📄 operdlg.cpp
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// OperDlg.cpp : implementation file
//
#include "stdafx.h"
#include "xxx.h"
#include "OperDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COperDlg dialog
COperDlg::COperDlg(CGameMap *pMap,CWnd* pParent /*=NULL*/)
: CDialog(COperDlg::IDD, pParent)
{
this->m_pMap=pMap;
//{{AFX_DATA_INIT(COperDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void COperDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COperDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COperDlg, CDialog)
//{{AFX_MSG_MAP(COperDlg)
ON_BN_CLICKED(ID_OPENMAP, OnOpenmap)
ON_BN_CLICKED(ID_NEWMAP, OnNewmap)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COperDlg message handlers
void COperDlg::OnOK()
{
CFileDialog dlg(FALSE,"dat");
dlg.DoModal();
CString filename=dlg.GetFileName();
m_pMap->SaveMap(filename);
CDialog::OnOK();
}
void COperDlg::OnOpenmap()
{
CFileDialog dlg(TRUE,"dat");
dlg.DoModal();
CString filename=dlg.GetFileName();
m_pMap->LoadMap(filename);
CDialog::OnOK();
}
void COperDlg::OnNewmap()
{
m_pMap->NewMap();
CDialog::OnOK();
}
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