan[2] == match[2], "scan[2]?"); scan++, match++; do { } while (*(ush*)(scan+=2) == *(ush*)(match+=2) && *(ush*)(scan+=2) == *(ush*)(match+=2) && *(ush*)(scan+=2) == *(ush*)(match+=2) && *(ush*)(scan+=2) == *(ush*)(match+=2) && scan < strend); /* The funny "do {}" generates better code on most compilers */ /* Here, scan <= window+strstart+257 */ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); if (*scan == *match) scan++; len = (MAX_MATCH - 1) - (int)(strend-scan); scan = strend - (MAX_MATCH-1);#else /* UNALIGNED_OK */ if (match[best_len] != scan_end || match[best_len-1] != scan_end1 || *match != *scan || *++match != scan[1]) continue; /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2, match++; Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { } while (*++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && *++scan == *++match && scan < strend); Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (int)(strend - scan); scan = strend - MAX_MATCH;#endif /* UNALIGNED_OK */ if (len > best_len) { s->match_start = cur_match; best_len = len; if (len >= nice_match) break;#ifdef UNALIGNED_OK scan_end = *(ush*)(scan+best_len-1);#else scan_end1 = scan[best_len-1]; scan_end = scan[best_len];#endif } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length != 0); if ((uInt)best_len <= s->lookahead) return best_len; return s->lookahead;}#ifdef DEBUG_ZLIB/* =========================================================================== * Check that the match at match_start is indeed a match. */static void check_match( deflate_state *s, IPos start, IPos match, int length){ /* check that the match is indeed a match */ if (memcmp((char *)s->window + match, (char *)s->window + start, length) != EQUAL) { fprintf(stderr, " start %u, match %u, length %d\n", start, match, length); do {
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -