📄 warshutdownthread.h
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/** */#ifndef WAR_SHUTDOWN_THREAD_H#define WAR_SHUTDOWN_THREAD_H/* SYSTEM INCLUDES *//* PROJECT INCLUDES */#ifndef WAR_SHUTDOWN_ENGINE_H# include "WarShutdownEngine.h"#endif#ifndef WAR_THREAD_H# include "WarThread.h"#endif/* LOCAL INCLUDES *//* FORWARD REFERENCES */#ifdef __cplusplusextern "C" {#endif/****************** BEGIN OLD STYLE C spesific ********//****************** END OLD STYLE C spesific **********/#ifdef __cplusplus }#endif/****************** BEGIN C++ spesific ****************/#ifdef __cplusplusclass WarShutdownThread : public WarThread{public: // LIFECYCLE /** * Default constructor. */ WarShutdownThread() { ; } // OPERATORS // OPERATIONS // CALLBACK // ACCESS // INQUIRY protected: virtual void Run() { WarShutdownEngine::GetEngine().Shutdown(); }private:};/* INLINE METHODS *//* EXTERNAL REFERENCES */#endif /* __cplusplus *//****************** END C++ spesific ******************/#endif /* WAR_SHUTDOWN_THREAD_H_ */
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