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📄 btrequest.cpp

📁 cTorrent advanced 3.3.2。是对 CTorrent 的一个改进版本。这是目前的最新版。
💻 CPP
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#include "btrequest.h"  // def.h#include <stdlib.h>#include "btcontent.h"#include "btconfig.h"#include "console.h"#ifndef HAVE_RANDOM#include "compat.h"#endifstatic void _empty_slice_list(PSLICE *ps_head){  PSLICE p;  for(; *ps_head;){    p = (*ps_head)->next;    delete (*ps_head);    *ps_head = p;  }}RequestQueue::~RequestQueue(){  if( rq_head ) _empty_slice_list(&rq_head);}RequestQueue::RequestQueue(){  rq_head = (PSLICE) 0;  rq_send = rq_head;}void RequestQueue::Empty(){  if(rq_head) _empty_slice_list(&rq_head);  rq_send = rq_head;}void RequestQueue::SetHead(PSLICE ps){  if( rq_head ) _empty_slice_list(&rq_head);  rq_head = ps;  rq_send = rq_head;}void RequestQueue::operator=(RequestQueue &rq){  PSLICE n, u = (PSLICE) 0;  size_t idx;  int flag = 0;  if( rq_head ) _empty_slice_list(&rq_head);  rq_head = rq.rq_head;  rq_send = rq_head;  // Reassign only the first piece represented in the queue.  n = rq_head;  idx = n->index;  for( ; n ; u = n,n = u->next ){    if( rq.rq_send == n ) flag = 1;    if( n->index != idx ) break;  }  if(n){    u->next = (PSLICE) 0;    rq.rq_head = n;    if(flag) rq.rq_send = rq.rq_head;  }else{    rq.rq_head = (PSLICE) 0;    rq.rq_send = rq.rq_head;  }}int RequestQueue::Copy(const RequestQueue *prq, size_t idx){  PSLICE n, u, ps;  int found = 0;  if( prq->IsEmpty() ) return 0;  n = rq_head;  u = (PSLICE)0;  for( ; n ; u = n, n = u->next );  // move to end  ps = prq->GetHead();  for( ; ps; ps = ps->next ){    if( ps->index != idx ){      if( found ) break;      else continue;    }else found = 1;    if( Add(ps->index, ps->offset, ps->length) < 0 ){      PSLICE temp;      for( n = u ? u->next : rq_head; n; n=temp ){        temp = n->next;        delete n;      }      if( u ) u->next = (PSLICE)0;      return -1;    }  }  return 0;}int RequestQueue::CopyShuffle(const RequestQueue *prq, size_t idx){  PSLICE n, u, ps, prev, end, psnext, temp;  SLICE dummy;  unsigned long rndbits;  int len, shuffle, i=0, setsend=0;  size_t firstoff;  if( prq->IsEmpty() ) return 0;  n = rq_head;  u = (PSLICE)0;  for( ; n ; u = n, n = u->next );  // move to end  if( !rq_send ) setsend = 1;  ps = prq->GetHead();  for( ; ps && ps->index != idx; ps = ps->next );  if( !ps ) return -1;  firstoff = ps->offset;  for( len=0; ps && ps->index == idx; ps = ps->next ){    if( Add(ps->index, ps->offset, ps->length) < 0 ){      for( n = u ? u->next : rq_head; n; n=temp ){        temp = n->next;        delete n;      }      if( u ) u->next = (PSLICE)0;      return -1;    }    len++;  }  if( !u ){    u = &dummy;    u->next = rq_head;  }  shuffle = (random()&0x07)+2;  if( shuffle > len/2 ) shuffle = len/2;  for( ; shuffle; shuffle-- ){    prev = u;    ps = u->next->next;    u->next->next = (PSLICE)0;    end = u->next;    for( ; ps; ps = psnext ){      psnext = ps->next;      if( !i-- ){        rndbits = random();        i = sizeof(rndbits) - 3;  // insure an extra bit      }      if( (rndbits>>=1)&01 ){  // beginning or end of list        if( (rndbits>>=1)&01 ){          prev = end;          ps->next = (PSLICE)0;          end->next = ps;          end = ps;        }else{          ps->next = u->next;          u->next = ps;          prev = u;        }      }else{  // before or after previous insertion        if( (rndbits>>=1)&01 ){  // put after prev->next          if( end == prev->next ) end = ps;          temp = prev->next;          ps->next = prev->next->next;          prev->next->next = ps;          prev = temp;        }else{  // put after prev (before prev->next)          ps->next = prev->next;          prev->next = ps;        }      }    }  }  // shuffle loop  // If first slice is the same as in the original, move it to the end.  if( u->next->offset == firstoff ){    end->next = u->next;    u->next = u->next->next;    end = end->next;    end->next = (PSLICE)0;  }  if( u == &dummy ) rq_head = u->next;  if( setsend ) rq_send = u->next;  return 0;}// Counts all queued slices.size_t RequestQueue::Qsize() const{  size_t cnt = 0;  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n,n = u->next ) cnt++; // move to end  return cnt;}// Counts only slices from one piece.size_t RequestQueue::Qlen(size_t piece) const{  size_t cnt = 0;  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  size_t idx;  for( ; n && n->index != piece; n = n->next );  if(n) idx = n->index;  for( ; n ; u = n,n = u->next ){    if( n->index != idx ) break;    cnt++;  }  return cnt;}int RequestQueue::LastSlice() const{  return ( rq_head &&          (!rq_head->next || rq_head->index != rq_head->next->index) ) ? 1 : 0;}int RequestQueue::Insert(PSLICE ps,size_t idx,size_t off,size_t len){  PSLICE n;  n = new SLICE;#ifndef WINDOWS  if( !n ) return -1;#endif  n->index = idx;  n->offset = off;  n->length = len;  n->reqtime = (time_t) 0;  // ps is the slice to insert after; if 0, insert at the head.  if(ps){    n->next = ps->next;    ps->next = n;    if( rq_send == n->next ) rq_send = n;  }else{    n->next = rq_head;    rq_head = n;    rq_send = rq_head;  }  return 0;}int RequestQueue::Add(size_t idx,size_t off,size_t len){  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n,n = u->next ); // move to end  n = new SLICE;#ifndef WINDOWS  if( !n ) return -1;#endif  n->next = (PSLICE) 0;  n->index = idx;  n->offset = off;  n->length = len;  n->reqtime = (time_t) 0;  if( u ) u->next = n;  else{    rq_head = n;    rq_send = rq_head;  }  if( !rq_send ) rq_send = n;  return 0;}int RequestQueue::Append(PSLICE ps){  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n,n = u->next ); // move to end  if(u) u->next = ps;  else rq_head = ps;  if( !rq_send ) rq_send = ps;  return 0;}int RequestQueue::Remove(size_t idx,size_t off,size_t len){  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  for( ; n ; u = n, n = u->next ){    if( n->index == idx && n->offset == off && n->length == len ) break;  }  if( !n ) return -1;	/* not found */  if( u ) u->next = n->next; else rq_head = n->next;  if( rq_send == n ) rq_send = n->next;  delete n;  return 0;}// Add a slice at an appropriate place in the queue.// returns -1 if failed, 1 if request needs to be sent.int RequestQueue::Requeue(size_t idx,size_t off,size_t len){  int f_send, retval;  PSLICE n = rq_head;  PSLICE u = (PSLICE) 0;  PSLICE save_send = rq_send;  // find last slice of same piece  if( rq_send ) f_send = 1;  for( ; n ; u = n,n = u->next ){    if( rq_send == u ) f_send = 0;    if( u && idx == u->index && idx != n->index ) break;  }  if( !u ) f_send = 1;  retval = ( Insert(u,idx,off,len) < 0 ) ? -1 : f_send;  rq_send = save_send;  return retval;}// Move the slice to the end of its piece sequence.void RequestQueue::MoveLast(PSLICE ps){  PSLICE n, u;  for( n = rq_head; n && n->next != ps; n = n->next );  if( !n || !ps ) return;  for( u = ps; u->next && u->next->index == ps->index; u = u->next );  if( u == ps ) return;  if( rq_send == ps ) rq_send = ps->next;  else if( rq_send == u->next ) rq_send = ps;  n->next = ps->next;  ps->next = u->next;  u->next = ps;}int RequestQueue::HasIdx(size_t idx) const{  PSLICE n = rq_head;  for( ; n ; n = n->next ){    if(n->index == idx) break;  }  return n ? 1 : 0;}int RequestQueue::HasSlice(size_t idx, size_t off, size_t len) const{  PSLICE n = rq_head;  for( ; n ; n = n->next ){    if( n->index == idx && n->offset == off && n->length == len ) break;  }  return n ? 1 : 0;}time_t RequestQueue::GetReqTime(size_t idx,size_t off,size_t len) const{  PSLICE n = rq_head;  for( ; n ; n = n->next ){    if( n->index == idx && n->offset == off && n->length == len ) break;  }  if( !n ) return (time_t)0;	/* not found */  return n->reqtime;}void RequestQueue::SetReqTime(PSLICE n,time_t t){  n->reqtime = t;}int RequestQueue::Pop(size_t *pidx,size_t *poff,size_t *plen){  PSLICE n;  if( !rq_head ) return -1;  n = rq_head->next;  if(pidx) *pidx = rq_head->index;  if(poff) *poff = rq_head->offset;  if(plen) *plen = rq_head->length;  if( rq_send == rq_head ) rq_send = n;  delete rq_head;  rq_head = n;  return 0;}int RequestQueue::Peek(size_t *pidx,size_t *poff,size_t *plen) const{  if( !rq_head ) return -1;  if(pidx) *pidx = rq_head->index;  if(poff) *poff = rq_head->offset;  if(plen) *plen = rq_head->length;  return 0;}int RequestQueue::CreateWithIdx(size_t idx){  size_t i,off,len,ns;    ns = NSlices(idx);  for( i = off = 0; i < ns; i++ ){    len = Slice_Length(idx,i);    if( Add(idx,off,len) < 0 ) return -1;    off += len;  }  return 0;}size_t RequestQueue::Slice_Length(size_t idx,size_t sidx) const{  size_t plen = BTCONTENT.GetPieceLength(idx);  return (sidx == ( plen / cfg_req_slice_size)) ?    (plen % cfg_req_slice_size) :     cfg_req_slice_size;}size_t RequestQueue::NSlices(size_t idx) const{  size_t r,n;  r = BTCONTENT.GetPieceLength(idx);  n = r / cfg_req_slice_size;  return ( r % cfg_req_slice_size ) ? n + 1 : n;}int RequestQueue::IsValidRequest(size_t idx,size_t off,size_t len) const{  return ( idx < BTCONTENT.GetNPieces() &&           len &&           (off + len) <= BTCONTENT.GetPieceLength(idx) &&           len <= cfg_max_slice_size ) ?    1 : 0;}// ****************************** PendingQueue ******************************PendingQueue PENDINGQUEUE;PendingQueue::PendingQueue(){  int i = 0;  for(; i < PENDING_QUEUE_SIZE; i++) pending_array[i] = (PSLICE) 0;  pq_count = 0;}PendingQueue::~PendingQueue(){  if(pq_count) Empty();}void PendingQueue::Empty(){  int i = 0;  for ( ; i < PENDING_QUEUE_SIZE && pq_count; i++ )    if( pending_array[i] != (PSLICE) 0 ){       _empty_slice_list(&(pending_array[i]));       pq_count--;     }}int PendingQueue::Exist(size_t idx) const{  int i, j = 0;  for ( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){    if( pending_array[i] ){      j++;      if( idx == pending_array[i]->index ) return 1;    }  }  return 0;}int PendingQueue::HasSlice(size_t idx, size_t off, size_t len){  int i, j = 0;  for( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){    if( pending_array[i] ){      j++;      if( idx == pending_array[i]->index &&          off == pending_array[i]->offset && len == pending_array[i]->length )        return 1;    }  }  return 0;}/* Sending an empty queue to this function WILL cause a crash.  This exposure   is left open in order to help track down bugs that cause this condition.   Returns:      0 if all pieces were added to Pending     -1 if Pending is full (at least one piece not added)      1 if at least one piece was already in Pending*/int PendingQueue::Pending(RequestQueue *prq){  int retval = 0;  int i = 0, j = -1;  PSLICE n, u = (PSLICE) 0;  size_t idx, off, len;  RequestQueue tmprq;  if( pq_count >= PENDING_QUEUE_SIZE ){    prq->Empty();    return -1;  }  if( prq->Qlen(prq->GetRequestIdx()) >=      BTCONTENT.GetPieceLength() / cfg_req_slice_size ){    // This shortcut relies on the fact that we don't add to a queue if it    // already contains a full piece.    prq->Empty();    return 0;  }  for( ; i < PENDING_QUEUE_SIZE; i++ ){    if( pending_array[i] == (PSLICE)0 ){      // Find an empty slot in case we need it.      if(j<0) j = i;    }else if( prq->GetRequestIdx() == pending_array[i]->index ){      // Don't add a piece to Pending more than once.      while( !prq->IsEmpty() &&          prq->GetRequestIdx() == pending_array[i]->index )        prq->Pop(&idx,&off,&len);      retval = 1;      if( prq->IsEmpty() ) return retval;      i = 0;    }  }  pending_array[j] = prq->GetHead();  prq->Release();  pq_count++;  // If multiple pieces are queued, break up the queue separately.  n = pending_array[j];  idx = n->index;  for( ; n ; u = n, n = u->next ){    if( n->index != idx ) break;    n->reqtime = (time_t)0;  }  if(n){    u->next = (PSLICE) 0;    tmprq.SetHead(n);    i = Pending(&tmprq);    if( i < 0 ) retval = i;    else if( i > 0 && retval == 0 ) retval = i;    tmprq.Release();  }  return retval;}size_t PendingQueue::ReAssign(RequestQueue *prq, BitField &bf){  int i = 0;  size_t sc = pq_count;  size_t idx = BTCONTENT.GetNPieces();  for( ; i < PENDING_QUEUE_SIZE && sc; i++ ){    if( pending_array[i] != (PSLICE) 0){      if( bf.IsSet(pending_array[i]->index) &&          !prq->HasIdx(pending_array[i]->index) ){        idx = pending_array[i]->index;        prq->Append(pending_array[i]);        pending_array[i] = (PSLICE) 0;        pq_count--;        Delete(idx); // delete any copies from Pending        break;      }      sc--;    }  }  // Return value now indicates the assigned piece or GetNPieces  return idx;}int PendingQueue::Delete(size_t idx){  int i, j = 0, r = 0;  for ( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){    if( pending_array[i] ){      j++;      if( idx == pending_array[i]->index ){        r = 1;        _empty_slice_list(&(pending_array[i]));         pq_count--;        break;      }    }  }  return r;}int PendingQueue::DeleteSlice(size_t idx, size_t off, size_t len){  int i, j = 0, r = 0;  RequestQueue rq;  for( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){    if( pending_array[i] ){      j++;      if( idx == pending_array[i]->index ){        //check if off & len match any slice        //remove the slice if so        rq.SetHead(pending_array[i]);        if( rq.Remove(idx, off, len) == 0 ){          r = 1;          pending_array[i] = rq.GetHead();          if( (PSLICE) 0 == pending_array[i] ) pq_count--;          i = PENDING_QUEUE_SIZE;   // exit loop        }        rq.Release();      }    }  }  return r;}

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