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📄 entity.java

📁 基于java的3d开发库。对坐java3d的朋友有很大的帮助。
💻 JAVA
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//===========================================================================//=-------------------------------------------------------------------------=//= Module history:                                                         =//= - May 2 2006 - Oscar Chavarro: Original base version                    =//===========================================================================package vsdk.toolkit.common;import java.io.Serializable;/**This class is a base superclass for all classes in the VSDK model. Note thatthis class supports two functionalities:  - As implementing the Serializable interface, this permits to serialize     all of the */public class Entity implements Serializable{    /**    This is a value used for the standard java serialization mechanism to    keep track of software versions.  To avoid warning at compilation time    and to ease to keep compatibility tracking of software structure changes    in retrieving old saved data, it is suggested that all Entity's in VSDK    define this value.  The proposed number to asign is the concatenation of    8 digits YYYYMMDD, for year, month and day respectively.    */    public static final long serialVersionUID = 20060502L;    /**    Each Entity object in the VSDK model should be responsible for calculating    the size in bytes that occupies in RAM, including its own attributes and    the agregated objects (note that the associated objects only must count    the size of the references).  If the class doen't overload this method,    a 0 size is assumed.    This is important for applications implementing memory chaching schema.    */    public int getSizeInBytes()    {        return 0;    }}//===========================================================================//= EOF                                                                     =//===========================================================================

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