📄 basearx.h
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#pragma once
#include "StdAfx.h"
#define PI 3.1415926
class CBaseArx
{
public:
AcGePoint3d P[12];
AcGePoint3d Origin;
double H1,H2,L1,L2,R1,R2,A;
CBaseArx(void);
~CBaseArx(void);
void GetInfor(double h1,double h2,double l1,double l2,double r1,double r2,double aa)
{ H1=h1;H2=h2;L1=l1;L2=l2;R1=r1;R2=r2;A=PI*aa/180;}
void MakeValue();
void DrawQifa();
// 创建曲线
AcDbObjectId CreateSpline(AcGePoint3dArray& points);
// 创建圆弧
AcDbObjectId CreateArc(AcGePoint3d ¢er,double a1,double a2, double radius);
// 创建直线
AcDbObjectId CreateLine(AcGePoint3d & st, AcGePoint3d & ed);
AcDbObjectId AppendToDB(AcDbEntity* pEntity);
};
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