⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 lcd1286418.lst

📁 3D LCD for running graphical lCDs
💻 LST
📖 第 1 页 / 共 5 页
字号:
     6D7 24EE      CLR	R14
(0090) 	}
(0091) 	/* 3.计算首个判断因子 */
(0092) 	p = 2*dy -dx;	
     6D8 015B      MOVW	R10,R22
     6D9 0CAA      LSL	R10
     6DA 1CBB      ROL	R11
     6DB 800C      LDD	R0,Y+4
     6DC 801D      LDD	R1,Y+5
     6DD 940E 1767 CALL	0x1767
(0093)     /* 4a.以X方向增长画图 */				 		 
(0094) 	if(dx >= dy)								
     6DF F12C      BLT	0x0705
(0095) 	{
(0096) 		for(temp=0; temp<dx; temp++)
     6E0 2744      CLR	R20
     6E1 C01B      RJMP	0x06FD
(0097) 		{
(0098) 	        LcdDisplayDot(x,y,color);		/* 画点 */
     6E2 940E 1691 CALL	0x1691
     6E4 DEED      RCALL	_LcdDisplayDot
     6E5 940E 168C CALL	0x168C
(0099) 			if(p >= 0)						/* 根据P来判断画哪一点 */
     6E7 F074      BLT	0x06F6
(0100) 			{
(0101) 			    x = x + signx;
     6E8 800A      LDD	R0,Y+2
     6E9 0C0C      ADD	R0,R12
     6EA 820A      STD	Y+2,R0
(0102) 				y = y + signy;
     6EB 800B      LDD	R0,Y+3
     6EC 0C0E      ADD	R0,R14
     6ED 820B      STD	Y+3,R0
(0103) 				p = p + 2*(dy - dx);		/* dy,dx需要定义定义成有符号的,才能得到正确的值 */
     6EE 011B      MOVW	R2,R22
     6EF 800C      LDD	R0,Y+4
     6F0 801D      LDD	R1,Y+5
     6F1 1820      SUB	R2,R0
     6F2 0831      SBC	R3,R1
     6F3 940E 15A5 CALL	0x15A5
(0104) 			}
     6F5 C006      RJMP	0x06FC
(0105) 			else
(0106) 			{
(0107) 				x = x + signx;
     6F6 800A      LDD	R0,Y+2
     6F7 0C0C      ADD	R0,R12
     6F8 820A      STD	Y+2,R0
(0108) 				y = y;
(0109) 				p = p + 2*dy;
     6F9 011B      MOVW	R2,R22
     6FA 940E 15A5 CALL	0x15A5
     6FC 9543      INC	R20
     6FD 2E24      MOV	R2,R20
     6FE 2433      CLR	R3
     6FF 800C      LDD	R0,Y+4
     700 801D      LDD	R1,Y+5
     701 1420      CP	R2,R0
     702 0431      CPC	R3,R1
     703 F2F4      BLT	0x06E2
(0110) 			}
(0111) 		}
(0112)     }
     704 C020      RJMP	0x0725
(0113) 	else								
(0114) 	{
(0115) 		for(temp=0; temp<dy; temp++)
     705 2744      CLR	R20
     706 C01B      RJMP	0x0722
(0116) 		{
(0117) 	        LcdDisplayDot(x,y,color);		/* 画点 */
     707 940E 1691 CALL	0x1691
     709 DEC8      RCALL	_LcdDisplayDot
     70A 940E 168C CALL	0x168C
(0118) 			if(p >= 0)						/* 根据P来判断画哪一点 */
     70C F06C      BLT	0x071A
(0119) 			{
(0120) 			    y = y + signy;
     70D 800B      LDD	R0,Y+3
     70E 0C0E      ADD	R0,R14
     70F 820B      STD	Y+3,R0
(0121) 				x = x + signx;
     710 800A      LDD	R0,Y+2
     711 0C0C      ADD	R0,R12
     712 820A      STD	Y+2,R0
(0122) 				p = p + 2*(dx - dy);
     713 802C      LDD	R2,Y+4
     714 803D      LDD	R3,Y+5
     715 1A26      SUB	R2,R22
     716 0A37      SBC	R3,R23
     717 940E 15A5 CALL	0x15A5
(0123) 			}
     719 C007      RJMP	0x0721
(0124) 			else
(0125) 			{
(0126) 				y = y + signy;
     71A 800B      LDD	R0,Y+3
     71B 0C0E      ADD	R0,R14
     71C 820B      STD	Y+3,R0
(0127) 				x = x;
(0128) 				p = p + 2*dx;
     71D 802C      LDD	R2,Y+4
     71E 803D      LDD	R3,Y+5
     71F 940E 15A5 CALL	0x15A5
     721 9543      INC	R20
     722 940E 172B CALL	0x172B
     724 F314      BLT	0x0707
(0129) 			}
(0130) 		}
(0131)     }
(0132)     LcdDisplayDot(x2,y2,color);		        /* 画最后一个点 */
     725 8C28      LDD	R2,Y+24
     726 2433      CLR	R3
     727 8239      STD	Y+1,R3
     728 8228      STD	Y+0,R2
     729 892E      LDD	R18,Y+22
     72A 2733      CLR	R19
     72B 890C      LDD	R16,Y+20
     72C 2711      CLR	R17
     72D DEA4      RCALL	_LcdDisplayDot
     72E 9626      ADIW	R28,6
     72F 940E 10B2 CALL	pop_xgsetF0FC
     731 9624      ADIW	R28,4
     732 9508      RET
     733 940E 1771 CALL	0x1771
_GuiDrawCircle:
  draw_x7              --> Y,+28
  draw_x6              --> Y,+26
  draw_y3              --> Y,+24
  draw_y1              --> Y,+22
  draw_x5              --> Y,+20
  draw_x4              --> Y,+18
  draw_y2              --> Y,+16
  draw_y0              --> Y,+14
  di                   --> R14
  yy                   --> R22
  draw_y7              --> R12
  draw_y6              --> Y,+12
  draw_x3              --> Y,+10
  draw_x1              --> Y,+8
  draw_y5              --> R10
  draw_y4              --> Y,+6
  draw_x2              --> Y,+4
  draw_x0              --> Y,+2
  xx                   --> R20
  color                --> Y,+42
  r                    --> R22
  y0                   --> R10
  x0                   --> R12
     735 976E      SBIW	R28,0x1E
     736 A568      LDD	R22,Y+40
(0133) }
(0134) 
(0135) /*****************************************
(0136) *  FUNCTION NAME: GuiDrawCircle
(0137) *  DESCRIPTION: Draw Circle
(0138) *  Based On "Breshenham Circle"
(0139) /*****************************************/
(0140) void GuiDrawCircle(unsigned char  x0, unsigned char  y0, unsigned char  r, unsigned char  color)
(0141) { 
(0142)     int  draw_x0, draw_y0;                  /* 绘制图点坐标变量 */
(0143)     int  draw_x1, draw_y1;         
(0144)     int  draw_x2, draw_y2;         
(0145)     int  draw_x3, draw_y3;         
(0146)     int  draw_x4, draw_y4;         
(0147)     int  draw_x5, draw_y5;         
(0148)     int  draw_x6, draw_y6;         
(0149)     int  draw_x7, draw_y7;         
(0150)     int  xx, yy;                           /* 画圆控制变量 */ 
(0151)     int  di;                               /* 决策变量 */
(0152)     /* 参数过滤 */ 
(0153)     if(r==0) 
     737 2366      TST	R22
     738 F409      BNE	0x073A
(0154)         return; 
     739 C0FC      RJMP	0x0836
(0155)    /* 计算出8个特殊点(0、45、90、135、180、225、270度),进行显示 */ 
(0156)    draw_x0 = draw_x1 = x0; 
     73A 2C2C      MOV	R2,R12
     73B 2433      CLR	R3
     73C 8639      STD	Y+9,R3
     73D 8628      STD	Y+8,R2
     73E 2433      CLR	R3
     73F 823B      STD	Y+3,R3
     740 822A      STD	Y+2,R2
     741 940E 1721 CALL	0x1721
(0157)    draw_y0 = draw_y1 = y0 + r; 
     743 0C42      ADD	R4,R2
     744 1C53      ADC	R5,R3
     745 8A5F      STD	Y+23,R5
     746 8A4E      STD	Y+22,R4
     747 865F      STD	Y+15,R5
     748 864E      STD	Y+14,R4
     749 940E 14EE CALL	0x14EE
(0158)    LcdDisplayDot(draw_x0, draw_y0, color);                // 90度 
     74B 0192      MOVW	R18,R4
     74C 810A      LDD	R16,Y+2
     74D 811B      LDD	R17,Y+3
     74E DE83      RCALL	_LcdDisplayDot
(0159)    draw_x2 = draw_x3 = x0; 
     74F 2C2C      MOV	R2,R12
     750 2433      CLR	R3
     751 863B      STD	Y+11,R3
     752 862A      STD	Y+10,R2
     753 2433      CLR	R3
     754 823D      STD	Y+5,R3
     755 822C      STD	Y+4,R2
     756 940E 1721 CALL	0x1721
(0160)    draw_y2 = draw_y3 = y0 - r; 
     758 1842      SUB	R4,R2
     759 0853      SBC	R5,R3
     75A 8E59      STD	Y+25,R5
     75B 8E48      STD	Y+24,R4
     75C 8A59      STD	Y+17,R5
     75D 8A48      STD	Y+16,R4
     75E 940E 14EE CALL	0x14EE
(0161)    LcdDisplayDot(draw_x2, draw_y2, color);                // 270度 
     760 0192      MOVW	R18,R4
     761 810C      LDD	R16,Y+4
     762 811D      LDD	R17,Y+5
     763 DE6E      RCALL	_LcdDisplayDot
(0162)    draw_x4 = draw_x6 = x0 + r; 
     764 2E26      MOV	R2,R22
     765 2433      CLR	R3
     766 2CEC      MOV	R14,R12
     767 24FF      CLR	R15
     768 0CE2      ADD	R14,R2
     769 1CF3      ADC	R15,R3
     76A 8EFB      STD	Y+27,R15
     76B 8EEA      STD	Y+26,R14
     76C 8AFB      STD	Y+19,R15
     76D 8AEA      STD	Y+18,R14
(0163)    draw_y4 = draw_y6 = y0; 
     76E 2C2A      MOV	R2,R10
     76F 2433      CLR	R3
     770 863D      STD	Y+13,R3
     771 862C      STD	Y+12,R2
     772 2433      CLR	R3
     773 823F      STD	Y+7,R3
     774 822E      STD	Y+6,R2
     775 940E 14EE CALL	0x14EE
     777 940E 1717 CALL	0x1717
(0164)    LcdDisplayDot(draw_x4, draw_y4, color);                // 0度 
     779 DE58      RCALL	_LcdDisplayDot
(0165)    draw_x5 = draw_x7 = x0 - r; 
     77A 2E26      MOV	R2,R22
     77B 2433      CLR	R3
     77C 2C4C      MOV	R4,R12
     77D 2455      CLR	R5
     77E 1842      SUB	R4,R2
     77F 0853      SBC	R5,R3
     780 0162      MOVW	R12,R4
     781 8EDD      STD	Y+29,R13
     782 8ECC      STD	Y+28,R12
     783 8ADD      STD	Y+21,R13
     784 8ACC      STD	Y+20,R12
(0166)    draw_y5 = draw_y7 = y0; 
     785 2CCA      MOV	R12,R10
     786 24DD      CLR	R13
     787 24BB      CLR	R11
     788 940E 14EE CALL	0x14EE
(0167)    LcdDisplayDot(draw_x5, draw_y5, color);                // 180度    
     78A 0195      MOVW	R18,R10
     78B 0182      MOVW	R16,R4
     78C DE45      RCALL	_LcdDisplayDot
(0168)    if(r==1) 
     78D 3061      CPI	R22,1
     78E F409      BNE	0x0790
(0169)        return;                                            // 若半径为1,则已圆画完 
     78F C0A6      RJMP	0x0836
(0170) 
(0171)    /* 使用Bresenham法进行画圆 */ 
(0172)    di = 3 - 2*r;                                          // 初始化决策变量 
     790 2E26      MOV	R2,R22
     791 2433      CLR	R3
     792 0C22      LSL	R2
     793 1C33      ROL	R3
     794 E083      LDI	R24,3
     795 E090      LDI	R25,0
     796 017C      MOVW	R14,R24
     797 18E2      SUB	R14,R2
     798 08F3      SBC	R15,R3
(0173)    xx = 0; 
     799 2744      CLR	R20
     79A 2755      CLR	R21
(0174)    yy = r;         
     79B 2777      CLR	R23
     79C C095      RJMP	0x0832
(0175)    while(xx<yy) 
(0176)    { 
(0177)       if(di<0) 
     79D 01C7      MOVW	R24,R14
     79E 3080      CPI	R24,0
     79F E0E0      LDI	R30,0
     7A0 079E      CPC	R25,R30
     7A1 F43C      BGE	0x07A9
(0178)       { 
(0179)          di += 4*xx + 6; 
     7A2 01CA      MOVW	R24,R20
     7A3 940E 1730 CALL	0x1730
     7A5 9606      ADIW	R24,6
     7A6 0EE8      ADD	R14,R24
     7A7 1EF9      ADC	R15,R25
(0180)       } 
     7A8 C032      RJMP	0x07DB
(0181)       else 
(0182)       { 
(0183)          di += 4*(xx - yy) + 10; 
     7A9 01CA      MOVW	R24,R20
     7AA 1B86      SUB	R24,R22
     7AB 0B97      SBC	R25,R23
     7AC 940E 1730 CALL	0x1730
     7AE 960A      ADIW	R24,0xA
     7AF 0EE8      ADD	R14,R24
     7B0 1EF9      ADC	R15,R25
(0184)            
(0185)          yy--; 
     7B1 5061      SUBI	R22,1
     7B2 4070      SBCI	R23,0
(0186)          draw_y0--; 
     7B3 858E      LDD	R24,Y+14
     7B4 859F      LDD	R25,Y+15
     7B5 9701      SBIW	R24,1
     7B6 879F      STD	Y+15,R25
     7B7 878E      STD	Y+14,R24
(0187)          draw_y1--; 
     7B8 898E      LDD	R24,Y+22
     7B9 899F      LDD	R25,Y+23
     7BA 9701      SBIW	R24,1
     7BB 8B9F      STD	Y+23,R25
     7BC 8B8E      STD	Y+22,R24
(0188)          draw_y2++; 
     7BD 8988      LDD	R24,Y+16
     7BE 8999      LDD	R25,Y+17
     7BF 9601      ADIW	R24,1
     7C0 8B99      STD	Y+17,R25
     7C1 8B88      STD	Y+16,R24
(0189)          draw_y3++; 
     7C2 8D88      LDD	R24,Y+24
     7C3 8D99      LDD	R25,Y+25
     7C4 9601      ADIW	R24,1
     7C5 8F99      STD	Y+25,R25
     7C6 8F88      STD	Y+24,R24
(0190)          draw_x4--; 
     7C7 898A      LDD	R24,Y+18
     7C8 899B      LDD	R25,Y+19
     7C9 9701      SBIW	R24,1
     7CA 8B9B      STD	Y+19,R25
     7CB 8B8A      STD	Y+18,R24
(0191)          draw_x5++; 
     7CC 898C      LDD	R24,Y+20
     7CD 899D      LDD	R25,Y+21
     7CE 9601      ADIW	R24,1
     7CF 8B9D      STD	Y+21,R25
     7D0 8B8C      STD	Y+20,R24
(0192)          draw_x6--; 
     7D1 8D8A      LDD	R24,Y+26
     7D2 8D9B      LDD	R25,Y+27
     7D3 9701      SBIW	R24,1
     7D4 8F9B      STD	Y+27,R25
     7D5 8F8A      STD	Y+26,R24
(0193)          draw_x7++; 
     7D6 8D8C      LDD	R24,Y+28
     7D7 8D9D      LDD	R25,Y+29
     7D8 9601      ADIW	R24,1
     7D9 8F9D      STD	Y+29,R25
     7DA 8F8C      STD	Y+28,R24
(0194)       } 
(0195)            
(0196)       xx++; 
     7DB 5F4F      SUBI	R20,0xFF
     7DC 4F5F      SBCI	R21,0xFF
     7DD 940E 16F4 CALL	0x16F4
(0197)       draw_x0++; 
(0198)       draw_x1--; 
     7DF 8588      LDD	R24,Y+8
     7E0 8599      LDD	R25,Y+9
     7E1 9701      SBIW	R24,1
     7E2 8799      STD	Y+9,R25
     7E3 8788      STD	Y+8,R24
(0199)       draw_x2++; 
     7E4 818C      LDD	R24,Y+4
     7E5 819D      LDD	R25,Y+5
     7E6 9601      ADIW	R24,1
     7E7 839D      STD	Y+5,R25
     7E8 838C      STD	Y+4,R24
(0200)       draw_x3--; 
     7E9 858A      LDD	R24,Y+10

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -