📄 wardirlistnode.h
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/** */#ifndef WAR_DIRLIST_NODE_H#define WAR_DIRLIST_NODE_H/* SYSTEM INCLUDES *//* PROJECT INCLUDES */#ifndef WAR_IMPLEMENT_MEMORY_H# include "WarImplementMemory.h"#endif#ifndef WAR_SVR_PATH_H# include "WarSvrPath.h"#endif#ifndef WAR_DIR_LIST_NODE_DATA_H# include "WarDirListNodeData.h"#endif/* LOCAL INCLUDES *//* FORWARD REFERENCES */#ifdef __cplusplusextern "C" {#endif/****************** BEGIN OLD STYLE C spesific ********//****************** END OLD STYLE C spesific **********/#ifdef __cplusplus }#endif/****************** BEGIN C++ spesific ****************/#ifdef __cplusplusclass WarDirListNode : public WarImplementMemory<char>, public WarDirListNodeData, public WarSvrEnums{public: // LIFECYCLE /** Constructor. The Name buffer-space is normally allocated from \Ref{WarMemoryBuffer} to allow fast memory management and reduce fragmentation. It is stored as the user will see it in UTF-8. The encoding is performed by the calling module, and must be consistent in order for comparing etc. to work. @param Name is preallocated, and will not be freed. @param NameLen lenght of Name, as returned by {\ttstrlen(Name);} */ inline WarDirListNode(war_ccstr_t Name, size_t NameLen) { mName = (war_cstr_t)Name; mNameLen = NameLen; } // OPERATORS /** Compare function, used to lookup an entry internally. */ inline bool operator == (const WarDirListNode& from) const { if (mNameLen != from.mNameLen) return false; return strcmp(mName, from.mName) == 0; } /** Compare function, used to lookup an entry internally. */ inline bool operator < (const WarDirListNode& from) const { return strcmp(mName, from.mName) < 0; } inline void operator = (const FileTypeE from) { mType = from; } /** Assignment. */ void operator = (const WarSvrPath& from); /** Assignment. */ void operator = (const war_stat_t& st); /** Assignment. */ void operator = (const WarDirListNodeData& from);#ifdef WIN32 /// WIN32 only void operator = (const WIN32_FIND_DATA& D);#endif /** Assignment. {\bfNB: name is not copied as it must be allocated!} */ void operator = (const WarDirListNode& from); // OPERATIONS // ACCESS // INQUIRY /// war_cstr_t mName; /// size_t mNameLen; ///protected:private:};/* INLINE METHODS *//* EXTERNAL REFERENCES */#endif /* __cplusplus *//****************** END C++ spesific ******************/#endif /* WAR_DIRLIST_NODE_H_ */
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