📄 cqoctree.h
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// CqOctree.h: interface for the CCqOctree class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CQOCTREE_H__84037701_A3AA_462E_9A3F_137652C5B6DC__INCLUDED_)
#define AFX_CQOCTREE_H__84037701_A3AA_462E_9A3F_137652C5B6DC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// structure use internally
// store the necessary info of a node in octree
typedef struct _NODE
{
BOOL bIsLeaf; // TRUE if node has no children
UINT nPixelCount; // Number of pixels represented by this leaf
UINT nRedSum; // Sum of red components
UINT nGreenSum; // Sum of green components
UINT nBlueSum; // Sum of blue components
struct _NODE* pChild[8]; // Pointers to child nodes
struct _NODE* pNext; // Pointer to next reducible node
}NODE;
// Function prototypes
//Global use, define it in dibapi.h
//HPALETTE CreateOctreePalette (HDIB hDIB, UINT nMaxColors, UINT nColorBits)
//HPALETTE CreateOctreePalette (LPSTR lpDIB, UINT nMaxColors, UINT nColorBits)
//Local use only
void AddColor (NODE**, BYTE, BYTE, BYTE, UINT, UINT, UINT*, NODE**);
NODE* CreateNode (UINT, UINT, UINT*, NODE**);
void ReduceTree (UINT, UINT*, NODE**);
void DeleteTree (NODE**);
void GetPaletteColors (NODE*, PALETTEENTRY*, UINT*);
int GetRightShiftCount (DWORD);
int GetLeftShiftCount (DWORD);
#endif // !defined(AFX_CQOCTREE_H__84037701_A3AA_462E_9A3F_137652C5B6DC__INCLUDED_)
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