📄 warclientsession.h
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/** */#ifndef WAR_CLIENT_SESSION_H#define WAR_CLIENT_SESSION_H/* SYSTEM INCLUDES *//* PROJECT INCLUDES */#ifndef WAR_SMART_POINTER_H# include "WarSmartPointer.h"#endif#ifndef WAR_PTR_WRAPPER_H# include "WarPtrWrapper.h"#endif#ifndef WAR_CLIENT_SESSION_DATA_H# include "WarClientSessionData.h"#endif/* LOCAL INCLUDES *//* FORWARD REFERENCES */#ifdef __cplusplusextern "C" {#endif/****************** BEGIN OLD STYLE C spesific ********//****************** END OLD STYLE C spesific **********/#ifdef __cplusplus }#endif/****************** BEGIN C++ spesific ****************/#ifdef __cplusplusclass WarClientSession : public WarClientSessionData,public WarSmartPointer{public: // LIFECYCLE /** * Default constructor. */ WarClientSession(const std::string& siteName, const std::string& userName, const WarNetAddress& fromHost, const war_uint64_t& fromSocketSeqId); virtual ~WarClientSession(); // OPERATORS bool operator == (const WarClientSession& from) { return (mName == from.mName) && (mSite == from.mSite); } bool operator < (const WarClientSession& from) { int cmp_val = strcmp(mSite.c_str(), from.mSite.c_str()); if (0 > cmp_val) return true; if (0 < cmp_val) return false; return mName < from.mName; } // OPERATIONS // CALLBACK // ACCESS // INQUIRYprotected:private:};/* INLINE METHODS *//* EXTERNAL REFERENCES */typedef WarPtrWrapper<WarClientSession> war_client_session_ptr_t;#endif /* __cplusplus *//****************** END C++ spesific ******************/#endif /* WAR_CLIENT_SESSION_H_ */
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