📄 signull.exp
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# This testcase is part of GDB, the GNU debugger.# Copyright 2004, 2005, 2007, 2008 Free Software Foundation, Inc.# This program is free software; you can redistribute it and/or modify# it under the terms of the GNU General Public License as published by# the Free Software Foundation; either version 3 of the License, or# (at your option) any later version.## This program is distributed in the hope that it will be useful,# but WITHOUT ANY WARRANTY; without even the implied warranty of# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the# GNU General Public License for more details.## You should have received a copy of the GNU General Public License# along with this program. If not, see <http://www.gnu.org/licenses/>.# Check that GDB can trigger and backtrace SIGSEGV signal stacks# caused by both accessing (data) and executing (code) at address# zero.# On function descriptor architectures, a zero descriptor, instead of# a NULL pointer, is used. That way the NULL code test always# contains a zero code reference.# For recovery, sigjmp/longjmp are used.# This also tests backtrace/gdb1476.if [target_info exists gdb,nosignals] { verbose "Skipping signull.exp because of nosignals." continue}if $tracelevel { strace $tracelevel}set prms_id 0set bug_id 0set testfile "signull"set srcfile ${testfile}.cset binfile ${objdir}/${subdir}/${testfile}if { [gdb_compile "${srcdir}/${subdir}/${srcfile}" "${binfile}" executable {debug}] != "" } { untested signull.exp return -1}gdb_exitgdb_startgdb_reinitialize_dir $srcdir/$subdirgdb_load ${binfile}## Run to `main' where we begin our tests.#if ![runto_main] then { gdb_suppress_tests}# If we can examine what's at memory address 0, it is possible that we# could also execute it. This could probably make us run away,# executing random code, which could have all sorts of ill effects,# especially on targets without an MMU. Don't run the tests in that# case.send_gdb "x 0\n"gdb_expect { -re "0x0:.*Cannot access memory at address 0x0.*$gdb_prompt $" { } -re "0x0:.*Error accessing memory address 0x0.*$gdb_prompt $" { } -re ".*$gdb_prompt $" { untested "Memory at address 0 is possibly executable" return }}# If an attempt to call a NULL pointer leaves the inferior in main,# then function pointers are descriptors, probe this and remember the# result.gdb_test "set test = code_entry_point" "" "set for function pointer probe"set test "probe function pointer"set function_pointer code_entry_pointgdb_test_multiple "continue" "$test" { -re "Program received signal SIGSEGV.*bowler .*$gdb_prompt $" { set function_pointer code_descriptor pass "$test (function descriptor)" } -re "Program received signal SIGSEGV.*0.*$gdb_prompt $" { pass "$test (function entry-point)" }}# Re-start from scratch, breakpoint the bowler so that control is# regained after each test, and run up to that.rerun_to_maingdb_test "break bowler"gdb_test "break keeper"# By default Stop:Yes Print:Yes Pass:Yesgdb_test "handle SIGSEGV" "SIGSEGV.*Yes.*Yes.*Yes.*Segmentation fault"# For the given signal type, check that: the SIGSEGV occures; a# backtrace from the SEGV works; the sigsegv is delivered; a backtrace# through the SEGV works.proc test_segv { name tag bt_from_segv bt_from_keeper } { gdb_test continue "Breakpoint.* bowler.*" "${name}; start with the bowler" # NB: Don't use $tag in the testname - changes across systems. gdb_test "set test = $tag" "" "${name}; select the pointer type" gdb_test continue "Program received signal SIGSEGV.*" \ "${name}; take the SIGSEGV" gdb_test backtrace $bt_from_segv "${name}; backtrace from SIGSEGV" gdb_test continue "Breakpoint.* keeper.*" "${name}; continue to the keeper" gdb_test backtrace $bt_from_keeper "${name}; backtrace from keeper through SIGSEGV"}test_segv "data read" data_read \ {#0 .* bowler .*#1 .* main .*} \ {#0 .* keeper .*#1 .* handler .*#2 .* bowler .*#3 .* main .*}test_segv "data write" data_write \ {#0 .* bowler .*#1 .* main .*} \ {#0 .* keeper .*#1 .* handler .*#2 .* bowler .*#3 .* main .*}test_segv code $function_pointer \ {#0 .* 0x0+ .*#1 .* bowler .*#2 .* main .*} \ {#0 .* keeper .*#1 .* handler .*#2 .* 0x0+ .*#3 .* bowler .*#4 .* main .*}
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