⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 quickimage.dsp

📁 这是一款蛮COOL的图像处理系统
💻 DSP
字号:
# Microsoft Developer Studio Project File - Name="QuickImage" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=QuickImage - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "QuickImage.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "QuickImage.mak" CFG="QuickImage - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "QuickImage - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "QuickImage - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/QuickImage", USAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "QuickImage - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 e:\vc\quickimage\imports\Jpeglib2.lib /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "QuickImage - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Jpeglib2.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "QuickImage - Win32 Release"
# Name "QuickImage - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\AboutDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ConvoluteDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\dibapi.cpp
# End Source File
# Begin Source File

SOURCE=.\DIBDoc.cpp
# End Source File
# Begin Source File

SOURCE=.\DIBView.cpp
# End Source File
# Begin Source File

SOURCE=.\DirFrm.cpp
# End Source File
# Begin Source File

SOURCE=.\DirView.cpp
# End Source File
# Begin Source File

SOURCE=.\DlgGuessWidth.cpp
# End Source File
# Begin Source File

SOURCE=.\DlgHistogram.cpp
# End Source File
# Begin Source File

SOURCE=.\DlgImageScissor.cpp
# End Source File
# Begin Source File

SOURCE=.\DlgRename.cpp
# End Source File
# Begin Source File

SOURCE=.\FileView.cpp
# End Source File
# Begin Source File

SOURCE=.\Global.cpp
# End Source File
# Begin Source File

SOURCE=.\GuessWidth.cpp
# End Source File
# Begin Source File

SOURCE=.\Image.cpp
# End Source File
# Begin Source File

SOURCE=.\ImgFrm.cpp
# End Source File
# Begin Source File

SOURCE=.\ImgProcess.cpp
# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File

SOURCE=.\MathEx.cpp
# End Source File
# Begin Source File

SOURCE=.\PicControl.cpp
# End Source File
# Begin Source File

SOURCE=.\QuickImage.cpp
# End Source File
# Begin Source File

SOURCE=.\QuickImage.rc
# End Source File
# Begin Source File

SOURCE=.\QuickView.cpp
# End Source File
# Begin Source File

SOURCE=.\Raw.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\AboutDlg.h
# End Source File
# Begin Source File

SOURCE=.\ConvoluteDlg.h
# End Source File
# Begin Source File

SOURCE=.\dibapi.h
# End Source File
# Begin Source File

SOURCE=.\DIBDoc.h
# End Source File
# Begin Source File

SOURCE=.\DIBView.h
# End Source File
# Begin Source File

SOURCE=.\DirFrm.h
# End Source File
# Begin Source File

SOURCE=.\DirView.h
# End Source File
# Begin Source File

SOURCE=.\DlgGuessWidth.h
# End Source File
# Begin Source File

SOURCE=.\DlgHistogram.h
# End Source File
# Begin Source File

SOURCE=.\DlgImageScissor.h
# End Source File
# Begin Source File

SOURCE=.\DlgRename.h
# End Source File
# Begin Source File

SOURCE=.\FileView.h
# End Source File
# Begin Source File

SOURCE=.\Global.h
# End Source File
# Begin Source File

SOURCE=.\GuessWidth.h
# End Source File
# Begin Source File

SOURCE=.\Image.h
# End Source File
# Begin Source File

SOURCE=.\ImgFrm.h
# End Source File
# Begin Source File

SOURCE=.\ImgProcess.h
# End Source File
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\MathEx.h
# End Source File
# Begin Source File

SOURCE=.\PicControl.h
# End Source File
# Begin Source File

SOURCE=.\QuickImage.h
# End Source File
# Begin Source File

SOURCE=.\QuickView.h
# End Source File
# Begin Source File

SOURCE=.\Raw.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\BkGround.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Cancelac.ico
# End Source File
# Begin Source File

SOURCE=.\res\Cancelun.ico
# End Source File
# Begin Source File

SOURCE=.\res\FINGERTIP.cur
# End Source File
# Begin Source File

SOURCE=.\res\Green.cur
# End Source File
# Begin Source File

SOURCE=.\res\HANDD.cur
# End Source File
# Begin Source File

SOURCE=.\res\HANDU.cur
# End Source File
# Begin Source File

SOURCE=.\res\idr_main.ico
# End Source File
# Begin Source File

SOURCE=.\res\idr_quic.ico
# End Source File
# Begin Source File

SOURCE=.\res\mainfram.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Okac.ico
# End Source File
# Begin Source File

SOURCE=.\res\Okun.ico
# End Source File
# Begin Source File

SOURCE=.\res\QuickImage.ico
# End Source File
# Begin Source File

SOURCE=.\res\QuickImage.rc2
# End Source File
# Begin Source File

SOURCE=.\res\QuickImageDoc.ico
# End Source File
# Begin Source File

SOURCE=.\res\scissor.cur
# End Source File
# Begin Source File

SOURCE=.\res\tb_map.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Toolbar.bmp
# End Source File
# Begin Source File

SOURCE=.\res\ZOOMIN.cur
# End Source File
# Begin Source File

SOURCE=.\res\ZOOMOUT.cur
# End Source File
# Begin Source File

SOURCE=.\res\zoomwindow.cur
# End Source File
# End Group
# Begin Group "Imports"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\Imports\BtnST.cpp
# End Source File
# Begin Source File

SOURCE=.\Imports\BtnST.h
# End Source File
# Begin Source File

SOURCE=.\CqOctree.cpp
# End Source File
# Begin Source File

SOURCE=.\CqOctree.h
# End Source File
# Begin Source File

SOURCE=.\Imports\GIFAPI.CPP
# End Source File
# Begin Source File

SOURCE=.\Imports\GIFAPI.H
# End Source File
# Begin Source File

SOURCE=.\Imports\HyperLink.cpp
# End Source File
# Begin Source File

SOURCE=.\Imports\HyperLink.h
# End Source File
# Begin Source File

SOURCE=.\Imports\JCONFIG.H
# End Source File
# Begin Source File

SOURCE=.\Imports\Jmorecfg.h
# End Source File
# Begin Source File

SOURCE=.\Imports\Jpegfile.cpp
# End Source File
# Begin Source File

SOURCE=.\Imports\JPEGFILE.H
# End Source File
# Begin Source File

SOURCE=.\Imports\JPEGLIB.H
# End Source File
# Begin Source File

SOURCE=.\SHELLTREE.CPP
# End Source File
# Begin Source File

SOURCE=.\SHELLTREE.H
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
# Section QuickImage : {72ADFD6C-2C39-11D0-9903-00A0C91BC942}
# 	1:22:CG_IDR_POPUP_FILE_VIEW:102
# 	1:20:CG_IDR_POPUP_DIBVIEW:103
# End Section

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -