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📄 deflate.c

📁 Lib files of linux kernel
💻 C
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/* +++ deflate.c *//* deflate.c -- compress data using the deflation algorithm * Copyright (C) 1995-1996 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h  *//* *  ALGORITHM * *      The "deflation" process depends on being able to identify portions *      of the input text which are identical to earlier input (within a *      sliding window trailing behind the input currently being processed). * *      The most straightforward technique turns out to be the fastest for *      most input files: try all possible matches and select the longest. *      The key feature of this algorithm is that insertions into the string *      dictionary are very simple and thus fast, and deletions are avoided *      completely. Insertions are performed at each input character, whereas *      string matches are performed only when the previous match ends. So it *      is preferable to spend more time in matches to allow very fast string *      insertions and avoid deletions. The matching algorithm for small *      strings is inspired from that of Rabin & Karp. A brute force approach *      is used to find longer strings when a small match has been found. *      A similar algorithm is used in comic (by Jan-Mark Wams) and freeze *      (by Leonid Broukhis). *         A previous version of this file used a more sophisticated algorithm *      (by Fiala and Greene) which is guaranteed to run in linear amortized *      time, but has a larger average cost, uses more memory and is patented. *      However the F&G algorithm may be faster for some highly redundant *      files if the parameter max_chain_length (described below) is too large. * *  ACKNOWLEDGEMENTS * *      The idea of lazy evaluation of matches is due to Jan-Mark Wams, and *      I found it in 'freeze' written by Leonid Broukhis. *      Thanks to many people for bug reports and testing. * *  REFERENCES * *      Deutsch, L.P.,"DEFLATE Compressed Data Format Specification". *      Available in ftp://ds.internic.net/rfc/rfc1951.txt * *      A description of the Rabin and Karp algorithm is given in the book *         "Algorithms" by R. Sedgewick, Addison-Wesley, p252. * *      Fiala,E.R., and Greene,D.H. *         Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595 * */#include <linux/module.h>#include <linux/zutil.h>#include "defutil.h"/* =========================================================================== *  Function prototypes. */typedef enum {    need_more,      /* block not completed, need more input or more output */    block_done,     /* block flush performed */    finish_started, /* finish started, need only more output at next deflate */    finish_done     /* finish done, accept no more input or output */} block_state;typedef block_state (*compress_func) (deflate_state *s, int flush);/* Compression function. Returns the block state after the call. */static void fill_window    (deflate_state *s);static block_state deflate_stored (deflate_state *s, int flush);static block_state deflate_fast   (deflate_state *s, int flush);static block_state deflate_slow   (deflate_state *s, int flush);static void lm_init        (deflate_state *s);static void putShortMSB    (deflate_state *s, uInt b);static void flush_pending  (z_streamp strm);static int read_buf        (z_streamp strm, Byte *buf, unsigned size);static uInt longest_match  (deflate_state *s, IPos cur_match);#ifdef DEBUG_ZLIBstatic  void check_match (deflate_state *s, IPos start, IPos match,                         int length);#endif/* =========================================================================== * Local data */#define NIL 0/* Tail of hash chains */#ifndef TOO_FAR#  define TOO_FAR 4096#endif/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)/* Minimum amount of lookahead, except at the end of the input file. * See deflate.c for comments about the MIN_MATCH+1. *//* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */typedef struct config_s {   ush good_length; /* reduce lazy search above this match length */   ush max_lazy;    /* do not perform lazy search above this match length */   ush nice_length; /* quit search above this match length */   ush max_chain;   compress_func func;} config;static const config configuration_table[10] = {/*      good lazy nice chain *//* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only *//* 1 */ {4,    4,  8,    4, deflate_fast}, /* maximum speed, no lazy matches *//* 2 */ {4,    5, 16,    8, deflate_fast},/* 3 */ {4,    6, 32,   32, deflate_fast},/* 4 */ {4,    4, 16,   16, deflate_slow},  /* lazy matches *//* 5 */ {8,   16, 32,   32, deflate_slow},/* 6 */ {8,   16, 128, 128, deflate_slow},/* 7 */ {8,   32, 128, 256, deflate_slow},/* 8 */ {32, 128, 258, 1024, deflate_slow},/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* maximum compression *//* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4 * For deflate_fast() (levels <= 3) good is ignored and lazy has a different * meaning. */#define EQUAL 0/* result of memcmp for equal strings *//* =========================================================================== * Update a hash value with the given input byte * IN  assertion: all calls to to UPDATE_HASH are made with consecutive *    input characters, so that a running hash key can be computed from the *    previous key instead of complete recalculation each time. */#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)/* =========================================================================== * Insert string str in the dictionary and set match_head to the previous head * of the hash chain (the most recent string with same hash key). Return * the previous length of the hash chain. * IN  assertion: all calls to to INSERT_STRING are made with consecutive *    input characters and the first MIN_MATCH bytes of str are valid *    (except for the last MIN_MATCH-1 bytes of the input file). */#define INSERT_STRING(s, str, match_head) \   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \    s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \    s->head[s->ins_h] = (Pos)(str))/* =========================================================================== * Initialize the hash table (avoiding 64K overflow for 16 bit systems). * prev[] will be initialized on the fly. */#define CLEAR_HASH(s) \    s->head[s->hash_size-1] = NIL; \    memset((char *)s->head, 0, (unsigned)(s->hash_size-1)*sizeof(*s->head));/* ========================================================================= */int zlib_deflateInit2(	z_streamp strm,	int  level,	int  method,	int  windowBits,	int  memLevel,	int  strategy){    deflate_state *s;    int noheader = 0;    deflate_workspace *mem;    ush *overlay;    /* We overlay pending_buf and d_buf+l_buf. This works since the average     * output size for (length,distance) codes is <= 24 bits.     */    if (strm == NULL) return Z_STREAM_ERROR;    strm->msg = NULL;    if (level == Z_DEFAULT_COMPRESSION) level = 6;    mem = (deflate_workspace *) strm->workspace;    if (windowBits < 0) { /* undocumented feature: suppress zlib header */        noheader = 1;        windowBits = -windowBits;    }    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||        windowBits < 9 || windowBits > 15 || level < 0 || level > 9 ||	strategy < 0 || strategy > Z_HUFFMAN_ONLY) {        return Z_STREAM_ERROR;    }    s = (deflate_state *) &(mem->deflate_memory);    strm->state = (struct internal_state *)s;    s->strm = strm;    s->noheader = noheader;    s->w_bits = windowBits;    s->w_size = 1 << s->w_bits;    s->w_mask = s->w_size - 1;    s->hash_bits = memLevel + 7;    s->hash_size = 1 << s->hash_bits;    s->hash_mask = s->hash_size - 1;    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);    s->window = (Byte *) mem->window_memory;    s->prev   = (Pos *)  mem->prev_memory;    s->head   = (Pos *)  mem->head_memory;    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */    overlay = (ush *) mem->overlay_memory;    s->pending_buf = (uch *) overlay;    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;    s->level = level;    s->strategy = strategy;    s->method = (Byte)method;    return zlib_deflateReset(strm);}/* ========================================================================= */#if 0int zlib_deflateSetDictionary(	z_streamp strm,	const Byte *dictionary,	uInt  dictLength){    deflate_state *s;    uInt length = dictLength;    uInt n;    IPos hash_head = 0;    if (strm == NULL || strm->state == NULL || dictionary == NULL)	return Z_STREAM_ERROR;    s = (deflate_state *) strm->state;    if (s->status != INIT_STATE) return Z_STREAM_ERROR;    strm->adler = zlib_adler32(strm->adler, dictionary, dictLength);    if (length < MIN_MATCH) return Z_OK;    if (length > MAX_DIST(s)) {	length = MAX_DIST(s);#ifndef USE_DICT_HEAD	dictionary += dictLength - length; /* use the tail of the dictionary */#endif    }    memcpy((char *)s->window, dictionary, length);    s->strstart = length;    s->block_start = (long)length;    /* Insert all strings in the hash table (except for the last two bytes).     * s->lookahead stays null, so s->ins_h will be recomputed at the next     * call of fill_window.     */    s->ins_h = s->window[0];    UPDATE_HASH(s, s->ins_h, s->window[1]);    for (n = 0; n <= length - MIN_MATCH; n++) {	INSERT_STRING(s, n, hash_head);    }    if (hash_head) hash_head = 0;  /* to make compiler happy */    return Z_OK;}#endif  /*  0  *//* ========================================================================= */int zlib_deflateReset(	z_streamp strm){    deflate_state *s;        if (strm == NULL || strm->state == NULL)        return Z_STREAM_ERROR;    strm->total_in = strm->total_out = 0;    strm->msg = NULL;    strm->data_type = Z_UNKNOWN;    s = (deflate_state *)strm->state;    s->pending = 0;    s->pending_out = s->pending_buf;    if (s->noheader < 0) {        s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */    }    s->status = s->noheader ? BUSY_STATE : INIT_STATE;    strm->adler = 1;    s->last_flush = Z_NO_FLUSH;    zlib_tr_init(s);    lm_init(s);    return Z_OK;}/* ========================================================================= */#if 0int zlib_deflateParams(	z_streamp strm,	int level,	int strategy){    deflate_state *s;    compress_func func;    int err = Z_OK;    if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;    s = (deflate_state *) strm->state;    if (level == Z_DEFAULT_COMPRESSION) {	level = 6;    }    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_HUFFMAN_ONLY) {	return Z_STREAM_ERROR;    }    func = configuration_table[s->level].func;    if (func != configuration_table[level].func && strm->total_in != 0) {	/* Flush the last buffer: */	err = zlib_deflate(strm, Z_PARTIAL_FLUSH);    }    if (s->level != level) {	s->level = level;	s->max_lazy_match   = configuration_table[level].max_lazy;	s->good_match       = configuration_table[level].good_length;	s->nice_match       = configuration_table[level].nice_length;	s->max_chain_length = configuration_table[level].max_chain;    }    s->strategy = strategy;    return err;}#endif  /*  0  *//* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */static void putShortMSB(	deflate_state *s,	uInt b){    put_byte(s, (Byte)(b >> 8));    put_byte(s, (Byte)(b & 0xff));}   /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->next_out buffer and copying into it. * (See also read_buf()). */static void flush_pending(	z_streamp strm){    deflate_state *s = (deflate_state *) strm->state;    unsigned len = s->pending;    if (len > strm->avail_out) len = strm->avail_out;    if (len == 0) return;    if (strm->next_out != NULL) {	memcpy(strm->next_out, s->pending_out, len);	strm->next_out += len;    }    s->pending_out += len;    strm->total_out += len;    strm->avail_out  -= len;    s->pending -= len;    if (s->pending == 0) {        s->pending_out = s->pending_buf;    }}/* ========================================================================= */int zlib_deflate(	z_streamp strm,	int flush){    int old_flush; /* value of flush param for previous deflate call */    deflate_state *s;    if (strm == NULL || strm->state == NULL ||	flush > Z_FINISH || flush < 0) {        return Z_STREAM_ERROR;    }    s = (deflate_state *) strm->state;    if ((strm->next_in == NULL && strm->avail_in != 0) ||	(s->status == FINISH_STATE && flush != Z_FINISH)) {        return Z_STREAM_ERROR;    }    if (strm->avail_out == 0) return Z_BUF_ERROR;    s->strm = strm; /* just in case */    old_flush = s->last_flush;    s->last_flush = flush;

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