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📄 localdb.pas

📁 传奇源代码的delphi版本
💻 PAS
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      MapFlag.nGuildTerritory:=-1;

      while (True) do begin
        if sFlag = '' then break;
        sFlag:=GetValidStr3(sFlag,s34,[' ', ',', #9]);
        if s34 = '' then break;

        if CompareText(s34,'SAFE') = 0 then begin
          MapFlag.boSAFE:=True;
          Continue;
        end;
        if CompareText(s34,'DARK') = 0 then begin
          MapFlag.boDarkness:=True;
          Continue;
        end;
        if CompareText(s34,'FIGHT') = 0 then begin
          MapFlag.boFightZone:=True;
          Continue;
        end;
        if CompareText(s34,'FIGHT3') = 0 then begin
          MapFlag.boFight3Zone:=True;
          Continue;
        end;
        if CompareText(s34,'DAY') = 0 then begin
          MapFlag.boDayLight:=True;
          Continue;
        end;
        if CompareText(s34,'QUIZ') = 0 then begin
          MapFlag.boQUIZ:=True;
          Continue;
        end;
        if CompareLStr(s34,'NORECONNECT',length('NORECONNECT')) then begin
          MapFlag.boNORECONNECT:=True;
          ArrestStringEx(s34,'(',')',sReConnectMap);
          MapFlag.sNoReConnectMap:=sReConnectMap;
          if MapFlag.sNoReConnectMap = '' then Result:= -11;
          Continue;
        end;
        if CompareLStr(s34,'CHECKQUEST',length('CHECKQUEST')) then begin
          ArrestStringEx(s34,'(',')',s38);
          QuestNPC:=LoadMapQuest(s38);
          Continue;
        end;
        if CompareLStr(s34,'NEEDSET_ON',length('NEEDSET_ON')) then begin
          MapFlag.nNeedONOFF:=1;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nNEEDSETONFlag:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'NEEDSET_OFF',length('NEEDSET_OFF')) then begin
          MapFlag.nNeedONOFF:=0;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nNEEDSETONFlag:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'MUSIC',length('MUSIC')) then begin
          MapFlag.boMUSIC:=True;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nMUSICID:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'EXPRATE',length('EXPRATE')) then begin
          MapFlag.boEXPRATE:=True;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nEXPRATE:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'PKWINLEVEL',length('PKWINLEVEL')) then begin
          MapFlag.boPKWINLEVEL:=True;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nPKWINLEVEL:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'PKWINEXP',length('PKWINEXP')) then begin
          MapFlag.boPKWINEXP:=True;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nPKWINEXP:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'PKLOSTLEVEL',length('PKLOSTLEVEL')) then begin
          MapFlag.boPKLOSTLEVEL:=True;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nPKLOSTLEVEL:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'PKLOSTEXP',length('PKLOSTEXP')) then begin
          MapFlag.boPKLOSTEXP:=True;
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nPKLOSTEXP:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'DECHP',length('DECHP')) then begin
          MapFlag.boDECHP:=True;
          ArrestStringEx(s34,'(',')',s38);

          MapFlag.nDECHPPOINT:=Str_ToInt(GetValidStr3(s38,s38,['/']),-1);
          MapFlag.nDECHPTIME:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'INCHP',length('INCHP')) then begin
          MapFlag.boINCHP:=True;
          ArrestStringEx(s34,'(',')',s38);

          MapFlag.nINCHPPOINT:=Str_ToInt(GetValidStr3(s38,s38,['/']),-1);
          MapFlag.nINCHPTIME:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'DECGAMEGOLD',length('DECGAMEGOLD')) then begin
          MapFlag.boDECGAMEGOLD:=True;
          ArrestStringEx(s34,'(',')',s38);

          MapFlag.nDECGAMEGOLD:=Str_ToInt(GetValidStr3(s38,s38,['/']),-1);
          MapFlag.nDECGAMEGOLDTIME:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'DECGAMEPOINT',length('DECGAMEPOINT')) then begin
          MapFlag.boDECGAMEPOINT:=True;
          ArrestStringEx(s34,'(',')',s38);

          MapFlag.nDECGAMEPOINT:=Str_ToInt(GetValidStr3(s38,s38,['/']),-1);
          MapFlag.nDECGAMEPOINTTIME:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'INCGAMEGOLD',length('INCGAMEGOLD')) then begin
          MapFlag.boINCGAMEGOLD:=True;
          ArrestStringEx(s34,'(',')',s38);

          MapFlag.nINCGAMEGOLD:=Str_ToInt(GetValidStr3(s38,s38,['/']),-1);
          MapFlag.nINCGAMEGOLDTIME:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'INCGAMEPOINT',length('INCGAMEPOINT')) then begin
          MapFlag.boINCGAMEPOINT:=True;
          ArrestStringEx(s34,'(',')',s38);

          MapFlag.nINCGAMEPOINT:=Str_ToInt(GetValidStr3(s38,s38,['/']),-1);
          MapFlag.nINCGAMEPOINTTIME:=Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareText(s34,'RUNHUMAN') = 0 then begin
          MapFlag.boRUNHUMAN:= True;
          Continue;
        end;
        if CompareText(s34,'RUNMON') = 0 then begin
          MapFlag.boRUNMON:= True;
          Continue;
        end;
        if CompareText(s34,'NEEDHOLE') = 0 then begin
          MapFlag.boNEEDHOLE := True;
          Continue;
        end;
        if CompareText(s34,'NORECALL') = 0 then begin
          MapFlag.boNORECALL := True;
          Continue;
        end;
        if CompareText(s34,'NOGUILDRECALL') = 0 then begin
          MapFlag.boNOGUILDRECALL := True;
          Continue;
        end;
        if CompareText(s34,'NODEARRECALL') = 0 then begin
          MapFlag.boNODEARRECALL := True;
          Continue;
        end;
        if CompareText(s34,'NOMASTERRECALL') = 0 then begin
          MapFlag.boNOMASTERRECALL := True;
          Continue;
        end;
        if CompareText(s34,'NORANDOMMOVE') = 0 then begin
          MapFlag.boNORANDOMMOVE := True;
          Continue;
        end;
        if CompareText(s34,'NODRUG') = 0 then begin
          MapFlag.boNODRUG := True;
          Continue;
        end;
        if CompareText(s34,'MINE') = 0 then begin
          MapFlag.boMINE := True;
          Continue;
        end;
        if CompareText(s34,'MINE2') = 0 then begin
          MapFlag.boMINE2 := True;
          Continue;
        end;
        if CompareText(s34,'MINE3') = 0 then begin
          MapFlag.boMINE3 := True;
          Continue;
        end;
        if CompareText(s34,'NOTHROWITEM') = 0 then begin
          MapFlag.boNOTHROWITEM := True;
          Continue;
        end;
        if CompareText(s34,'NODROPITEM') = 0 then begin
          MapFlag.boNODROPITEM := True;
          Continue;
        end;

        if CompareText(s34,'NOPOSITIONMOVE') = 0 then begin
          MapFlag.boNOPOSITIONMOVE := True;
          Continue;
        end;

        if CompareText(s34,'NOHORSE') = 0 then begin
          MapFlag.boNOHORSE := True;
          Continue;
        end;
        if CompareText(s34,'NOCHAT') = 0 then begin
          MapFlag.boNOCHAT := True;
          Continue;
        end;
        if (s34[1] = 'L') then begin
          MapFlag.nL:= Str_ToInt(Copy(s34,2,Length(s34) -1),1);
        end;
        if CompareLStr(s34,'THUNDER',length('THUNDER')) then begin
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nThunder := Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'LAVA',length('LAVA')) then begin
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nLava := Str_ToInt(s38,-1);
          Continue;
        end;
        if CompareLStr(s34,'GT',length('GT')) then begin
          ArrestStringEx(s34,'(',')',s38);
          MapFlag.nGuildTerritory := Str_ToInt(s38,-1);
          if g_GuildTerritory.FindGuildTerritory(MapFlag.nGuildTerritory) = nil then
            g_GuildTerritory.AddEmptyGT(MapFlag.nGuildTerritory);
          Continue;
        end;
      end;

      if g_MapManager.AddMapInfo(sMapName,sMapDesc,nServerIndex,@MapFlag,QuestNPC) = nil then Result:= -10;
      Result := 1;
{$IFDEF UseTXT}
        end;
      end;

      sData := s34;

      for i:=0 to LoadList.Count -1 do begin
        sLineText:=LoadList.Strings[i];
        if (sLineText <> '') and (sLineText[1] <> '[') and (sLineText[1] <> ';') then begin
            sLineText:=GetValidStr3(sLineText,sData,[' ', ',', #9]);
            sMapName:=sData;
            sLineText:=GetValidStr3(sLineText,sData,[' ', ',', #9]);
            nSMapX:=Str_ToInt(sData,0);
            sLineText:=GetValidStr3(sLineText,sData,[' ', ',', #9]);
            nSMapY:=Str_ToInt(sData,0);
            sLineText:=GetValidStr3(sLineText,sData,[' ', ',','-','>', #9]);
            sDMapNO:=sData;
            sLineText:=GetValidStr3(sLineText,sData,[' ', ',', #9]);
            nDMapX:=Str_ToInt(sData,0);
            sLineText:=GetValidStr3(sLineText,sData,[' ', ',',';', #9]);
            nDMapY:=Str_ToInt(sData,0);
            g_MapManager.AddMapRoute(sMapName,nSMapX,nSMapY,sDMapNO,nDMapX,nDMapY);
        end;
      end;
      LoadList.Free;
   end;
{$ELSE}
      Query.Next;
    end;
  finally
    Query.Close;
  end;

{$ENDIF}
  finally
    LeaveCriticalSection(ProcessHumanCriticalSection);
  end;
  FrmMain.Caption:=sCaption;
  {$IFNDEF UseTXT}
    LoadMapRoute();
  {$ENDIF}
end;

{$IFDEF UseTXT}
function TFrmDB.LoadMinMap():Integer;
var
  sFileName,tStr,sMapNO,sMapIdx:String;
  tMapList:TStringList;
  i,nIdx:Integer;
begin
  Result:=0;
  sFileName:=g_Config.sEnvirDir + 'MiniMap.txt';
  if FileExists(sFileName) then begin
    MiniMapList.Clear;
    tMapList:=TStringList.Create;
    tMapList.LoadFromFile(sFileName);
    for i:=0 to tMapList.Count -1 do begin
      tStr:=tMapList.Strings[i];
      if (tStr <> '') and (tStr[1] <> ';') then begin
        tStr:=GetValidStr3(tStr, sMapNO, [' ', #9]);
        tStr:=GetValidStr3(tStr, sMapIdx, [' ', #9]);
        nIdx:=Str_ToInt(sMapIdx,0);
        if nIdx > 0 then
          MiniMapList.AddObject(sMapNO,TObject(nIdx));
      end;
    end;
    g_MapManager.ReSetMinMap(); //Sergiu
    tMapList.Free;
  end;
end;

function TFrmDB.LoadBigMap():Integer;
var
  sFileName,tStr,sMapNO,sMapIdx:String;
  tMapList:TStringList;
  i,nIdx:Integer;
begin
  Result:=0;
  sFileName:=g_Config.sEnvirDir + 'BigMap.txt';
  if FileExists(sFileName) then begin
    BigMapList.Clear;
    tMapList:=TStringList.Create;
    tMapList.LoadFromFile(sFileName);
    for i:=0 to tMapList.Count -1 do begin
      tStr:=tMapList.Strings[i];
      if (tStr <> '') and (tStr[1] <> ';') then begin
        tStr:=GetValidStr3(tStr, sMapNO, [' ', #9]);
        tStr:=GetValidStr3(tStr, sMapIdx, [' ', #9]);
        nIdx:=Str_ToInt(sMapIdx,0);
        if nIdx > 0 then
          BigMapList.AddObject(sMapNO,TObject(nIdx));
      end;
    end;
    g_MapManager.ReSetBigMap();
    tMapList.Free;
  end;
end;

{$ELSE}
function TFrmDB.LoadMapRoute():Integer;
var
  i,nSMapX,nSMapY,nDMapX,nDMapY:Integer;
  sSMapNO,sDMapNO:String;
ResourceString
  sSQLString = 'SELECT * FROM TBL_MOVEMAPEVENT';
begin
  Result:= -1;
  EnterCriticalSection(ProcessHumanCriticalSection);
  try
  try
    UseSQL();
    Query.SQL.Clear;
    Query.SQL.Add(sSQLString);
    try
      Query.Open;
    except
      Result:= -2;
    end;
    for i:=0 to Query.RecordCount -1 do begin
      sSMapNO       := Trim(Query.FieldByName('FLD_SMAPFILENAME').AsString);
      nSMapX        := Query.FieldByName('FLD_SX').AsInteger;
      nSMapY        := Query.FieldByName('FLD_SY').AsInteger;
      sDMapNO       := Trim(Query.FieldByName('FLD_DMAPFILENAME').AsString);
      nDMapX        := Query.FieldByName('FLD_DX').AsInteger;
      nDMapY        := Query.FieldByName('FLD_DY').AsInteger;

      g_MapManager.AddMapRoute(sSMapNO,nSMapX,nSMapY,sDMapNO,nDMapX,nDMapY);

      Result := 1;
      Query.Next;
    end;
  finally
    Query.Close;
  end;
  finally
    LeaveCriticalSection(ProcessHumanCriticalSection);
  end;
end;
{$ENDIF}

procedure TFrmDB.QFunctionNPC;
var
  sScriptFile :String;
  sScritpDir  :String;

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