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📄 kernel-api.tmpl

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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook V3.1//EN"[]><book id="LinuxKernelAPI"> <bookinfo>  <title>The Linux Kernel API</title>    <legalnotice>   <para>     This documentation is free software; you can redistribute     it and/or modify it under the terms of the GNU General Public     License as published by the Free Software Foundation; either     version 2 of the License, or (at your option) any later     version.   </para>         <para>     This program is distributed in the hope that it will be     useful, but WITHOUT ANY WARRANTY; without even the implied     warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.     See the GNU General Public License for more details.   </para>         <para>     You should have received a copy of the GNU General Public     License along with this program; if not, write to the Free     Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,     MA 02111-1307 USA   </para>         <para>     For more details see the file COPYING in the source     distribution of Linux.   </para>  </legalnotice> </bookinfo><toc></toc>  <chapter id="Basics">     <title>Driver Basics</title>     <sect1><title>Driver Entry and Exit points</title>!Iinclude/linux/init.h     </sect1>     <sect1><title>Atomic and pointer manipulation</title>!Iinclude/asm-i386/atomic.h!Iinclude/asm-i386/unaligned.h     </sect1>     <sect1><title>Delaying, scheduling, and timer routines</title>!Ekernel/sched.c     </sect1>  </chapter>  <chapter id="adt">     <title>Data Types</title>     <sect1><title>Doubly Linked Lists</title>!Iinclude/linux/list.h     </sect1>  </chapter>  <chapter id="libc">     <title>Basic C Library Functions</title>     <para>       When writing drivers, you cannot in general use routines which are       from the C Library.  Some of the functions have been found generally       useful and they are listed below.  The behaviour of these functions       may vary slightly from those defined by ANSI, and these deviations       are noted in the text.     </para>     <sect1><title>String Conversions</title>!Ilib/vsprintf.c!Elib/vsprintf.c     </sect1>     <sect1><title>String Manipulation</title>!Ilib/string.c     </sect1>     <sect1><title>Bit Operations</title>!Iinclude/asm-i386/bitops.h     </sect1>  </chapter>  <chapter id="mm">     <title>Memory Management in Linux</title>     <sect1><title>The Slab Cache</title>!Emm/slab.c      </sect1>  </chapter>  <chapter id="proc">     <title>The proc filesystem</title>      <sect1><title>sysctl interface</title>!Ekernel/sysctl.c     </sect1>  </chapter>  <chapter id="vfs">     <title>The Linux VFS</title>     <sect1><title>The Directory Cache</title>!Efs/dcache.c!Iinclude/linux/dcache.h     </sect1>     <sect1><title>Inode Handling</title>!Efs/inode.c!Efs/bad_inode.c     </sect1>     <sect1><title>Registration and Superblocks</title>!Efs/super.c     </sect1>     <sect1><title>File Locks</title>!Efs/locks.c!Ifs/locks.c     </sect1>  </chapter>  <chapter id="netcore">     <title>Linux Networking</title>     <sect1><title>Socket Buffer Functions</title>!Iinclude/linux/skbuff.h!Enet/core/skbuff.c     </sect1>     <sect1><title>Socket Filter</title>!Enet/core/filter.c     </sect1>  </chapter>  <chapter id="netdev">     <title>Network device support</title>     <sect1><title>Driver Support</title>!Edrivers/net/net_init.c!Enet/core/dev.c     </sect1>     <sect1><title>8390 Based Network Cards</title>!Edrivers/net/8390.c     </sect1>     <sect1><title>Synchronous PPP</title>!Edrivers/net/wan/syncppp.c     </sect1>  </chapter>  <chapter id="modload">     <title>Module Support</title>     <sect1><title>Module Loading</title>!Ekernel/kmod.c     </sect1>     <sect1><title>Inter Module support</title>!Ekernel/module.c     </sect1>  </chapter>  <chapter id="hardware">     <title>Hardware Interfaces</title>     <sect1><title>Interrupt Handling</title>!Iarch/i386/kernel/irq.c     </sect1>     <sect1><title>MTRR Handling</title>!Earch/i386/kernel/mtrr.c     </sect1>     <sect1><title>PCI Support Library</title>!Edrivers/pci/pci.c     </sect1>     <sect1><title>MCA Architecture</title>	<sect2><title>MCA Device Functions</title>!Earch/i386/kernel/mca.c	</sect2>	<sect2><title>MCA Bus DMA</title>!Iinclude/asm-i386/mca_dma.h	</sect2>     </sect1>  </chapter>  <chapter id="devfs">     <title>The Device File System</title>!Efs/devfs/base.c  </chapter>  <chapter id="pmfuncs">     <title>Power Management</title>!Ekernel/pm.c  </chapter>  <chapter id="blkdev">     <title>Block Devices</title>!Edrivers/block/ll_rw_blk.c  </chapter>  <chapter id="miscdev">     <title>Miscellaneous Devices</title>!Edrivers/char/misc.c  </chapter>  <chapter id="viddev">     <title>Video4Linux</title>!Edrivers/media/video/videodev.c  </chapter>  <chapter id="snddev">     <title>Sound Devices</title>!Edrivers/sound/sound_core.c!Idrivers/sound/sound_firmware.c  </chapter>  <chapter id="usb">     <title>USB Devices</title>!Edrivers/usb/usb.c  </chapter>  <chapter id="uart16x50">     <title>16x50 UART Driver</title>!Edrivers/char/serial.c  </chapter>  <chapter id="z85230">     <title>Z85230 Support Library</title>!Edrivers/net/wan/z85230.c  </chapter>  <chapter id="fbdev">     <title>Frame Buffer Library</title>     <para>       The frame buffer drivers depend heavily on four data structures.         These structures are declared in include/linux/fb.h.  They are        fb_info, fb_var_screeninfo, fb_fix_screeninfo and fb_monospecs.        The last three can be made available to and from userland.      </para>     <para>       fb_info defines the current state of a particular video card.        Inside fb_info, there exists a fb_ops structure which is a        collection of needed functions to make fbdev and fbcon work.       fb_info is only visible to the kernel.     </para>     <para>       fb_var_screeninfo is used to describe the features of a video card        that are user defined.  With fb_var_screeninfo, things such as       depth and the resolution may be defined.     </para>     <para>       The next structure is fb_fix_screeninfo. This defines the        properties of a card that are created when a mode is set and can't        be changed otherwise.  A good example of this is the start of the        frame buffer memory.  This "locks" the address of the frame buffer       memory, so that it cannot be changed or moved.     </para>     <para>       The last structure is fb_monospecs. In the old API, there was        little importance for fb_monospecs. This allowed for forbidden things        such as setting a mode of 800x600 on a fix frequency monitor. With        the new API, fb_monospecs prevents such things, and if used        correctly, can prevent a monitor from being cooked.  fb_monospecs       will not be useful until kernels 2.5.x.     </para>     <sect1><title>Frame Buffer Memory</title>!Edrivers/video/fbmem.c     </sect1>     <sect1><title>Frame Buffer Console</title>!Edrivers/video/fbcon.c     </sect1>     <sect1><title>Frame Buffer Colormap</title>!Edrivers/video/fbcmap.c     </sect1>     <sect1><title>Frame Buffer Generic Functions</title>!Idrivers/video/fbgen.c     </sect1>     <sect1><title>Frame Buffer Video Mode Database</title>!Idrivers/video/modedb.c!Edrivers/video/modedb.c     </sect1>     <sect1><title>Frame Buffer Macintosh Video Mode Database</title>!Idrivers/video/macmodes.c     </sect1>     <sect1><title>Frame Buffer Fonts</title>!Idrivers/video/fonts.c     </sect1>  </chapter></book>

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