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📄 io.h

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#ifndef _ASM_IA64_IO_H#define _ASM_IA64_IO_H/* * This file contains the definitions for the emulated IO instructions * inb/inw/inl/outb/outw/outl and the "string versions" of the same * (insb/insw/insl/outsb/outsw/outsl). You can also use "pausing" * versions of the single-IO instructions (inb_p/inw_p/..). * * This file is not meant to be obfuscating: it's just complicated to * (a) handle it all in a way that makes gcc able to optimize it as * well as possible and (b) trying to avoid writing the same thing * over and over again with slight variations and possibly making a * mistake somewhere. * * Copyright (C) 1998-2001 Hewlett-Packard Co *	David Mosberger-Tang <davidm@hpl.hp.com> * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com> * Copyright (C) 1999 Don Dugger <don.dugger@intel.com> *//* We don't use IO slowdowns on the ia64, but.. */#define __SLOW_DOWN_IO	do { } while (0)#define SLOW_DOWN_IO	do { } while (0)#define __IA64_UNCACHED_OFFSET	0xc000000000000000	/* region 6 *//* * The legacy I/O space defined by the ia64 architecture supports only 65536 ports, but * large machines may have multiple other I/O spaces so we can't place any a priori limit * on IO_SPACE_LIMIT.  These additional spaces are described in ACPI. */#define IO_SPACE_LIMIT		0xffffffffffffffffUL# ifdef __KERNEL__#include <asm/machvec.h>#include <asm/page.h>#include <asm/system.h>/* * Change virtual addresses to physical addresses and vv. */static inline unsigned longvirt_to_phys (volatile void *address){	return (unsigned long) address - PAGE_OFFSET;}static inline void*phys_to_virt (unsigned long address){	return (void *) (address + PAGE_OFFSET);}/* * The following two macros are deprecated and scheduled for removal. * Please use the PCI-DMA interface defined in <asm/pci.h> instead. */#define bus_to_virt	phys_to_virt#define virt_to_bus	virt_to_phys#define page_to_bus	page_to_phys# endif /* KERNEL *//* * Memory fence w/accept.  This should never be used in code that is * not IA-64 specific. */#define __ia64_mf_a()	__asm__ __volatile__ ("mf.a" ::: "memory")static inline const unsigned long__ia64_get_io_port_base (void){	extern unsigned long ia64_iobase;	return ia64_iobase;}static inline void*__ia64_mk_io_addr (unsigned long port){	const unsigned long io_base = __ia64_get_io_port_base();	unsigned long addr;	addr = io_base | ((port >> 2) << 12) | (port & 0xfff);	return (void *) addr;}/* * For the in/out routines, we need to do "mf.a" _after_ doing the I/O access to ensure * that the access has completed before executing other I/O accesses.  Since we're doing * the accesses through an uncachable (UC) translation, the CPU will execute them in * program order.  However, we still need to tell the compiler not to shuffle them around * during optimization, which is why we use "volatile" pointers. */static inline unsigned int__ia64_inb (unsigned long port){	volatile unsigned char *addr = __ia64_mk_io_addr(port);	unsigned char ret;	ret = *addr;	__ia64_mf_a();	return ret;}static inline unsigned int__ia64_inw (unsigned long port){	volatile unsigned short *addr = __ia64_mk_io_addr(port);	unsigned short ret;	ret = *addr;	__ia64_mf_a();	return ret;}static inline unsigned int__ia64_inl (unsigned long port){	volatile unsigned int *addr = __ia64_mk_io_addr(port);	unsigned int ret;	ret = *addr;	__ia64_mf_a();	return ret;}static inline void__ia64_outb (unsigned char val, unsigned long port){	volatile unsigned char *addr = __ia64_mk_io_addr(port);	*addr = val;	__ia64_mf_a();}static inline void__ia64_outw (unsigned short val, unsigned long port){	volatile unsigned short *addr = __ia64_mk_io_addr(port);	*addr = val;	__ia64_mf_a();}static inline void__ia64_outl (unsigned int val, unsigned long port){	volatile unsigned int *addr = __ia64_mk_io_addr(port);	*addr = val;	__ia64_mf_a();}static inline void__insb (unsigned long port, void *dst, unsigned long count){	unsigned char *dp = dst;	if (platform_inb == __ia64_inb) {		volatile unsigned char *addr = __ia64_mk_io_addr(port);		__ia64_mf_a();		while (count--)			*dp++ = *addr;		__ia64_mf_a();	} else		while (count--)			*dp++ = platform_inb(port);	return;}static inline void__insw (unsigned long port, void *dst, unsigned long count){	unsigned short *dp = dst;	if (platform_inw == __ia64_inw) {		volatile unsigned short *addr = __ia64_mk_io_addr(port);		__ia64_mf_a();		while (count--)			*dp++ = *addr;		__ia64_mf_a();	} else		while (count--)			*dp++ = platform_inw(port);	return;}static inline void__insl (unsigned long port, void *dst, unsigned long count){	unsigned int *dp = dst;	if (platform_inl == __ia64_inl) {		volatile unsigned int *addr = __ia64_mk_io_addr(port);		__ia64_mf_a();		while (count--)			*dp++ = *addr;		__ia64_mf_a();	} else		while (count--)			*dp++ = platform_inl(port);	return;}static inline void__outsb (unsigned long port, const void *src, unsigned long count){	const unsigned char *sp = src;	if (platform_outb == __ia64_outb) {		volatile unsigned char *addr = __ia64_mk_io_addr(port);		while (count--)			*addr = *sp++;		__ia64_mf_a();	} else		while (count--)			platform_outb(*sp++, port);	return;}static inline void__outsw (unsigned long port, const void *src, unsigned long count){	const unsigned short *sp = src;	if (platform_outw == __ia64_outw) {		volatile unsigned short *addr = __ia64_mk_io_addr(port);		while (count--)			*addr = *sp++;		__ia64_mf_a();	} else		while (count--)			platform_outw(*sp++, port);	return;}static inline void__outsl (unsigned long port, void *src, unsigned long count){	const unsigned int *sp = src;	if (platform_outl == __ia64_outl) {		volatile unsigned int *addr = __ia64_mk_io_addr(port);		while (count--)			*addr = *sp++;		__ia64_mf_a();	} else		while (count--)			platform_outl(*sp++, port);	return;}/* * Unfortunately, some platforms are broken and do not follow the * IA-64 architecture specification regarding legacy I/O support. * Thus, we have to make these operations platform dependent... */#define __inb		platform_inb#define __inw		platform_inw#define __inl		platform_inl#define __outb		platform_outb#define __outw		platform_outw#define __outl		platform_outl#define inb		__inb#define inw		__inw#define inl		__inl#define insb		__insb#define insw		__insw#define insl		__insl#define outb		__outb#define outw		__outw#define outl		__outl#define outsb		__outsb#define outsw		__outsw#define outsl		__outsl/* * The address passed to these functions are ioremap()ped already. */static inline unsigned char__readb (void *addr){	return *(volatile unsigned char *)addr;}static inline unsigned short__readw (void *addr){	return *(volatile unsigned short *)addr;}static inline unsigned int__readl (void *addr){	return *(volatile unsigned int *) addr;}static inline unsigned long__readq (void *addr){	return *(volatile unsigned long *) addr;}static inline void__writeb (unsigned char val, void *addr){	*(volatile unsigned char *) addr = val;}static inline void__writew (unsigned short val, void *addr){	*(volatile unsigned short *) addr = val;}static inline void__writel (unsigned int val, void *addr){	*(volatile unsigned int *) addr = val;}static inline void__writeq (unsigned long val, void *addr){	*(volatile unsigned long *) addr = val;}#define readb(a)	__readb((void *)(a))#define readw(a)	__readw((void *)(a))#define readl(a)	__readl((void *)(a))#define readq(a)	__readq((void *)(a))#define __raw_readb	readb#define __raw_readw	readw#define __raw_readl	readl#define __raw_readq	readq#define writeb(v,a)	__writeb((v), (void *) (a))#define writew(v,a)	__writew((v), (void *) (a))#define writel(v,a)	__writel((v), (void *) (a))#define writeq(v,a)	__writeq((v), (void *) (a))#define __raw_writeb	writeb#define __raw_writew	writew#define __raw_writel	writel#define __raw_writeq	writeq#ifndef inb_p# define inb_p		inb#endif#ifndef inw_p# define inw_p		inw#endif#ifndef inl_p# define inl_p		inl#endif#ifndef outb_p# define outb_p		outb#endif#ifndef outw_p# define outw_p		outw#endif#ifndef outl_p# define outl_p		outl#endif/* * An "address" in IO memory space is not clearly either an integer or a pointer. We will * accept both, thus the casts. * * On ia-64, we access the physical I/O memory space through the uncached kernel region. */static inline void *ioremap (unsigned long offset, unsigned long size){	return (void *) (__IA64_UNCACHED_OFFSET | (offset));}static inline voidiounmap (void *addr){}#define ioremap_nocache(o,s)	ioremap(o,s)# ifdef __KERNEL__/* * String version of IO memory access ops: */extern void __ia64_memcpy_fromio (void *, unsigned long, long);extern void __ia64_memcpy_toio (unsigned long, void *, long);extern void __ia64_memset_c_io (unsigned long, unsigned long, long);#define memcpy_fromio(to,from,len) \  __ia64_memcpy_fromio((to),(unsigned long)(from),(len))#define memcpy_toio(to,from,len) \  __ia64_memcpy_toio((unsigned long)(to),(from),(len))#define memset_io(addr,c,len) \  __ia64_memset_c_io((unsigned long)(addr),0x0101010101010101UL*(u8)(c),(len))# endif /* __KERNEL__ */#endif /* _ASM_IA64_IO_H */

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