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📄 abstractnioconnector.java

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//========================================================================//Copyright 2004-2008 Mort Bay Consulting Pty. Ltd.//------------------------------------------------------------------------//Licensed under the Apache License, Version 2.0 (the "License");//you may not use this file except in compliance with the License.//You may obtain a copy of the License at //http://www.apache.org/licenses/LICENSE-2.0//Unless required by applicable law or agreed to in writing, software//distributed under the License is distributed on an "AS IS" BASIS,//WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.//See the License for the specific language governing permissions and//limitations under the License.//========================================================================/** *  */package org.mortbay.jetty.nio;import org.mortbay.io.Buffer;import org.mortbay.io.nio.DirectNIOBuffer;import org.mortbay.io.nio.IndirectNIOBuffer;import org.mortbay.io.nio.NIOBuffer;import org.mortbay.jetty.AbstractConnector;/* ------------------------------------------------------------ *//** * @author gregw * */public abstract class AbstractNIOConnector extends AbstractConnector implements NIOConnector{    private boolean _useDirectBuffers=true;     /* ------------------------------------------------------------------------------- */    public boolean getUseDirectBuffers()    {        return _useDirectBuffers;    }    /* ------------------------------------------------------------------------------- */    /**     * @param direct If True (the default), the connector can use NIO direct buffers.     * Some JVMs have memory management issues (bugs) with direct buffers.     */    public void setUseDirectBuffers(boolean direct)    {        _useDirectBuffers=direct;    }    /* ------------------------------------------------------------------------------- */    protected Buffer newBuffer(int size)    {        // TODO        // Header buffers always byte array buffers (efficiency of random access)        // There are lots of things to consider here... DIRECT buffers are faster to        // send but more expensive to build and access! so we have choices to make...        // + headers are constructed bit by bit and parsed bit by bit, so INDiRECT looks        // good for them.           // + but will a gather write of an INDIRECT header with a DIRECT body be any good?        // this needs to be benchmarked.        // + Will it be possible to get a DIRECT header buffer just for the gather writes of        // content from file mapped buffers?          // + Are gather writes worth the effort?  Maybe they will work well with two INDIRECT        // buffers being copied into a single kernel buffer?        //         Buffer buf = null;        if (size==getHeaderBufferSize())            buf= new IndirectNIOBuffer(size);        else            buf = _useDirectBuffers                ?(NIOBuffer)new DirectNIOBuffer(size)                :(NIOBuffer)new IndirectNIOBuffer(size);        return buf;    }    }

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