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📄 dct.c

📁 从服务器上下的x264编码器C源码……希望对大家有帮助……这个是09年4月的
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/***************************************************************************** * dct.c: h264 encoder library ***************************************************************************** * Copyright (C) 2003-2008 x264 project * * Authors: Guillaume Poirier <gpoirier@mplayerhq.hu> *          Eric Petit <eric.petit@lapsus.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA. *****************************************************************************/#include "common/common.h"#include "ppccommon.h"#define VEC_DCT(a0,a1,a2,a3,b0,b1,b2,b3) \    b1 = vec_add( a0, a3 );              \    b3 = vec_add( a1, a2 );              \    b0 = vec_add( b1, b3 );              \    b2 = vec_sub( b1, b3 );              \    a0 = vec_sub( a0, a3 );              \    a1 = vec_sub( a1, a2 );              \    b1 = vec_add( a0, a0 );              \    b1 = vec_add( b1, a1 );              \    b3 = vec_sub( a0, a1 );              \    b3 = vec_sub( b3, a1 )void x264_sub4x4_dct_altivec( int16_t dct[4][4],        uint8_t *pix1, uint8_t *pix2 ){    PREP_DIFF_8BYTEALIGNED;    vec_s16_t dct0v, dct1v, dct2v, dct3v;    vec_s16_t tmp0v, tmp1v, tmp2v, tmp3v;    vec_u8_t permHighv;    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 4, dct0v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 4, dct1v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 4, dct2v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 4, dct3v );    VEC_DCT( dct0v, dct1v, dct2v, dct3v, tmp0v, tmp1v, tmp2v, tmp3v );    VEC_TRANSPOSE_4( tmp0v, tmp1v, tmp2v, tmp3v,                     dct0v, dct1v, dct2v, dct3v );    permHighv = (vec_u8_t) CV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17);    VEC_DCT( dct0v, dct1v, dct2v, dct3v, tmp0v, tmp1v, tmp2v, tmp3v );    vec_st(vec_perm(tmp0v, tmp1v, permHighv), 0,  (int16_t*)dct);    vec_st(vec_perm(tmp2v, tmp3v, permHighv), 16, (int16_t*)dct);}void x264_sub8x8_dct_altivec( int16_t dct[4][4][4],        uint8_t *pix1, uint8_t *pix2 ){    PREP_DIFF_8BYTEALIGNED;    vec_s16_t dct0v, dct1v, dct2v, dct3v, dct4v, dct5v, dct6v, dct7v;    vec_s16_t tmp0v, tmp1v, tmp2v, tmp3v, tmp4v, tmp5v, tmp6v, tmp7v;    vec_u8_t permHighv, permLowv;    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct0v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct1v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct2v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct3v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct4v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct5v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct6v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct7v );    VEC_DCT( dct0v, dct1v, dct2v, dct3v, tmp0v, tmp1v, tmp2v, tmp3v );    VEC_DCT( dct4v, dct5v, dct6v, dct7v, tmp4v, tmp5v, tmp6v, tmp7v );    VEC_TRANSPOSE_8( tmp0v, tmp1v, tmp2v, tmp3v,                     tmp4v, tmp5v, tmp6v, tmp7v,                     dct0v, dct1v, dct2v, dct3v,                     dct4v, dct5v, dct6v, dct7v );    permHighv = (vec_u8_t) CV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17);    permLowv  = (vec_u8_t) CV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);    VEC_DCT( dct0v, dct1v, dct2v, dct3v, tmp0v, tmp1v, tmp2v, tmp3v );    VEC_DCT( dct4v, dct5v, dct6v, dct7v, tmp4v, tmp5v, tmp6v, tmp7v );    vec_st(vec_perm(tmp0v, tmp1v, permHighv), 0,   (int16_t*)dct);    vec_st(vec_perm(tmp2v, tmp3v, permHighv), 16,  (int16_t*)dct);    vec_st(vec_perm(tmp4v, tmp5v, permHighv), 32,  (int16_t*)dct);    vec_st(vec_perm(tmp6v, tmp7v, permHighv), 48,  (int16_t*)dct);    vec_st(vec_perm(tmp0v, tmp1v, permLowv),  64,  (int16_t*)dct);    vec_st(vec_perm(tmp2v, tmp3v, permLowv),  80,  (int16_t*)dct);    vec_st(vec_perm(tmp4v, tmp5v, permLowv),  96,  (int16_t*)dct);    vec_st(vec_perm(tmp6v, tmp7v, permLowv),  112, (int16_t*)dct);}void x264_sub16x16_dct_altivec( int16_t dct[16][4][4],        uint8_t *pix1, uint8_t *pix2 ) {    x264_sub8x8_dct_altivec( &dct[ 0], &pix1[0], &pix2[0] );    x264_sub8x8_dct_altivec( &dct[ 4], &pix1[8], &pix2[8] );    x264_sub8x8_dct_altivec( &dct[ 8], &pix1[8*FENC_STRIDE+0], &pix2[8*FDEC_STRIDE+0] );    x264_sub8x8_dct_altivec( &dct[12], &pix1[8*FENC_STRIDE+8], &pix2[8*FDEC_STRIDE+8] );}/*************************************************************************** * 8x8 transform: ***************************************************************************//* DCT8_1D unrolled by 8 in Altivec */#define DCT8_1D_ALTIVEC( dct0v, dct1v, dct2v, dct3v, dct4v, dct5v, dct6v, dct7v ) \{ \    /* int s07 = SRC(0) + SRC(7);         */ \    vec_s16_t s07v = vec_add( dct0v, dct7v); \    /* int s16 = SRC(1) + SRC(6);         */ \    vec_s16_t s16v = vec_add( dct1v, dct6v); \    /* int s25 = SRC(2) + SRC(5);         */ \    vec_s16_t s25v = vec_add( dct2v, dct5v); \    /* int s34 = SRC(3) + SRC(4);         */ \    vec_s16_t s34v = vec_add( dct3v, dct4v); \\    /* int a0 = s07 + s34;                */ \    vec_s16_t a0v = vec_add(s07v, s34v);     \    /* int a1 = s16 + s25;                */ \    vec_s16_t a1v = vec_add(s16v, s25v);     \    /* int a2 = s07 - s34;                */ \    vec_s16_t a2v = vec_sub(s07v, s34v);     \    /* int a3 = s16 - s25;                */ \    vec_s16_t a3v = vec_sub(s16v, s25v);     \\    /* int d07 = SRC(0) - SRC(7);         */ \    vec_s16_t d07v = vec_sub( dct0v, dct7v); \    /* int d16 = SRC(1) - SRC(6);         */ \    vec_s16_t d16v = vec_sub( dct1v, dct6v); \    /* int d25 = SRC(2) - SRC(5);         */ \    vec_s16_t d25v = vec_sub( dct2v, dct5v); \    /* int d34 = SRC(3) - SRC(4);         */ \    vec_s16_t d34v = vec_sub( dct3v, dct4v); \\    /* int a4 = d16 + d25 + (d07 + (d07>>1)); */ \    vec_s16_t a4v = vec_add( vec_add(d16v, d25v), vec_add(d07v, vec_sra(d07v, onev)) );\    /* int a5 = d07 - d34 - (d25 + (d25>>1)); */ \    vec_s16_t a5v = vec_sub( vec_sub(d07v, d34v), vec_add(d25v, vec_sra(d25v, onev)) );\    /* int a6 = d07 + d34 - (d16 + (d16>>1)); */ \    vec_s16_t a6v = vec_sub( vec_add(d07v, d34v), vec_add(d16v, vec_sra(d16v, onev)) );\    /* int a7 = d16 - d25 + (d34 + (d34>>1)); */ \    vec_s16_t a7v = vec_add( vec_sub(d16v, d25v), vec_add(d34v, vec_sra(d34v, onev)) );\\    /* DST(0) =  a0 + a1;                    */ \    dct0v = vec_add( a0v, a1v );                \    /* DST(1) =  a4 + (a7>>2);               */ \    dct1v = vec_add( a4v, vec_sra(a7v, twov) ); \    /* DST(2) =  a2 + (a3>>1);               */ \    dct2v = vec_add( a2v, vec_sra(a3v, onev) ); \    /* DST(3) =  a5 + (a6>>2);               */ \    dct3v = vec_add( a5v, vec_sra(a6v, twov) ); \    /* DST(4) =  a0 - a1;                    */ \    dct4v = vec_sub( a0v, a1v );                \    /* DST(5) =  a6 - (a5>>2);               */ \    dct5v = vec_sub( a6v, vec_sra(a5v, twov) ); \    /* DST(6) = (a2>>1) - a3 ;               */ \    dct6v = vec_sub( vec_sra(a2v, onev), a3v ); \    /* DST(7) = (a4>>2) - a7 ;               */ \    dct7v = vec_sub( vec_sra(a4v, twov), a7v ); \}void x264_sub8x8_dct8_altivec( int16_t dct[8][8], uint8_t *pix1, uint8_t *pix2 ){    vec_u16_t onev = vec_splat_u16(1);    vec_u16_t twov = vec_add( onev, onev );    PREP_DIFF_8BYTEALIGNED;    vec_s16_t dct0v, dct1v, dct2v, dct3v,              dct4v, dct5v, dct6v, dct7v;    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct0v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct1v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct2v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct3v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct4v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct5v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct6v );    VEC_DIFF_H_8BYTE_ALIGNED( pix1, FENC_STRIDE, pix2, FDEC_STRIDE, 8, dct7v );    DCT8_1D_ALTIVEC( dct0v, dct1v, dct2v, dct3v,                     dct4v, dct5v, dct6v, dct7v );    vec_s16_t dct_tr0v, dct_tr1v, dct_tr2v, dct_tr3v,        dct_tr4v, dct_tr5v, dct_tr6v, dct_tr7v;    VEC_TRANSPOSE_8(dct0v, dct1v, dct2v, dct3v,                    dct4v, dct5v, dct6v, dct7v,                    dct_tr0v, dct_tr1v, dct_tr2v, dct_tr3v,                    dct_tr4v, dct_tr5v, dct_tr6v, dct_tr7v );    DCT8_1D_ALTIVEC( dct_tr0v, dct_tr1v, dct_tr2v, dct_tr3v,                     dct_tr4v, dct_tr5v, dct_tr6v, dct_tr7v );    vec_st( dct_tr0v,  0,  (signed short *)dct );    vec_st( dct_tr1v, 16,  (signed short *)dct );    vec_st( dct_tr2v, 32,  (signed short *)dct );    vec_st( dct_tr3v, 48,  (signed short *)dct );        vec_st( dct_tr4v, 64,  (signed short *)dct );    vec_st( dct_tr5v, 80,  (signed short *)dct );    vec_st( dct_tr6v, 96,  (signed short *)dct );    vec_st( dct_tr7v, 112, (signed short *)dct );}void x264_sub16x16_dct8_altivec( int16_t dct[4][8][8], uint8_t *pix1, uint8_t *pix2 ){    x264_sub8x8_dct8_altivec( dct[0], &pix1[0],               &pix2[0] );    x264_sub8x8_dct8_altivec( dct[1], &pix1[8],               &pix2[8] );    x264_sub8x8_dct8_altivec( dct[2], &pix1[8*FENC_STRIDE+0], &pix2[8*FDEC_STRIDE+0] );    x264_sub8x8_dct8_altivec( dct[3], &pix1[8*FENC_STRIDE+8], &pix2[8*FDEC_STRIDE+8] );}/**************************************************************************** * IDCT transform: ****************************************************************************/#define IDCT_1D_ALTIVEC(s0, s1, s2, s3,  d0, d1, d2, d3) \{                                                        \    /*        a0  = SRC(0) + SRC(2); */                  \    vec_s16_t a0v = vec_add(s0, s2);                     \    /*        a1  = SRC(0) - SRC(2); */                  \    vec_s16_t a1v = vec_sub(s0, s2);                     \    /*        a2  =           (SRC(1)>>1) - SRC(3); */   \    vec_s16_t a2v = vec_sub(vec_sra(s1, onev), s3);      \    /*        a3  =           (SRC(3)>>1) + SRC(1); */   \    vec_s16_t a3v = vec_add(vec_sra(s3, onev), s1);      \    /* DST(0,    a0 + a3); */                            \    d0 = vec_add(a0v, a3v);                              \    /* DST(1,    a1 + a2); */                            \    d1 = vec_add(a1v, a2v);                              \    /* DST(2,    a1 - a2); */                            \

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