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📄 objmon2.pas

📁 传奇源代码的delphi版本
💻 PAS
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  m_PEnvir.GetNextPosition(m_nCurrX,m_nCurrY,m_btDirection,nMoveCount,m_nTargetX,m_nTargetY);
end;

{ TBeeQueen }

constructor TBeeQueen.Create;//004A5750
begin
  inherited;
  m_nViewRange:=9;
  m_nRunTime:=250;
  m_dwSearchTime:=Random(1500) + 2500;
  m_dwSearchTick:=GetTickCount();
  m_boStickMode:=True;
  BBList:=TList.Create;
end;

destructor TBeeQueen.Destroy;//004A57F0
begin
  BBList.Free;
  inherited;
end;

procedure TBeeQueen.MakeChildBee;
begin
  if BBList.Count >= 15 then exit;
  SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
  SendDelayMsg(Self,RM_ZEN_BEE,0,0,0,0,'',500);  
end;

function TBeeQueen.Operate(ProcessMsg:pTProcessMessage):Boolean;
var
  BB:TBaseObject;
begin
  if ProcessMsg.wIdent = RM_ZEN_BEE then begin
    BB:=UserEngine.RegenMonsterByName(m_PEnvir.sMapName,m_nCurrX,m_nCurrY,g_Config.sBee);
    if BB <> nil then begin
      BB.SetTargetCreat(m_TargetCret);
      BBList.Add(BB);
    end;
  end;
  Result:=inherited Operate(ProcessMsg);
end;

procedure TBeeQueen.Run;
var
  I: Integer;
  BB:TBaseObject;
begin
  if CanMove then begin
    if (GetCurrentTime - m_dwWalkTick > GetWalkSpeed) then begin
      m_dwWalkTick:=GetCurrentTime;
      if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
        m_dwHitTick:=GetCurrentTime;
        SearchTarget();
        if m_TargetCret <> nil then MakeChildBee();
      end;
      for I := BBList.Count -1 downto 0 do begin
        BB:=TBaseObject(BBList.Items[I]);
        if BB.m_boDeath or (BB.m_boGhost) then BBList.Delete(I);
      end;
    end;
  end;
  inherited;
end;

{ TCentipedeKingMonster }



constructor TCentipedeKingMonster.Create;//004A5A8C
begin
  inherited;
  m_nViewRange:=6;
  nComeOutValue:=4;
  nAttackRange:=6;
  m_boAnimal:=False;
  m_dwAttickTick:=GetTickCount();
end;

destructor TCentipedeKingMonster.Destroy;
begin

  inherited;
end;
function TCentipedeKingMonster.sub_4A5B0C: Boolean;
var
  I:Integer;
  BaseObject:TBaseObject;
begin
  Result:=False;
  for I := 0 to m_VisibleActors.Count - 1 do begin
    BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
    if BaseObject.m_boDeath then Continue;
    if IsProperTarget(BaseObject) then begin
      if (abs(m_nCurrX - BaseObject.m_nCurrX) <= m_nViewRange) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= m_nViewRange) then begin
        Result:=True;
        break;
      end;
    end;
  end;
end;

function TCentipedeKingMonster.AttackTarget: Boolean; //004A5BC0
var
  WAbil:pTAbility;
  nPower,I:Integer;
  BaseObject:TBaseObject;
begin
  Result:=False;
  if not sub_4A5B0C then begin
    exit;
  end;
  if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
    m_dwHitTick:=GetCurrentTime;
    SendAttackMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY);
    WAbil:=@m_WAbil;
    nPower:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
    for I := 0 to m_VisibleActors.Count - 1 do begin
      BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
      if BaseObject.m_boDeath then Continue;
      if IsProperTarget(BaseObject) then begin
        if (abs(m_nCurrX - BaseObject.m_nCurrX) <= nAttackRange) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= nAttackRange) then begin
          m_dwTargetFocusTick:=GetTickCount();
          SendDelayMsg(Self,RM_DELAYMAGIC,nPower,MakeLong(BaseObject.m_nCurrX,BaseObject.m_nCurrY),2,Integer(BaseObject),'',600);
          if Random(4) = 0 then begin
            if Random(3) <> 0 then begin
              BaseObject.MakePosion(POISON_DECHEALTH,60,3);
            end else begin
              BaseObject.MakePosion(POISON_STONE,5,0);
            end;
            m_TargetCret:=BaseObject;
          end;
        end;
      end;
    end;    // for
  end;
  Result:=True;
end;

procedure TCentipedeKingMonster.ComeOut;
begin
  inherited;
  m_WAbil.HP:=m_WAbil.MaxHP;
end;

procedure TCentipedeKingMonster.Run;
var
  I:Integer;
  BaseObject:TBaseObject;
begin
  if CanMove then begin
    if (GetCurrentTime - m_dwWalkTick > GetWalkSpeed) then begin
      m_dwWalkTick:=GetCurrentTime;
      if m_boFixedHideMode then begin
        if (GetTickCount - m_dwAttickTick) > 10000 then begin
          for I := 0 to m_VisibleActors.Count - 1 do begin
            BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
            if BaseObject.m_boDeath then Continue;
            if IsProperTarget(BaseObject) then begin
              if not BaseObject.m_boHideMode or m_boCoolEye then begin
                if (abs(m_nCurrX - BaseObject.m_nCurrX) < nComeOutValue) and (abs(m_nCurrY - BaseObject.m_nCurrY) < nComeOutValue) then begin
                  ComeOut();
                  m_dwAttickTick:=GetTickCount();
                  break;
                end;
              end;
            end;
          end;
        end;//004A5F86
      end else begin
        if (GetTickCount - m_dwAttickTick) > 3000 then begin
          if AttackTarget() then begin
            inherited;
            exit;
          end;
          if (GetTickCount - m_dwAttickTick) > 10000 then begin
            ComeDown();
            m_dwAttickTick:=GetTickCount();
          end;
        end;
      end;
    end;
  end;
  inherited;
end;


{ TBigHeartMonster }


constructor TBigHeartMonster.Create;//004A5F94
begin
  inherited;
  m_nViewRange:=16;
  m_boAnimal:=False;
end;

destructor TBigHeartMonster.Destroy;
begin

  inherited;
end;

function TBigHeartMonster.AttackTarget():Boolean; //004A5FEC
var
  I: Integer;
  BaseObject:TBaseObject;
  nPower:Integer;
  WAbil:pTAbility;
begin
  Result:=False;
  if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
    m_dwHitTick:=GetCurrentTime;
    SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
    WAbil:=@m_WAbil;
    nPower:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
    for I := 0 to m_VisibleActors.Count - 1 do begin
      BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
      if BaseObject.m_boDeath then Continue;
      if IsProperTarget(BaseObject) then begin
        if (abs(m_nCurrX - BaseObject.m_nCurrX) <= m_nViewRange) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= m_nViewRange) then begin
          SendDelayMsg(Self,RM_DELAYMAGIC,nPower,MakeLong(BaseObject.m_nCurrX,BaseObject.m_nCurrY),1,Integer(BaseObject),'',200);
          SendRefMsg(RM_10205,0,BaseObject.m_nCurrX,BaseObject.m_nCurrY,1{type},'');
        end;
      end;
    end;    // for
    Result:=True;
  end;
//  inherited;

end;

procedure TBigHeartMonster.Run;//004A617C
begin
  if CanMove then begin
    if m_VisibleActors.Count > 0 then
      AttackTarget();
  end;
  inherited;
end;

{ TBamTreeMonster }


constructor TBamTreeMonster.Create;
begin
  inherited;
  m_boAnimal:=False;
  m_nStruckCount := 0;
  m_nHealth := 0;
end;

destructor TBamTreeMonster.Destroy;
begin

  inherited;
end;

procedure TBamTreeMonster.Struck(hiter: TBaseObject);
begin
  inherited;
  Inc(m_nStruckCount);
end;

procedure TBamTreeMonster.Run;
begin
  if m_nHealth = 0 then begin
    m_nHealth := m_WAbil.MaxHP;
  end else begin
    m_WAbil.HP:=m_WAbil.MaxHP;
    if m_nStruckCount >= m_nHealth then
      m_WAbil.HP := 0;
  end;

  inherited;
end;

procedure TBamTreeMonster.StruckDamage(nDamage:integer);
begin
  nDamage:=0;
  inherited StruckDamage(nDamage);
end;

{ TSpiderHouseMonster }

constructor TSpiderHouseMonster.Create;//004A61D0
begin
  inherited;
  m_nViewRange:=9;
  m_nRunTime:=250;
  m_dwSearchTime:=Random(1500) + 2500;
  m_dwSearchTick:=0;
  m_boStickMode:=True;
  BBList:=TList.Create;
end;

destructor TSpiderHouseMonster.Destroy;
//004A6270
begin
  BBList.Free;
  inherited;
end;
procedure TSpiderHouseMonster.GenBB;//004A62B0
begin
  if BBList.Count < 15 then begin
    SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
    SendDelayMsg(Self,RM_ZEN_BEE,0,0,0,0,'',500);
  end;
    
end;
function TSpiderHouseMonster.Operate(ProcessMsg:pTProcessMessage):Boolean;
var
  BB:TBaseObject;
  n08,n0C:Integer;
begin
  if ProcessMsg.wIdent = RM_ZEN_BEE then begin
    n08:=m_nCurrX;
    n0C:=m_nCurrY + 1;
    if m_PEnvir.CanWalk(n08,n0C,True) then begin
      BB:=UserEngine.RegenMonsterByName(m_PEnvir.sMapName,n08,n0C,g_Config.sSpider);
      if BB <> nil then begin
        BB.SetTargetCreat(m_TargetCret);
        BBList.Add(BB);
      end;
    end;
  end;    
  Result:= inherited Operate(ProcessMsg);
end;

procedure TSpiderHouseMonster.Run;
var
  I: Integer;
  BB:TBaseObject;
begin
  if CanMove then begin
    if (GetCurrentTime - m_dwWalkTick > GetWalkSpeed) then begin
      m_dwWalkTick:=GetCurrentTime;
      if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
        m_dwHitTick:=GetCurrentTime;
        SearchTarget();
        if m_TargetCret <> nil then GenBB();
      end;
      for I := BBList.Count -1 downto 0 do begin
        BB:=TBaseObject(BBList.Items[I]);
        if BB.m_boDeath or (BB.m_boGhost) then BBList.Delete(I);
          
      end;    // for
    end;


  end;
  inherited;
end;

{ TExplosionSpider }

constructor TExplosionSpider.Create;
//004A6538
begin
  inherited;
  m_nViewRange:=5;
  m_nRunTime:=250;
  m_dwSearchTime:=Random(1500) + 2500;
  m_dwSearchTick:=0;
  dw558:=GetTickcount();
end;

destructor TExplosionSpider.Destroy;
begin

  inherited;
end;
procedure TExplosionSpider.sub_4A65C4;
var
  WAbil:pTAbility;
  I,nPower,n10:Integer;
  BaseObject:TBaseObject;
begin
  m_WAbil.HP:=0;
  WAbil:=@m_WAbil;
  nPower:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
  for I := 0 to m_VisibleActors.Count - 1 do begin
    BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
    if BaseObject.m_boDeath then Continue;
    if IsProperTarget(BaseObject) then begin
      if (abs(m_nCurrX - BaseObject.m_nCurrX) <= 1) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= 1) then begin
        n10:=0;
        Inc(n10,BaseObject.GetHitStruckDamage(Self,nPower div 2));
        Inc(n10,BaseObject.GetMagStruckDamage(Self,nPower div 2));
        if n10 > 0 then begin
          BaseObject.StruckDamage(n10);
          BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK),RM_10101,n10,BaseObject.m_WAbil.HP,BaseObject.m_WAbil.MaxHP,Integer(Self),'',700);
        end;
      end;
    end;
  end;    // for
end;
function TExplosionSpider.AttackTarget: Boolean;
var
  btDir:Byte;
begin
  Result:=False;
  if m_TargetCret = nil then exit;
  if GetAttackDir(m_TargetCret,btDir) then begin
    if GetCurrentTime - m_dwHitTick > GetHitSpeed then begin
      m_dwHitTick:=GetCurrentTime;
      m_dwTargetFocusTick:=GetTickCount();
      sub_4A65C4();
    end;
    Result:=True;
  end else begin
    if m_TargetCret.m_PEnvir = m_PEnvir then begin
      SetTargetXY(m_TargetCret.m_nCurrX,m_TargetCret.m_nCurrY); {0FFF0h}
      //004A8FE3
    end else begin
      DelTargetCreat();{0FFF1h}

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