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📄 pixel.c

📁 从服务器上下的x264编码器C源码……希望对大家有帮助……这个是09年4月的
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/***************************************************************************** * pixel.c: h264 encoder ***************************************************************************** * Copyright (C) 2003-2008 x264 project * * Authors: Eric Petit <eric.petit@lapsus.org> *          Guillaume Poirier <gpoirier@mplayerhq.hu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA. *****************************************************************************/#include "common/common.h"#include "ppccommon.h"/*********************************************************************** * SAD routines **********************************************************************/#define PIXEL_SAD_ALTIVEC( name, lx, ly, a, b )        \static int name( uint8_t *pix1, int i_pix1,            \                 uint8_t *pix2, int i_pix2 )           \{                                                      \    int y;                                             \    DECLARE_ALIGNED_16( int sum );                     \                                                       \    LOAD_ZERO;                                         \    PREP_LOAD;                                         \    vec_u8_t  pix1v, pix2v;                            \    vec_s32_t sumv = zero_s32v;                        \    for( y = 0; y < ly; y++ )                          \    {                                                  \        VEC_LOAD_G( pix1, pix1v, lx, vec_u8_t );       \        VEC_LOAD_G( pix2, pix2v, lx, vec_u8_t );       \        sumv = (vec_s32_t) vec_sum4s(                  \                   vec_sub( vec_max( pix1v, pix2v ),   \                            vec_min( pix1v, pix2v ) ), \                   (vec_u32_t) sumv );                 \        pix1 += i_pix1;                                \        pix2 += i_pix2;                                \    }                                                  \    sumv = vec_sum##a( sumv, zero_s32v );              \    sumv = vec_splat( sumv, b );                       \    vec_ste( sumv, 0, &sum );                          \    return sum;                                        \}PIXEL_SAD_ALTIVEC( pixel_sad_16x16_altivec, 16, 16, s,  3 )PIXEL_SAD_ALTIVEC( pixel_sad_8x16_altivec,  8,  16, 2s, 1 )PIXEL_SAD_ALTIVEC( pixel_sad_16x8_altivec,  16, 8,  s,  3 )PIXEL_SAD_ALTIVEC( pixel_sad_8x8_altivec,   8,  8,  2s, 1 )/*********************************************************************** * SATD routines **********************************************************************//*********************************************************************** * VEC_HADAMAR *********************************************************************** * b[0] = a[0] + a[1] + a[2] + a[3] * b[1] = a[0] + a[1] - a[2] - a[3] * b[2] = a[0] - a[1] - a[2] + a[3] * b[3] = a[0] - a[1] + a[2] - a[3] **********************************************************************/#define VEC_HADAMAR(a0,a1,a2,a3,b0,b1,b2,b3) \    b2 = vec_add( a0, a1 ); \    b3 = vec_add( a2, a3 ); \    a0 = vec_sub( a0, a1 ); \    a2 = vec_sub( a2, a3 ); \    b0 = vec_add( b2, b3 ); \    b1 = vec_sub( b2, b3 ); \    b2 = vec_sub( a0, a2 ); \    b3 = vec_add( a0, a2 )/*********************************************************************** * VEC_ABS *********************************************************************** * a: s16v * * a = abs(a) * * Call vec_sub()/vec_max() instead of vec_abs() because vec_abs() * actually also calls vec_splat(0), but we already have a null vector. **********************************************************************/#define VEC_ABS(a)                            \    a = vec_max( a, vec_sub( zero_s16v, a ) );#define VEC_ABSOLUTE(a) (vec_u16_t)vec_max( a, vec_sub( zero_s16v, a ) )/*********************************************************************** * VEC_ADD_ABS *********************************************************************** * a:    s16v * b, c: s32v * * c[i] = abs(a[2*i]) + abs(a[2*i+1]) + [bi] **********************************************************************/#define VEC_ADD_ABS(a,b,c) \    VEC_ABS( a );          \    c = vec_sum4s( a, b )/*********************************************************************** * SATD 4x4 **********************************************************************/static int pixel_satd_4x4_altivec( uint8_t *pix1, int i_pix1,                                   uint8_t *pix2, int i_pix2 ){    DECLARE_ALIGNED_16( int i_satd );    PREP_DIFF;    PREP_LOAD_SRC( pix1 );    vec_s16_t diff0v, diff1v, diff2v, diff3v;    vec_s16_t temp0v, temp1v, temp2v, temp3v;    vec_s32_t satdv;    vec_u8_t _offset1v_ = vec_lvsl(0, pix2);    vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );    /* Hadamar H */    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,                     diff0v, diff1v, diff2v, diff3v );    /* Hadamar V */    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_ADD_ABS( temp0v, zero_s32v, satdv );    VEC_ADD_ABS( temp1v, satdv,     satdv );    VEC_ADD_ABS( temp2v, satdv,     satdv );    VEC_ADD_ABS( temp3v, satdv,     satdv );    satdv = vec_sum2s( satdv, zero_s32v );    satdv = vec_splat( satdv, 1 );    vec_ste( satdv, 0, &i_satd );    return i_satd / 2;}/*********************************************************************** * SATD 4x8 **********************************************************************/static int pixel_satd_4x8_altivec( uint8_t *pix1, int i_pix1,                                   uint8_t *pix2, int i_pix2 ){    DECLARE_ALIGNED_16( int i_satd );    PREP_DIFF;    vec_s16_t diff0v, diff1v, diff2v, diff3v;    vec_s16_t temp0v, temp1v, temp2v, temp3v;    vec_s32_t satdv;    PREP_LOAD_SRC( pix1 );    vec_u8_t _offset1v_ = vec_lvsl(0, pix2);    vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,                     diff0v, diff1v, diff2v, diff3v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_ADD_ABS( temp0v, zero_s32v, satdv );    VEC_ADD_ABS( temp1v, satdv,     satdv );    VEC_ADD_ABS( temp2v, satdv,     satdv );    VEC_ADD_ABS( temp3v, satdv,     satdv );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,                     diff0v, diff1v, diff2v, diff3v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_ADD_ABS( temp0v, satdv,     satdv );    VEC_ADD_ABS( temp1v, satdv,     satdv );    VEC_ADD_ABS( temp2v, satdv,     satdv );    VEC_ADD_ABS( temp3v, satdv,     satdv );    satdv = vec_sum2s( satdv, zero_s32v );    satdv = vec_splat( satdv, 1 );    vec_ste( satdv, 0, &i_satd );    return i_satd / 2;}/*********************************************************************** * SATD 8x4 **********************************************************************/static int pixel_satd_8x4_altivec( uint8_t *pix1, int i_pix1,                                   uint8_t *pix2, int i_pix2 ){    DECLARE_ALIGNED_16( int i_satd );    PREP_DIFF;    vec_s16_t diff0v, diff1v, diff2v, diff3v,              diff4v, diff5v, diff6v, diff7v;    vec_s16_t temp0v, temp1v, temp2v, temp3v,              temp4v, temp5v, temp6v, temp7v;    vec_s32_t satdv;    PREP_LOAD_SRC( pix1 );    vec_u8_t _offset1v_ = vec_lvsl(0, pix2);    vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    /* This causes warnings because temp4v...temp7v haven't be set,       but we don't care */    VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,                     temp4v, temp5v, temp6v, temp7v,                     diff0v, diff1v, diff2v, diff3v,                     diff4v, diff5v, diff6v, diff7v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,                 temp4v, temp5v, temp6v, temp7v );    VEC_ADD_ABS( temp0v, zero_s32v, satdv );    VEC_ADD_ABS( temp1v, satdv,     satdv );    VEC_ADD_ABS( temp2v, satdv,     satdv );    VEC_ADD_ABS( temp3v, satdv,     satdv );    VEC_ADD_ABS( temp4v, satdv,     satdv );    VEC_ADD_ABS( temp5v, satdv,     satdv );    VEC_ADD_ABS( temp6v, satdv,     satdv );    VEC_ADD_ABS( temp7v, satdv,     satdv );    satdv = vec_sum2s( satdv, zero_s32v );    satdv = vec_splat( satdv, 1 );    vec_ste( satdv, 0, &i_satd );    return i_satd / 2;}/*********************************************************************** * SATD 8x8 **********************************************************************/static int pixel_satd_8x8_altivec( uint8_t *pix1, int i_pix1,                                   uint8_t *pix2, int i_pix2 ){    DECLARE_ALIGNED_16( int i_satd );    PREP_DIFF;    vec_s16_t diff0v, diff1v, diff2v, diff3v,              diff4v, diff5v, diff6v, diff7v;    vec_s16_t temp0v, temp1v, temp2v, temp3v,              temp4v, temp5v, temp6v, temp7v;    vec_s32_t satdv;    PREP_LOAD_SRC( pix1 );    vec_u8_t _offset1v_ = vec_lvsl(0, pix2);    vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,                 temp4v, temp5v, temp6v, temp7v );    VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,                     temp4v, temp5v, temp6v, temp7v,                     diff0v, diff1v, diff2v, diff3v,                     diff4v, diff5v, diff6v, diff7v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,                 temp4v, temp5v, temp6v, temp7v );    VEC_ADD_ABS( temp0v, zero_s32v, satdv );    VEC_ADD_ABS( temp1v, satdv,     satdv );    VEC_ADD_ABS( temp2v, satdv,     satdv );    VEC_ADD_ABS( temp3v, satdv,     satdv );    VEC_ADD_ABS( temp4v, satdv,     satdv );    VEC_ADD_ABS( temp5v, satdv,     satdv );    VEC_ADD_ABS( temp6v, satdv,     satdv );    VEC_ADD_ABS( temp7v, satdv,     satdv );    satdv = vec_sums( satdv, zero_s32v );    satdv = vec_splat( satdv, 3 );    vec_ste( satdv, 0, &i_satd );    return i_satd / 2;}/*********************************************************************** * SATD 8x16 **********************************************************************/static int pixel_satd_8x16_altivec( uint8_t *pix1, int i_pix1,                                    uint8_t *pix2, int i_pix2 ){    DECLARE_ALIGNED_16( int i_satd );    PREP_DIFF;    vec_s16_t diff0v, diff1v, diff2v, diff3v,              diff4v, diff5v, diff6v, diff7v;    vec_s16_t temp0v, temp1v, temp2v, temp3v,              temp4v, temp5v, temp6v, temp7v;    vec_s32_t satdv;    PREP_LOAD_SRC( pix1 );    vec_u8_t _offset1v_ = vec_lvsl(0, pix2);    vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v , offset1v);    VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );    VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,                 temp0v, temp1v, temp2v, temp3v );    VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,                 temp4v, temp5v, temp6v, temp7v );    VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,                     temp4v, temp5v, temp6v, temp7v,                     diff0v, diff1v, diff2v, diff3v,                     diff4v, diff5v, diff6v, diff7v );

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