📄 workqueue.c
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/* * linux/kernel/workqueue.c * * Generic mechanism for defining kernel helper threads for running * arbitrary tasks in process context. * * Started by Ingo Molnar, Copyright (C) 2002 * * Derived from the taskqueue/keventd code by: * * David Woodhouse <dwmw2@infradead.org> * Andrew Morton <andrewm@uow.edu.au> * Kai Petzke <wpp@marie.physik.tu-berlin.de> * Theodore Ts'o <tytso@mit.edu> * * Made to use alloc_percpu by Christoph Lameter. */#include <linux/module.h>#include <linux/kernel.h>#include <linux/sched.h>#include <linux/init.h>#include <linux/signal.h>#include <linux/completion.h>#include <linux/workqueue.h>#include <linux/slab.h>#include <linux/cpu.h>#include <linux/notifier.h>#include <linux/kthread.h>#include <linux/hardirq.h>#include <linux/mempolicy.h>#include <linux/freezer.h>#include <linux/kallsyms.h>#include <linux/debug_locks.h>#include <linux/lockdep.h>/* * The per-CPU workqueue (if single thread, we always use the first * possible cpu). */struct cpu_workqueue_struct { spinlock_t lock; struct list_head worklist; wait_queue_head_t more_work; struct work_struct *current_work; struct workqueue_struct *wq; struct task_struct *thread; int run_depth; /* Detect run_workqueue() recursion depth */} ____cacheline_aligned;/* * The externally visible workqueue abstraction is an array of * per-CPU workqueues: */struct workqueue_struct { struct cpu_workqueue_struct *cpu_wq; struct list_head list; const char *name; int singlethread; int freezeable; /* Freeze threads during suspend */#ifdef CONFIG_LOCKDEP struct lockdep_map lockdep_map;#endif};/* Serializes the accesses to the list of workqueues. */static DEFINE_SPINLOCK(workqueue_lock);static LIST_HEAD(workqueues);static int singlethread_cpu __read_mostly;static cpumask_t cpu_singlethread_map __read_mostly;/* * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD * flushes cwq->worklist. This means that flush_workqueue/wait_on_work * which comes in between can't use for_each_online_cpu(). We could * use cpu_possible_map, the cpumask below is more a documentation * than optimization. */static cpumask_t cpu_populated_map __read_mostly;/* If it's single threaded, it isn't in the list of workqueues. */static inline int is_single_threaded(struct workqueue_struct *wq){ return wq->singlethread;}static const cpumask_t *wq_cpu_map(struct workqueue_struct *wq){ return is_single_threaded(wq) ? &cpu_singlethread_map : &cpu_populated_map;}staticstruct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu){ if (unlikely(is_single_threaded(wq))) cpu = singlethread_cpu; return per_cpu_ptr(wq->cpu_wq, cpu);}/* * Set the workqueue on which a work item is to be run * - Must *only* be called if the pending flag is set */static inline void set_wq_data(struct work_struct *work, struct cpu_workqueue_struct *cwq){ unsigned long new; BUG_ON(!work_pending(work)); new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING); new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work); atomic_long_set(&work->data, new);}static inlinestruct cpu_workqueue_struct *get_wq_data(struct work_struct *work){ return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);}static void insert_work(struct cpu_workqueue_struct *cwq, struct work_struct *work, struct list_head *head){ set_wq_data(work, cwq); /* * Ensure that we get the right work->data if we see the * result of list_add() below, see try_to_grab_pending(). */ smp_wmb(); list_add_tail(&work->entry, head); wake_up(&cwq->more_work);}static void __queue_work(struct cpu_workqueue_struct *cwq, struct work_struct *work){ unsigned long flags; spin_lock_irqsave(&cwq->lock, flags); insert_work(cwq, work, &cwq->worklist); spin_unlock_irqrestore(&cwq->lock, flags);}/** * queue_work - queue work on a workqueue * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to the CPU on which it was submitted, but if the CPU dies * it can be processed by another CPU. */int queue_work(struct workqueue_struct *wq, struct work_struct *work){ int ret; ret = queue_work_on(get_cpu(), wq, work); put_cpu(); return ret;}EXPORT_SYMBOL_GPL(queue_work);/** * queue_work_on - queue work on specific cpu * @cpu: CPU number to execute work on * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to a specific CPU, the caller must ensure it * can't go away. */intqueue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work){ int ret = 0; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(!list_empty(&work->entry)); __queue_work(wq_per_cpu(wq, cpu), work); ret = 1; } return ret;}EXPORT_SYMBOL_GPL(queue_work_on);static void delayed_work_timer_fn(unsigned long __data){ struct delayed_work *dwork = (struct delayed_work *)__data; struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work); struct workqueue_struct *wq = cwq->wq; __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work);}/** * queue_delayed_work - queue work on a workqueue after delay * @wq: workqueue to use * @dwork: delayable work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ if (delay == 0) return queue_work(wq, &dwork->work); return queue_delayed_work_on(-1, wq, dwork, delay);}EXPORT_SYMBOL_GPL(queue_delayed_work);/** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ int ret = 0; struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(timer_pending(timer)); BUG_ON(!list_empty(&work->entry)); timer_stats_timer_set_start_info(&dwork->timer); /* This stores cwq for the moment, for the timer_fn */ set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id())); timer->expires = jiffies + delay; timer->data = (unsigned long)dwork; timer->function = delayed_work_timer_fn; if (unlikely(cpu >= 0)) add_timer_on(timer, cpu); else add_timer(timer); ret = 1; } return ret;}EXPORT_SYMBOL_GPL(queue_delayed_work_on);static void run_workqueue(struct cpu_workqueue_struct *cwq){ spin_lock_irq(&cwq->lock); cwq->run_depth++; if (cwq->run_depth > 3) { /* morton gets to eat his hat */ printk("%s: recursion depth exceeded: %d\n", __func__, cwq->run_depth); dump_stack(); } while (!list_empty(&cwq->worklist)) { struct work_struct *work = list_entry(cwq->worklist.next, struct work_struct, entry); work_func_t f = work->func;#ifdef CONFIG_LOCKDEP /* * It is permissible to free the struct work_struct * from inside the function that is called from it, * this we need to take into account for lockdep too. * To avoid bogus "held lock freed" warnings as well * as problems when looking into work->lockdep_map, * make a copy and use that here. */ struct lockdep_map lockdep_map = work->lockdep_map;#endif cwq->current_work = work; list_del_init(cwq->worklist.next); spin_unlock_irq(&cwq->lock); BUG_ON(get_wq_data(work) != cwq); work_clear_pending(work); lock_map_acquire(&cwq->wq->lockdep_map); lock_map_acquire(&lockdep_map); f(work); lock_map_release(&lockdep_map); lock_map_release(&cwq->wq->lockdep_map); if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " "%s/0x%08x/%d\n", current->comm, preempt_count(), task_pid_nr(current)); printk(KERN_ERR " last function: "); print_symbol("%s\n", (unsigned long)f); debug_show_held_locks(current); dump_stack(); } spin_lock_irq(&cwq->lock); cwq->current_work = NULL; } cwq->run_depth--; spin_unlock_irq(&cwq->lock);}static int worker_thread(void *__cwq){ struct cpu_workqueue_struct *cwq = __cwq; DEFINE_WAIT(wait); if (cwq->wq->freezeable) set_freezable(); set_user_nice(current, -5); for (;;) { prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE); if (!freezing(current) && !kthread_should_stop() && list_empty(&cwq->worklist)) schedule(); finish_wait(&cwq->more_work, &wait); try_to_freeze(); if (kthread_should_stop()) break; run_workqueue(cwq); } return 0;}struct wq_barrier { struct work_struct work; struct completion done;};static void wq_barrier_func(struct work_struct *work){ struct wq_barrier *barr = container_of(work, struct wq_barrier, work); complete(&barr->done);}static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, struct wq_barrier *barr, struct list_head *head){ INIT_WORK(&barr->work, wq_barrier_func); __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work)); init_completion(&barr->done); insert_work(cwq, &barr->work, head);}static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq){ int active; if (cwq->thread == current) { /* * Probably keventd trying to flush its own queue. So simply run * it by hand rather than deadlocking. */ run_workqueue(cwq); active = 1; } else { struct wq_barrier barr; active = 0; spin_lock_irq(&cwq->lock); if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) { insert_wq_barrier(cwq, &barr, &cwq->worklist); active = 1; } spin_unlock_irq(&cwq->lock); if (active) wait_for_completion(&barr.done); } return active;}/** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * * Forces execution of the workqueue and blocks until its completion. * This is typically used in driver shutdown handlers. * * We sleep until all works which were queued on entry have been handled, * but we are not livelocked by new incoming ones. * * This function used to run the workqueues itself. Now we just wait for the * helper threads to do it. */void flush_workqueue(struct workqueue_struct *wq){ const cpumask_t *cpu_map = wq_cpu_map(wq); int cpu; might_sleep(); lock_map_acquire(&wq->lockdep_map); lock_map_release(&wq->lockdep_map); for_each_cpu_mask_nr(cpu, *cpu_map) flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));}EXPORT_SYMBOL_GPL(flush_workqueue);/** * flush_work - block until a work_struct's callback has terminated * @work: the work which is to be flushed * * Returns false if @work has already terminated. * * It is expected that, prior to calling flush_work(), the caller has * arranged for the work to not be requeued, otherwise it doesn't make * sense to use this function. */int flush_work(struct work_struct *work){ struct cpu_workqueue_struct *cwq; struct list_head *prev; struct wq_barrier barr; might_sleep(); cwq = get_wq_data(work); if (!cwq) return 0; lock_map_acquire(&cwq->wq->lockdep_map); lock_map_release(&cwq->wq->lockdep_map); prev = NULL; spin_lock_irq(&cwq->lock); if (!list_empty(&work->entry)) { /* * See the comment near try_to_grab_pending()->smp_rmb(). * If it was re-queued under us we are not going to wait. */ smp_rmb(); if (unlikely(cwq != get_wq_data(work))) goto out; prev = &work->entry; } else { if (cwq->current_work != work) goto out; prev = &cwq->worklist; } insert_wq_barrier(cwq, &barr, prev->next);out: spin_unlock_irq(&cwq->lock); if (!prev) return 0; wait_for_completion(&barr.done); return 1;}EXPORT_SYMBOL_GPL(flush_work);/* * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, * so this work can't be re-armed in any way. */static int try_to_grab_pending(struct work_struct *work){ struct cpu_workqueue_struct *cwq; int ret = -1; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) return 0; /* * The queueing is in progress, or it is already queued. Try to * steal it from ->worklist without clearing WORK_STRUCT_PENDING. */
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