📄 xxxdlg.h
字号:
// xxxDlg.h : header file
//
#if !defined(AFX_XXXDLG_H__DCAD7AB3_9631_4858_95EB_275D78ABF704__INCLUDED_)
#define AFX_XXXDLG_H__DCAD7AB3_9631_4858_95EB_275D78ABF704__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CXxxDlg dialog
#include "GameMap.h"
class CXxxDlg : public CDialog
{
// Construction
public:
CXxxDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CXxxDlg)
enum { IDD = IDD_XXX_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CXxxDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
int m_nScreenX;
int m_nScreenY;
CGameMap m_Game;
// Generated message map functions
//{{AFX_MSG(CXxxDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnOK();
afx_msg void OnCancel();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_XXXDLG_H__DCAD7AB3_9631_4858_95EB_275D78ABF704__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -