📄 objmon2.pas
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end;
inherited;
end;
procedure TEvilMir.CallSlaves();
const
sMonName:array[0..2] of String = ('1', '2', '3');//basicaly by adding to this you can make new 'slaves' that drop better
var
I: Integer;
BaseObject:TBaseObject;
begin
for i := 0 to High(g_DragonSearchPath) do begin
if (g_DragonSearchPath[i,0] = 0) and (g_DragonSearchPath[i,1] = 0) then Continue;
BaseObject := UserEngine.RegenMonsterByName(m_PEnvir.sMapName, m_nCurrX+g_DragonSearchPath[i,0], m_nCurrY+g_DragonSearchPath[i,1], sMonName[_Min(nEMKills,Length(sMonName))]);
{if BaseObject <> nil then begin
m_xSlaveList.Add(BaseObject);
end;}
end;
end;
procedure TEvilMir.FlameCircle(nDir:Integer);
var
nSX,nSY,nTX,nTY,nPwr:Integer;
I:Integer;
magpwr:Integer;
TargetNum:Integer;
WAbil:pTAbility;
BaseObject:TBaseObject;
Target:TBaseObject;
begin
//target selected
Target := m_TargetCret;
{do spell effect}
if nDir <= 4 then
SendRefMsg(RM_81,nDir,m_nCurrX,m_nCurrY,Integer(Target),'');
if nDir = 5 then
SendRefMsg(RM_82,nDir,m_nCurrX,m_nCurrY,Integer(Target),'');
if nDir >= 6 then
SendRefMsg(RM_83,nDir,m_nCurrX,m_nCurrY,Integer(Target),'');
//if (nDir <> 4) and (nDir <> 5) and (nDir <> 6) then
//Target.SendMsg(self,RM_SYSMESSAGE,0,g_Config.btGreenMsgFColor,g_Config.btGreenMsgBColor,0,'Evilmir hits in unknown direction debug required, dir:');
for i:=0 to Target.m_VisibleActors.Count-1 do begin
BaseObject:= TBaseObject (pTVisibleBaseObject(Target.m_VisibleActors[i]).BaseObject);
if (abs(Target.m_nCurrX-BaseObject.m_nCurrX) <= 2) and (abs(Target.m_nCurrY-BaseObject.m_nCurrY) <= 2) then begin
if BaseObject <> nil then begin
if IsProperTarget (BaseObject) then begin
if Random(50) >= BaseObject.m_nAntiMagic then begin
WAbil:=@m_WAbil;
magpwr:=Random(nEMKills * 5) + (Random(SmallInt(HiWord(WAbil.MC) - LoWord(WAbil.MC)) + 1) + LoWord(WAbil.MC));
BaseObject.SendDelayMsg (self, RM_MAGSTRUCK, 0, magpwr, 1, 0, '', 600);
end;
end;
end;
end;
end;
end;
procedure TEvilMir.MassThunder();
var
xTargetList:TList;
BaseObject:TBaseObject;
WAbil:pTAbility;
magpwr:Integer;
i:Integer;
begin
m_dwSpellTick:=GetTickCount();
SendAttackMsg(RM_hit,0,m_nCurrX,m_nCurrY);//make client show random tbolting;
xTargetList := TList.Create;
GetMapBaseObjects(m_PEnvir,m_nCurrX,m_nCurrY,14,xTargetList);
if (xTargetList.Count>0) then begin
for i:=xTargetList.Count-1 downto 0 do begin
BaseObject := TBaseObject(xTargetList.Items[i]);
if (BaseObject<>nil) then begin
if IsProperTarget(BaseObject) then begin
WAbil:=@m_WAbil;
magpwr:=Random(nEMKills * 12) + (Random(SmallInt(HiWord(WAbil.SC) - LoWord(WAbil.SC)) + 1) + LoWord(WAbil.SC));
BaseObject.SendDelayMsg (self, RM_MAGSTRUCK, 0, magpwr, 1, 0, '', 600);
end;
xTargetList.Delete(i);
end;
end;
end;
xTargetList.Free;
end;
function TEvilMir.Operate(ProcessMsg:pTProcessMessage):boolean;
begin
if (ProcessMsg.wIdent = RM_POISON) then begin
massthunder();
end;
Result:=inherited Operate(ProcessMsg);
end;
procedure TEvilMir.Die;
begin
inherited;
m_dwDeathTick := GetTickCount + 5*60*1000;
end;
{ THellGuard }
constructor THellGuard.Create;
begin
inherited;
m_nViewRange:=16;
m_boAnimal:=False;
end;
destructor THellGuard.Destroy;
begin
inherited;
end;
function THellGuard.AttackTarget():Boolean;
var
I: Integer;
BaseObject:TBaseObject;
nPower:Integer;
WAbil:pTAbility;
begin
Result:=False;
if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
m_dwHitTick:=GetCurrentTime;
SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
WAbil:=@m_WAbil;
nPower:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
for I := 0 to m_VisibleActors.Count - 1 do begin
BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
if BaseObject.m_boDeath then Continue;
if IsProperTarget(BaseObject) then begin
if (abs(m_nCurrX - BaseObject.m_nCurrX) <= m_nViewRange) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= m_nViewRange) then begin
SendDelayMsg(Self,RM_DELAYMAGIC,nPower,MakeLong(BaseObject.m_nCurrX,BaseObject.m_nCurrY),1,Integer(BaseObject),'',200);
SendRefMsg(RM_10205,0,BaseObject.m_nCurrX,BaseObject.m_nCurrY,17{type},'');
end;
end;
end;
Result:=True;
end;
end;
procedure THellGuard.Run;
begin
if CanMove then begin
if m_VisibleActors.Count > 0 then
AttackTarget();
end;
if (Random(10) = 0) then begin
RepulseCircle();
end;
inherited;
end;
procedure THellGuard.RepulseCircle();
var
I:Integer;
BaseObject:TBaseObject;
nDir:Byte;
push:integer;
begin
nDir:= GetNextDirection (m_nCurrX, m_nCurrY, m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
m_btDirection:=nDir;
SendRefMsg(RM_LIGHTING,nDir,m_nCurrX,m_nCurrY,Integer(self),'');
for i:=0 to m_VisibleActors.Count-1 do begin
BaseObject:= TBaseObject (pTVisibleBaseObject(m_VisibleActors[i]).BaseObject);
if (abs(m_nCurrX-BaseObject.m_nCurrX) <= 2) and (abs(m_nCurrY-BaseObject.m_nCurrY) <= 2)
and ((abs(m_nCurrY - m_TargetCret.m_nCurrY) + abs(m_nCurrX - m_TargetCret.m_nCurrX)) <= 3) then begin
if BaseObject <> nil then begin
if IsProperTarget (BaseObject) then begin
if Random(50) >= BaseObject.m_nAntiMagic then begin
push := 1 + Random(3);
nDir:= GetNextDirection (m_nCurrX, m_nCurrY, BaseObject.m_nCurrX, BaseObject.m_nCurrY);
BaseObject.CharPushed (nDir, push);
SendRefMsg(RM_10205,0,BaseObject.m_nCurrX,BaseObject.m_nCurrY,18{type},'');
{if Random(3) <> 0 then
BaseObject.MakePosion(POISON_STONE,5,0);
end;}
end;
end;
end;
end;
end;
end;
constructor TGuardianRock.Create;
begin
inherited;
m_nViewRange:=16;
m_boAnimal:=False;
end;
destructor TGuardianRock.Destroy;
begin
inherited;
end;
function TGuardianRock.AttackTarget():Boolean;
var
I: Integer;
BaseObject:TBaseObject;
nPower:Integer;
WAbil:pTAbility;
begin
Result:=False;
if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
m_dwHitTick:=GetCurrentTime;
SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
WAbil:=@m_WAbil;
nPower:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
for I := 0 to m_VisibleActors.Count - 1 do begin
BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
if BaseObject.m_boDeath then Continue;
if IsProperTarget(BaseObject) then begin
if (abs(m_nCurrX - BaseObject.m_nCurrX) <= m_nViewRange) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= m_nViewRange) then begin
//SendDelayMsg(Self,RM_DELAYMAGIC,nPower,MakeLong(BaseObject.m_nCurrX,BaseObject.m_nCurrY),1,Integer(BaseObject),'',200);
SendRefMsg(RM_10205,0,BaseObject.m_nCurrX,BaseObject.m_nCurrY,23{type},'');
end;
end;
end;
Result:=True;
end;
end;
procedure TGuardianRock.Run;
begin
{ if CanMove then begin
if m_VisibleActors.Count > 0 then
AttackTarget();
end;}
if (Random(5) = 0) then begin
AttackTarget();
end;
inherited;
end;
constructor TFoxOrbSpirit.Create;
begin
inherited;
m_dwSpellTick:=GetTickCount();
// m_boAnimal:=False;
// boSlaves:=False;
// dwEMDied:=0;
// m_nViewRange:=1;
end;
destructor TFoxOrbSpirit.Destroy;
begin
inherited;
end;
procedure TFoxOrbSpirit.Run;
var
nDir:Byte;
begin
if not m_boFixedHideMode and
not m_boStoneMode and
CanMove then begin
if (m_TargetCret <> nil) and (Integer(GetTickCount - m_dwHitTick) > 7000) and (abs(m_nCurrX - m_TargetCret.m_nCurrX) <= 10) and (abs(m_nCurrY - m_TargetCret.m_nCurrY) <= 10) then begin
m_dwHitTick:=GetCurrentTime;
nDir:= GetNextDirection (m_nCurrX, m_nCurrY, m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
FlameCircle(nDir);
end;
if (m_TargetCret <> nil) and (Integer(GetTickCount - m_dwSpellTick) > 10000) and (abs(m_nCurrX - m_TargetCret.m_nCurrX) <= 10) and (abs(m_nCurrY - m_TargetCret.m_nCurrY) <= 10) then begin
MassThunder;
end;
{if (m_TargetCret <> nil) and (Integer(GetTickCount - m_dwSpellTick) > 5000) and (abs(m_nCurrX - m_TargetCret.m_nCurrX) <= 10) and (abs(m_nCurrY - m_TargetCret.m_nCurrY) <= 10) then begin
FoxYell;
end;}
if (GetCurrentTime - m_dwWalkTick > GetWalkSpeed) then begin
m_dwWalkTick:=GetCurrentTime;
SendRefMsg(RM_TURN,m_btDirection,m_nCurrX,m_nCurrY,0,'');
end;
if ((GetTickCount - m_dwSearchEnemyTick) > 8000) or
(((GetTickCount - m_dwSearchEnemyTick) > 1000) and (m_TargetCret = nil)) then begin
m_dwSearchEnemyTick:=GetTickCount();
SearchTarget();
end;
end;
inherited;
end;
procedure TFoxOrbSpirit.FoxYell();
var
I:Integer;
magpwr:Integer;
WAbil:pTAbility;
BaseObject:TBaseObject;
Target:TBaseObject;
nDir:integer;
begin
//target selected
Target := m_TargetCret;
nDir:= GetNextDirection (m_nCurrX, m_nCurrY, m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
m_btDirection:=nDir;
{do spell effect}
SendRefMsg(RM_LIGHTING,nDir,m_nCurrX,m_nCurrY,Integer(self),'');
for i:=0 to self.m_VisibleActors.Count-1 do begin
BaseObject:= TBaseObject (pTVisibleBaseObject(Target.m_VisibleActors[i]).BaseObject);
if (abs(Target.m_nCurrX-BaseObject.m_nCurrX) <= 8) and (abs(Target.m_nCurrY-BaseObject.m_nCurrY) <= 8) then begin
if BaseObject <> nil then begin
if IsProperTarget (BaseObject) then begin
if Random(50) >= BaseObject.m_nAntiMagic then begin
WAbil:=@m_WAbil;
magpwr:=(baseobject.m_WAbil.MaxHP * LoWord(WAbil.MC)) div 100;
BaseObject.SendDelayMsg (self, RM_MAGSTRUCK, 0, magpwr, 1, 0, '', 600);
SendRefMsg(RM_10205,0,BaseObject.m_nCurrX,BaseObject.m_nCurrY,27{type},'');
if Random(3) <> 0 then
BaseObject.MakePosion(POISON_STONE,4,0);
end;
end;
end;
end;
end;
end;
procedure TFoxOrbSpirit.FlameCircle(nDir:Integer);
var
nSX,nSY,nTX,nTY,nPwr:Integer;
I:Integer;
magpwr:Integer;
TargetNum:Integer;
WAbil:pTAbility;
BaseObject:TBaseObject;
Target:TBaseObject;
begin
Target := m_TargetCret;
SendRefMsg(RM_LIGHTING,nDir,m_nCurrX,m_nCurrY,Integer(Target),'');
for i:=0 to Target.m_VisibleActors.Count-1 do begin
BaseObject:= TBaseObject (pTVisibleBaseObject(Target.m_VisibleActors[i]).BaseObject);
if (abs(Target.m_nCurrX-BaseObject.m_nCurrX) <= 2) and (abs(Target.m_nCurrY-BaseObject.m_nCurrY) <= 2) then begin
if BaseObject <> nil then begin
if IsProperTarget (BaseObject) then begin
if Random(50) >= BaseObject.m_nAntiMagic then begin
WAbil:=@m_WAbil;
magpwr:=Random(nEMKills * 5) + (Random(SmallInt(HiWord(WAbil.MC) - LoWord(WAbil.MC)) + 1) + LoWord(WAbil.MC));
BaseObject.SendDelayMsg (self, RM_MAGSTRUCK, 0, magpwr, 1, 0, '', 600);
SendRefMsg(RM_10205,0,BaseObject.m_nCurrX,BaseObject.m_nCurrY,26{type},'');
end;
end;
end;
end;
end;
end;
procedure TFoxOrbSpirit.MassThunder();
var
xTargetList:TList;
BaseObject:TBaseObject;
WAbil:pTAbility;
magpwr:Integer;
i:Integer;
begin
m_dwSpellTick:=GetTickCount();
SendAttackMsg(RM_hit,0,m_nCurrX,m_nCurrY);
xTargetList := TList.Create;
GetMapBaseObjects(m_PEnvir,m_nCurrX,m_nCurrY,14,xTargetList);
if (xTargetList.Count>0) then begin
for i:=xTargetList.Count-1 downto 0 do begin
BaseObject := TBaseObject(xTargetList.Items[i]);
if (BaseObject<>nil) then begin
if IsProperTarget(BaseObject) then begin
WAbil:=@m_WAbil;
magpwr:=Random(nEMKills * 12) + (Random(SmallInt(HiWord(WAbil.SC) - LoWord(WAbil.SC)) + 1) + LoWord(WAbil.SC));
BaseObject.SendDelayMsg (self, RM_MAGSTRUCK, 0, magpwr, 1, 0, '', 600);
end;
xTargetList.Delete(i);
end;
end;
end;
xTargetList.Free;
end;
{function TFoxOrbSpirit.Operate(ProcessMsg:pTProcessMessage):boolean;
begin
if (ProcessMsg.wIdent = RM_POISON) then begin
massthunder();
end;
Result:=inherited Operate(ProcessMsg);
end; }
{procedure TFoxOrbSpirit.Die;
begin
inherited;
m_dwDeathTick := GetTickCount + 5*60*1000;
end;}
{---- Adjust global SVN revision ----}
initialization
SVNRevision('$Id: ObjMon2.pas 594 2007-03-09 15:00:12Z damian $');
end.
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