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📄 workqueue.c

📁 Kernel code of linux kernel
💻 C
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/* * linux/kernel/workqueue.c * * Generic mechanism for defining kernel helper threads for running * arbitrary tasks in process context. * * Started by Ingo Molnar, Copyright (C) 2002 * * Derived from the taskqueue/keventd code by: * *   David Woodhouse <dwmw2@infradead.org> *   Andrew Morton <andrewm@uow.edu.au> *   Kai Petzke <wpp@marie.physik.tu-berlin.de> *   Theodore Ts'o <tytso@mit.edu> * * Made to use alloc_percpu by Christoph Lameter. */#include <linux/module.h>#include <linux/kernel.h>#include <linux/sched.h>#include <linux/init.h>#include <linux/signal.h>#include <linux/completion.h>#include <linux/workqueue.h>#include <linux/slab.h>#include <linux/cpu.h>#include <linux/notifier.h>#include <linux/kthread.h>#include <linux/hardirq.h>#include <linux/mempolicy.h>#include <linux/freezer.h>#include <linux/kallsyms.h>#include <linux/debug_locks.h>#include <linux/lockdep.h>/* * The per-CPU workqueue (if single thread, we always use the first * possible cpu). */struct cpu_workqueue_struct {	spinlock_t lock;	struct list_head worklist;	wait_queue_head_t more_work;	struct work_struct *current_work;	struct workqueue_struct *wq;	struct task_struct *thread;	int run_depth;		/* Detect run_workqueue() recursion depth */} ____cacheline_aligned;/* * The externally visible workqueue abstraction is an array of * per-CPU workqueues: */struct workqueue_struct {	struct cpu_workqueue_struct *cpu_wq;	struct list_head list;	const char *name;	int singlethread;	int freezeable;		/* Freeze threads during suspend */#ifdef CONFIG_LOCKDEP	struct lockdep_map lockdep_map;#endif};/* Serializes the accesses to the list of workqueues. */static DEFINE_SPINLOCK(workqueue_lock);static LIST_HEAD(workqueues);static int singlethread_cpu __read_mostly;static cpumask_t cpu_singlethread_map __read_mostly;/* * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD * flushes cwq->worklist. This means that flush_workqueue/wait_on_work * which comes in between can't use for_each_online_cpu(). We could * use cpu_possible_map, the cpumask below is more a documentation * than optimization. */static cpumask_t cpu_populated_map __read_mostly;/* If it's single threaded, it isn't in the list of workqueues. */static inline int is_single_threaded(struct workqueue_struct *wq){	return wq->singlethread;}static const cpumask_t *wq_cpu_map(struct workqueue_struct *wq){	return is_single_threaded(wq)		? &cpu_singlethread_map : &cpu_populated_map;}staticstruct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu){	if (unlikely(is_single_threaded(wq)))		cpu = singlethread_cpu;	return per_cpu_ptr(wq->cpu_wq, cpu);}/* * Set the workqueue on which a work item is to be run * - Must *only* be called if the pending flag is set */static inline void set_wq_data(struct work_struct *work,				struct cpu_workqueue_struct *cwq){	unsigned long new;	BUG_ON(!work_pending(work));	new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING);	new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work);	atomic_long_set(&work->data, new);}static inlinestruct cpu_workqueue_struct *get_wq_data(struct work_struct *work){	return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);}static void insert_work(struct cpu_workqueue_struct *cwq,			struct work_struct *work, struct list_head *head){	set_wq_data(work, cwq);	/*	 * Ensure that we get the right work->data if we see the	 * result of list_add() below, see try_to_grab_pending().	 */	smp_wmb();	list_add_tail(&work->entry, head);	wake_up(&cwq->more_work);}static void __queue_work(struct cpu_workqueue_struct *cwq,			 struct work_struct *work){	unsigned long flags;	spin_lock_irqsave(&cwq->lock, flags);	insert_work(cwq, work, &cwq->worklist);	spin_unlock_irqrestore(&cwq->lock, flags);}/** * queue_work - queue work on a workqueue * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to the CPU on which it was submitted, but if the CPU dies * it can be processed by another CPU. */int queue_work(struct workqueue_struct *wq, struct work_struct *work){	int ret;	ret = queue_work_on(get_cpu(), wq, work);	put_cpu();	return ret;}EXPORT_SYMBOL_GPL(queue_work);/** * queue_work_on - queue work on specific cpu * @cpu: CPU number to execute work on * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to a specific CPU, the caller must ensure it * can't go away. */intqueue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work){	int ret = 0;	if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {		BUG_ON(!list_empty(&work->entry));		__queue_work(wq_per_cpu(wq, cpu), work);		ret = 1;	}	return ret;}EXPORT_SYMBOL_GPL(queue_work_on);static void delayed_work_timer_fn(unsigned long __data){	struct delayed_work *dwork = (struct delayed_work *)__data;	struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);	struct workqueue_struct *wq = cwq->wq;	__queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work);}/** * queue_delayed_work - queue work on a workqueue after delay * @wq: workqueue to use * @dwork: delayable work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work(struct workqueue_struct *wq,			struct delayed_work *dwork, unsigned long delay){	if (delay == 0)		return queue_work(wq, &dwork->work);	return queue_delayed_work_on(-1, wq, dwork, delay);}EXPORT_SYMBOL_GPL(queue_delayed_work);/** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,			struct delayed_work *dwork, unsigned long delay){	int ret = 0;	struct timer_list *timer = &dwork->timer;	struct work_struct *work = &dwork->work;	if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {		BUG_ON(timer_pending(timer));		BUG_ON(!list_empty(&work->entry));		timer_stats_timer_set_start_info(&dwork->timer);		/* This stores cwq for the moment, for the timer_fn */		set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id()));		timer->expires = jiffies + delay;		timer->data = (unsigned long)dwork;		timer->function = delayed_work_timer_fn;		if (unlikely(cpu >= 0))			add_timer_on(timer, cpu);		else			add_timer(timer);		ret = 1;	}	return ret;}EXPORT_SYMBOL_GPL(queue_delayed_work_on);static void run_workqueue(struct cpu_workqueue_struct *cwq){	spin_lock_irq(&cwq->lock);	cwq->run_depth++;	if (cwq->run_depth > 3) {		/* morton gets to eat his hat */		printk("%s: recursion depth exceeded: %d\n",			__func__, cwq->run_depth);		dump_stack();	}	while (!list_empty(&cwq->worklist)) {		struct work_struct *work = list_entry(cwq->worklist.next,						struct work_struct, entry);		work_func_t f = work->func;#ifdef CONFIG_LOCKDEP		/*		 * It is permissible to free the struct work_struct		 * from inside the function that is called from it,		 * this we need to take into account for lockdep too.		 * To avoid bogus "held lock freed" warnings as well		 * as problems when looking into work->lockdep_map,		 * make a copy and use that here.		 */		struct lockdep_map lockdep_map = work->lockdep_map;#endif		cwq->current_work = work;		list_del_init(cwq->worklist.next);		spin_unlock_irq(&cwq->lock);		BUG_ON(get_wq_data(work) != cwq);		work_clear_pending(work);		lock_map_acquire(&cwq->wq->lockdep_map);		lock_map_acquire(&lockdep_map);		f(work);		lock_map_release(&lockdep_map);		lock_map_release(&cwq->wq->lockdep_map);		if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {			printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "					"%s/0x%08x/%d\n",					current->comm, preempt_count(),				       	task_pid_nr(current));			printk(KERN_ERR "    last function: ");			print_symbol("%s\n", (unsigned long)f);			debug_show_held_locks(current);			dump_stack();		}		spin_lock_irq(&cwq->lock);		cwq->current_work = NULL;	}	cwq->run_depth--;	spin_unlock_irq(&cwq->lock);}static int worker_thread(void *__cwq){	struct cpu_workqueue_struct *cwq = __cwq;	DEFINE_WAIT(wait);	if (cwq->wq->freezeable)		set_freezable();	set_user_nice(current, -5);	for (;;) {		prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);		if (!freezing(current) &&		    !kthread_should_stop() &&		    list_empty(&cwq->worklist))			schedule();		finish_wait(&cwq->more_work, &wait);		try_to_freeze();		if (kthread_should_stop())			break;		run_workqueue(cwq);	}	return 0;}struct wq_barrier {	struct work_struct	work;	struct completion	done;};static void wq_barrier_func(struct work_struct *work){	struct wq_barrier *barr = container_of(work, struct wq_barrier, work);	complete(&barr->done);}static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,			struct wq_barrier *barr, struct list_head *head){	INIT_WORK(&barr->work, wq_barrier_func);	__set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work));	init_completion(&barr->done);	insert_work(cwq, &barr->work, head);}static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq){	int active;	if (cwq->thread == current) {		/*		 * Probably keventd trying to flush its own queue. So simply run		 * it by hand rather than deadlocking.		 */		run_workqueue(cwq);		active = 1;	} else {		struct wq_barrier barr;		active = 0;		spin_lock_irq(&cwq->lock);		if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) {			insert_wq_barrier(cwq, &barr, &cwq->worklist);			active = 1;		}		spin_unlock_irq(&cwq->lock);		if (active)			wait_for_completion(&barr.done);	}	return active;}/** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * * Forces execution of the workqueue and blocks until its completion. * This is typically used in driver shutdown handlers. * * We sleep until all works which were queued on entry have been handled, * but we are not livelocked by new incoming ones. * * This function used to run the workqueues itself.  Now we just wait for the * helper threads to do it. */void flush_workqueue(struct workqueue_struct *wq){	const cpumask_t *cpu_map = wq_cpu_map(wq);	int cpu;	might_sleep();	lock_map_acquire(&wq->lockdep_map);	lock_map_release(&wq->lockdep_map);	for_each_cpu_mask_nr(cpu, *cpu_map)		flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));}EXPORT_SYMBOL_GPL(flush_workqueue);/** * flush_work - block until a work_struct's callback has terminated * @work: the work which is to be flushed * * Returns false if @work has already terminated. * * It is expected that, prior to calling flush_work(), the caller has * arranged for the work to not be requeued, otherwise it doesn't make * sense to use this function. */int flush_work(struct work_struct *work){	struct cpu_workqueue_struct *cwq;	struct list_head *prev;	struct wq_barrier barr;	might_sleep();	cwq = get_wq_data(work);	if (!cwq)		return 0;	lock_map_acquire(&cwq->wq->lockdep_map);	lock_map_release(&cwq->wq->lockdep_map);	prev = NULL;	spin_lock_irq(&cwq->lock);	if (!list_empty(&work->entry)) {		/*		 * See the comment near try_to_grab_pending()->smp_rmb().		 * If it was re-queued under us we are not going to wait.		 */		smp_rmb();		if (unlikely(cwq != get_wq_data(work)))			goto out;		prev = &work->entry;	} else {		if (cwq->current_work != work)			goto out;		prev = &cwq->worklist;	}	insert_wq_barrier(cwq, &barr, prev->next);out:	spin_unlock_irq(&cwq->lock);	if (!prev)		return 0;	wait_for_completion(&barr.done);	return 1;}EXPORT_SYMBOL_GPL(flush_work);/* * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, * so this work can't be re-armed in any way. */static int try_to_grab_pending(struct work_struct *work){	struct cpu_workqueue_struct *cwq;	int ret = -1;	if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work)))		return 0;	/*	 * The queueing is in progress, or it is already queued. Try to	 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.	 */

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