📄 semaphore.h
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/* $Id: semaphore.h,v 1.3 2001/05/08 13:54:09 bjornw Exp $ *//* On the i386 these are coded in asm, perhaps we should as well. Later.. */#ifndef _CRIS_SEMAPHORE_H#define _CRIS_SEMAPHORE_H#define RW_LOCK_BIAS 0x01000000#include <linux/wait.h>#include <linux/spinlock.h>#include <linux/rwsem.h>#include <asm/system.h>#include <asm/atomic.h>/* * CRIS semaphores, implemented in C-only so far. */int printk(const char *fmt, ...);struct semaphore { int count; /* not atomic_t since we do the atomicity here already */ atomic_t waking; wait_queue_head_t wait;#if WAITQUEUE_DEBUG long __magic;#endif};#if WAITQUEUE_DEBUG# define __SEM_DEBUG_INIT(name) , (long)&(name).__magic#else# define __SEM_DEBUG_INIT(name)#endif#define __SEMAPHORE_INITIALIZER(name,count) \ { count, ATOMIC_INIT(0), \ __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) }#define __MUTEX_INITIALIZER(name) \ __SEMAPHORE_INITIALIZER(name,1)#define __DECLARE_SEMAPHORE_GENERIC(name,count) \ struct semaphore name = __SEMAPHORE_INITIALIZER(name,count)#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)extern inline void sema_init(struct semaphore *sem, int val){ *sem = (struct semaphore)__SEMAPHORE_INITIALIZER((*sem),val);}static inline void init_MUTEX (struct semaphore *sem){ sema_init(sem, 1);}static inline void init_MUTEX_LOCKED (struct semaphore *sem){ sema_init(sem, 0);}extern void __down(struct semaphore * sem);extern int __down_interruptible(struct semaphore * sem);extern int __down_trylock(struct semaphore * sem);extern void __up(struct semaphore * sem);/* notice - we probably can do cli/sti here instead of saving */extern inline void down(struct semaphore * sem){ unsigned long flags; int failed;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif /* atomically decrement the semaphores count, and if its negative, we wait */ save_flags(flags); cli(); failed = --(sem->count) < 0; restore_flags(flags); if(failed) { __down(sem); }}/* * This version waits in interruptible state so that the waiting * process can be killed. The down_interruptible routine * returns negative for signalled and zero for semaphore acquired. */extern inline int down_interruptible(struct semaphore * sem){ unsigned long flags; int failed;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif /* atomically decrement the semaphores count, and if its negative, we wait */ save_flags(flags); cli(); failed = --(sem->count) < 0; restore_flags(flags); if(failed) failed = __down_interruptible(sem); return(failed);}extern inline int down_trylock(struct semaphore * sem){ unsigned long flags; int failed;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif save_flags(flags); cli(); failed = --(sem->count) < 0; restore_flags(flags); if(failed) failed = __down_trylock(sem); return(failed);}/* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). * The default case (no contention) will result in NO * jumps for both down() and up(). */extern inline void up(struct semaphore * sem){ unsigned long flags; int wakeup;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif /* atomically increment the semaphores count, and if it was negative, we wake people */ save_flags(flags); cli(); wakeup = ++(sem->count) <= 0; restore_flags(flags); if(wakeup) { __up(sem); }}#endif
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