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📄 renderingelement.java

📁 基于java的3d开发库。对坐java3d的朋友有很大的帮助。
💻 JAVA
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//===========================================================================//=-------------------------------------------------------------------------=//= Module history:                                                         =//= - December 8 2006 - Oscar Chavarro: Original base version               =//===========================================================================package vsdk.toolkit.render;/**DEFINITION: A `RenderingElement` in VitralSDK is a software element withalgorithms and data structures (i.e. a class) with the specific functionalityof generating simple visual 2D primitives from a data Entity (i.e. aidingas part of a visualization pipeline). Usually, a `RenderingElement` providesaccess to specific technologies as Awt or OpenGL/Jogl, and translates complexEntity geometrical representations to simple primitives usable by suchtechnologies (i.e. lines and planar polygons to OpenGL/Jogl, and Java2Dand simple pixel data to Awt).The RenderingElement abstract class provides an interface for *Rendererstyle classes. This serves two purposes:  - To help in design level organization of renderers (this eases the    study of the class hierarchy)  - To provide a place to locate possible future operations, common to    all renderers classes and renderers' private utility/supporting    classes (but none of these as been detected yet)Note that this is a very high-level organizing class inside the Vitral SDK,and it is supposed to be here to support operations common to any renderer,independent of the rendering technology/interface. Possibly none operationof such high level should be included here, but to this class subclasses(the organizers of each specific rendering technology classes).*/public abstract class RenderingElement {    ;}//===========================================================================//= EOF                                                                     =//===========================================================================

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