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📄 mc.c

📁 从服务器上下的x264编码器源码……希望对大家有帮助……这个是09年4月1日的
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/***************************************************************************** * mc.c: h264 encoder library (Motion Compensation) ***************************************************************************** * Copyright (C) 2003-2008 x264 project * * Authors: Eric Petit <eric.petit@lapsus.org> *          Guillaume Poirier <gpoirier@mplayerhq.hu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA. *****************************************************************************/#include <stdlib.h>#include <stdio.h>#include <string.h>#include <stdint.h>#include <stdarg.h>#include "x264.h"#include "common/common.h"#include "common/mc.h"#include "mc.h"#include "ppccommon.h"typedef void (*pf_mc_t)( uint8_t *src, int i_src,                         uint8_t *dst, int i_dst, int i_height );static const int hpel_ref0[16] = {0,1,1,1,0,1,1,1,2,3,3,3,0,1,1,1};static const int hpel_ref1[16] = {0,0,0,0,2,2,3,2,2,2,3,2,2,2,3,2};static inline int x264_tapfilter( uint8_t *pix, int i_pix_next ){    return pix[-2*i_pix_next] - 5*pix[-1*i_pix_next] + 20*(pix[0] +           pix[1*i_pix_next]) - 5*pix[ 2*i_pix_next] +           pix[ 3*i_pix_next];}static inline int x264_tapfilter1( uint8_t *pix ){    return pix[-2] - 5*pix[-1] + 20*(pix[0] + pix[1]) - 5*pix[ 2] +           pix[ 3];}static inline void x264_pixel_avg2_w4_altivec( uint8_t *dst,  int i_dst,                                               uint8_t *src1, int i_src1,                                               uint8_t *src2, int i_height ){    int x, y;    for( y = 0; y < i_height; y++ )    {        for( x = 0; x < 4; x++ )        {            dst[x] = ( src1[x] + src2[x] + 1 ) >> 1;        }        dst  += i_dst;        src1 += i_src1;        src2 += i_src1;    }}static inline void x264_pixel_avg2_w8_altivec( uint8_t *dst,  int i_dst,                                               uint8_t *src1, int i_src1,                                               uint8_t *src2, int i_height ){    int y;    vec_u8_t src1v, src2v;    PREP_LOAD;    PREP_STORE8;    PREP_LOAD_SRC( src1 );    PREP_LOAD_SRC( src2 );    for( y = 0; y < i_height; y++ )    {        VEC_LOAD( src1, src1v, 8, vec_u8_t, src1 );        VEC_LOAD( src2, src2v, 8, vec_u8_t, src2 );        src1v = vec_avg( src1v, src2v );        VEC_STORE8( src1v, dst );        dst  += i_dst;        src1 += i_src1;        src2 += i_src1;    }}static inline void x264_pixel_avg2_w16_altivec( uint8_t *dst,  int i_dst,                                                uint8_t *src1, int i_src1,                                                uint8_t *src2, int i_height ){    int y;    vec_u8_t src1v, src2v;    PREP_LOAD;    PREP_LOAD_SRC( src1 );    PREP_LOAD_SRC( src2 );    for( y = 0; y < i_height; y++ )    {        VEC_LOAD( src1, src1v, 16, vec_u8_t, src1 );        VEC_LOAD( src2, src2v, 16, vec_u8_t, src2 );        src1v = vec_avg( src1v, src2v );        vec_st(src1v, 0, dst);        dst  += i_dst;        src1 += i_src1;        src2 += i_src1;    }}static inline void x264_pixel_avg2_w20_altivec( uint8_t *dst,  int i_dst,                                                uint8_t *src1, int i_src1,                                                uint8_t *src2, int i_height ){    x264_pixel_avg2_w16_altivec(dst, i_dst, src1, i_src1, src2, i_height);    x264_pixel_avg2_w4_altivec(dst+16, i_dst, src1+16, i_src1, src2+16, i_height);}/* mc_copy: plain c */#define MC_COPY( name, a )                                \static void name( uint8_t *dst, int i_dst,                \                  uint8_t *src, int i_src, int i_height ) \{                                                         \    int y;                                                \    for( y = 0; y < i_height; y++ )                       \    {                                                     \        memcpy( dst, src, a );                            \        src += i_src;                                     \        dst += i_dst;                                     \    }                                                     \}MC_COPY( x264_mc_copy_w4_altivec,  4  )MC_COPY( x264_mc_copy_w8_altivec,  8  )static void x264_mc_copy_w16_altivec( uint8_t *dst, int i_dst,                                      uint8_t *src, int i_src, int i_height ){    int y;    vec_u8_t cpyV;    PREP_LOAD;    PREP_LOAD_SRC( src );    for( y = 0; y < i_height; y++)    {        VEC_LOAD( src, cpyV, 16, vec_u8_t, src );        vec_st(cpyV, 0, dst);        src += i_src;        dst += i_dst;    }}static void x264_mc_copy_w16_aligned_altivec( uint8_t *dst, int i_dst,                                              uint8_t *src, int i_src, int i_height ){    int y;    for( y = 0; y < i_height; ++y)    {        vec_u8_t cpyV = vec_ld( 0, src);        vec_st(cpyV, 0, dst);        src += i_src;        dst += i_dst;    }}static void mc_luma_altivec( uint8_t *dst,    int i_dst_stride,                             uint8_t *src[4], int i_src_stride,                             int mvx, int mvy,                             int i_width, int i_height ){    int qpel_idx = ((mvy&3)<<2) + (mvx&3);    int offset = (mvy>>2)*i_src_stride + (mvx>>2);    uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset + ((mvy&3) == 3) * i_src_stride;    if( qpel_idx & 5 ) /* qpel interpolation needed */    {        uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3);        switch(i_width) {        case 4:            x264_pixel_avg2_w4_altivec( dst, i_dst_stride, src1, i_src_stride, src2, i_height );            break;        case 8:            x264_pixel_avg2_w8_altivec( dst, i_dst_stride, src1, i_src_stride, src2, i_height );            break;        case 16:        default:            x264_pixel_avg2_w16_altivec( dst, i_dst_stride, src1, i_src_stride, src2, i_height );        }    }    else    {        switch(i_width) {        case 4:            x264_mc_copy_w4_altivec( dst, i_dst_stride, src1, i_src_stride, i_height );            break;        case 8:            x264_mc_copy_w8_altivec( dst, i_dst_stride, src1, i_src_stride, i_height );            break;        case 16:            x264_mc_copy_w16_altivec( dst, i_dst_stride, src1, i_src_stride, i_height );            break;        }    }}static uint8_t *get_ref_altivec( uint8_t *dst,   int *i_dst_stride,                                 uint8_t *src[4], int i_src_stride,                                 int mvx, int mvy,                                 int i_width, int i_height ){    int qpel_idx = ((mvy&3)<<2) + (mvx&3);    int offset = (mvy>>2)*i_src_stride + (mvx>>2);    uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset + ((mvy&3) == 3) * i_src_stride;    if( qpel_idx & 5 ) /* qpel interpolation needed */    {        uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3);        switch(i_width) {        case 4:            x264_pixel_avg2_w4_altivec( dst, *i_dst_stride, src1, i_src_stride, src2, i_height );            break;        case 8:            x264_pixel_avg2_w8_altivec( dst, *i_dst_stride, src1, i_src_stride, src2, i_height );            break;        case 12:        case 16:        default:            x264_pixel_avg2_w16_altivec( dst, *i_dst_stride, src1, i_src_stride, src2, i_height );            break;        case 20:            x264_pixel_avg2_w20_altivec( dst, *i_dst_stride, src1, i_src_stride, src2, i_height );            break;        }        return dst;    }    else    {        *i_dst_stride = i_src_stride;        return src1;    }}static void mc_chroma_2xh( uint8_t *dst, int i_dst_stride,                           uint8_t *src, int i_src_stride,                           int mvx, int mvy,                           int i_height ){    uint8_t *srcp;    int y;    int d8x = mvx&0x07;    int d8y = mvy&0x07;    const int cA = (8-d8x)*(8-d8y);    const int cB = d8x    *(8-d8y);    const int cC = (8-d8x)*d8y;    const int cD = d8x    *d8y;    src  += (mvy >> 3) * i_src_stride + (mvx >> 3);    srcp  = &src[i_src_stride];    for( y = 0; y < i_height; y++ )    {        dst[0] = ( cA*src[0] +  cB*src[0+1] +                  cC*srcp[0] + cD*srcp[0+1] + 32 ) >> 6;        dst[1] = ( cA*src[1] +  cB*src[1+1] +                  cC*srcp[1] + cD*srcp[1+1] + 32 ) >> 6;        src  += i_src_stride;        srcp += i_src_stride;        dst  += i_dst_stride;    } }#define DO_PROCESS_W4( a )  \    dstv_16A = vec_mladd( src##a##v_16A, coeff##a##v, dstv_16A );   \    dstv_16B = vec_mladd( src##a##v_16B, coeff##a##v, dstv_16B )static void mc_chroma_altivec_4xh( uint8_t *dst, int i_dst_stride,                                   uint8_t *src, int i_src_stride,                                   int mvx, int mvy,                                   int i_height ){    uint8_t *srcp;    int y;    int d8x = mvx & 0x07;    int d8y = mvy & 0x07;    DECLARE_ALIGNED_16( uint16_t coeff[4] );    coeff[0] = (8-d8x)*(8-d8y);    coeff[1] = d8x    *(8-d8y);    coeff[2] = (8-d8x)*d8y;    coeff[3] = d8x    *d8y;    src  += (mvy >> 3) * i_src_stride + (mvx >> 3);    srcp  = &src[i_src_stride];    LOAD_ZERO;    PREP_LOAD;    PREP_LOAD_SRC( src );    vec_u16_t   coeff0v, coeff1v, coeff2v, coeff3v;    vec_u8_t    src2v_8A, dstv_8A;    vec_u8_t    src2v_8B, dstv_8B;    vec_u16_t   src0v_16A, src1v_16A, src2v_16A, src3v_16A, dstv_16A;    vec_u16_t   src0v_16B, src1v_16B, src2v_16B, src3v_16B, dstv_16B;    vec_u16_t   shiftv, k32v;    coeff0v = vec_ld( 0, coeff );    coeff3v = vec_splat( coeff0v, 3 );    coeff2v = vec_splat( coeff0v, 2 );    coeff1v = vec_splat( coeff0v, 1 );    coeff0v = vec_splat( coeff0v, 0 );    k32v    = vec_sl( vec_splat_u16( 1 ), vec_splat_u16( 5 ) );    shiftv  = vec_splat_u16( 6 );    VEC_LOAD( src, src2v_8B, 5, vec_u8_t, src );    src2v_16B = vec_u8_to_u16( src2v_8B );    src3v_16B = vec_sld( src2v_16B, src2v_16B, 2 );    for( y = 0; y < i_height; y+=2 )    {        src0v_16A = src2v_16B;        src1v_16A = src3v_16B;        VEC_LOAD_G( srcp, src2v_8A, 5, vec_u8_t );        srcp += i_src_stride;        VEC_LOAD_G( srcp, src2v_8B, 5, vec_u8_t );        srcp += i_src_stride;        src2v_16A = vec_u8_to_u16( src2v_8A );        src2v_16B = vec_u8_to_u16( src2v_8B );        src3v_16A = vec_sld( src2v_16A, src2v_16A, 2 );        src3v_16B = vec_sld( src2v_16B, src2v_16B, 2 );        src0v_16B = src2v_16A;        src1v_16B = src3v_16A;        dstv_16A = dstv_16B = k32v;        DO_PROCESS_W4( 0 );        DO_PROCESS_W4( 1 );        DO_PROCESS_W4( 2 );        DO_PROCESS_W4( 3 );        dstv_16A = vec_sr( dstv_16A, shiftv );        dstv_16B = vec_sr( dstv_16B, shiftv );        dstv_8A  = vec_u16_to_u8( dstv_16A );

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