📄 cecomclientdlg.cpp
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// CEComClientDlg.cpp : implementation file
//
#include "stdafx.h"
#include "CEComClient.h"
#include "CEComClientDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCEComClientDlg dialog
CCEComClientDlg::CCEComClientDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCEComClientDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCEComClientDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCEComClientDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCEComClientDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCEComClientDlg, CDialog)
//{{AFX_MSG_MAP(CCEComClientDlg)
ON_BN_CLICKED(IDC_BTNCALL, OnBtncall)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCEComClientDlg message handlers
BOOL CCEComClientDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// TODO: Add extra initialization here
HRESULT hr;
hr = CLSIDFromProgID(OLESTR("CEComServer.Simple.1"),&clsid);
if(FAILED(hr))
MessageBox(NULL,_T("未找到ID"), MB_OK);
CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,__uuidof(ISimple),(void**)&m_pSimple);
if(m_pSimple == NULL)
MessageBox(NULL,_T("接口指针失败"), MB_OK);
return TRUE; // return TRUE unless you set the focus to a control
}
void CCEComClientDlg::OnBtncall()
{
m_pSimple->ShowSvrMsg();
}
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