📄 pointers.cpp
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// Chapter 3 - Program 1 - POINTERS.CPP
#include <iostream.h>
int main()
{
int *pt_int;
float *pt_float;
int pig = 7, dog = 27;
float x = 1.2345, y = 32.14;
void *general;
pt_int = &pig;
*pt_int += dog;
cout << "Pig now has the value of " << *pt_int << "\n";
general = pt_int;
pt_float = &x;
y += 5 * (*pt_float);
cout << "y now has the value of " << y << "\n";
general = pt_float;
const char *name1 = "John"; // Value cannot be changed
char *const name2 = "John"; // Pointer cannot be changed
return 0;
}
// Result of execution
//
// Pig now has the value of 34
// y now has the value of 38.3125
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