📄 myclockcontainer.cpp
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/*
============================================================================
Name : MyClockContainer.cpp
Author :
Copyright : Your copyright notice
Description : Container control implementation
============================================================================
*/
// INCLUDE FILES
#include "MyClockContainer.h"
#include <eiklabel.h> // for example label control
#include "TimerModel.h"
// ================= MEMBER FUNCTIONS =======================
// ---------------------------------------------------------
// CMyClockContainer::ConstructL(const TRect& aRect)
// EPOC two phased constructor
// ---------------------------------------------------------
//
const TInt CMyClockContainer::KTimeStringLength = 7;
CMyClockContainer* CMyClockContainer::newL(const TRect& aRect, const CTimerModel& aModel)
{
CMyClockContainer* self=new(ELeave)CMyClockContainer(aModel);
CleanupStack::PushL(self);
self->ConstructL(aRect);
CleanupStack::Pop();
return self;
}
CMyClockContainer::CMyClockContainer(const CTimerModel& aModel):iModel(aModel)
{
}
void CMyClockContainer::ConstructL(const TRect& aRect)
{
CreateWindowL();
// iModel=aModel;
iLabel = new(ELeave) CEikLabel;
TBuf<KTimeStringLength> timeString;
const TTime& time = iModel.Time();
time.FormatL(timeString, KTimeFormat);
iLabel->SetTextL(timeString);
TSize size(iLabel->MinimumSize());
TPoint position((aRect.Width()-size.iWidth)/2, (aRect.Height()-size.iHeight)/2);
iLabel->SetPosition(position);
SetRect(aRect);
ActivateL();
}
// Destructor
CMyClockContainer::~CMyClockContainer()
{
delete iLabel;
}
void CMyClockContainer::RefreshL()
{
TBuf<KTimeStringLength> timeString;
const TTime& time = iModel.Time();
time.FormatL(timeString, KTimeFormat);
iLabel->SetTextL(timeString);
DrawDeferred(); // DRAW
}
// ---------------------------------------------------------
// CMyClockContainer::SizeChanged()
// Called by framework when the view size is changed
// ---------------------------------------------------------
//
void CMyClockContainer::SizeChanged()
{
// TODO: Add here control resize code etc.
//iLabel->SetExtent( TPoint(10,10), iLabel->MinimumSize() );
}
// ---------------------------------------------------------
// CMyClockContainer::CountComponentControls() const
// ---------------------------------------------------------
//
TInt CMyClockContainer::CountComponentControls() const
{
return 1; // return nbr of controls inside this container
}
// ---------------------------------------------------------
// CMyClockContainer::ComponentControl(TInt aIndex) const
// ---------------------------------------------------------
//
CCoeControl* CMyClockContainer::ComponentControl(TInt aIndex) const
{
switch ( aIndex )
{
case 0:
return iLabel;
default:
return NULL;
}
}
// ---------------------------------------------------------
// CMyClockContainer::Draw(const TRect& aRect) const
// ---------------------------------------------------------
//
void CMyClockContainer::Draw(const TRect& aRect) const
{
CWindowGc& gc = SystemGc();
// TODO: Add your drawing code here
// example code...
gc.SetPenStyle( CGraphicsContext::ENullPen );
gc.SetBrushColor( KRgbGray );
gc.SetBrushStyle( CGraphicsContext::ESolidBrush );
gc.DrawRect( aRect );
}
// ---------------------------------------------------------
// CMyClockContainer::HandleControlEventL(
// CCoeControl* aControl,TCoeEvent aEventType)
// ---------------------------------------------------------
//
void CMyClockContainer::HandleControlEventL(
CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
{
// TODO: Add your control event handler code here
}
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