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📄 fundamentalentity.java

📁 基于java的3d开发库。对坐java3d的朋友有很大的帮助。
💻 JAVA
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//===========================================================================//=-------------------------------------------------------------------------=//= Module history:                                                         =//= - April 22 2007 - Oscar Chavarro: Original base version                 =//===========================================================================package vsdk.toolkit.common;/**DEFINITION: A `FundamentalEntity` in VitralSDK is a basic software constructionbrick, use in the support and definition of common datastructures. Classesderived from this abstract class belong two one of the following groups:  - Extended common data structures: similar to other, but not found in basic    java implementations. For example, Vector3D, Matrix4x4, ColorRgb and    Quaternion classes, are 3D counterparts of 2D versions available in    java language or java extensions like Java2D or Swing. These classes are    provided as they replaces others with no 3D support, and as they are    needed in all VitralSDK implementations. Note that they replace the use    of not common/portable counterparts like Java3D. It is common to find    these are NOT "classes", but "structs", and as such, they do not use    encapsulation (i.e. they have public attributes), as they are not    suppose to evolve nor change, and as they impact greatly in application    performance.  - Extended collections: similiar to other, but not found in basic    java implementations. For example, CircularDoubleLinkedList implementation    is similar to LinkedList included with java.util package.  - Fundamental data element common in 3D computer graphics, like Ray's,    Triangle's and Vertex'es.  - Fundamental elements defined as unifying in VitralSDK platform, like    RendererConfiguration.The FundamentalEntity abstract class provides an interface for commonly useddata structuring classes. This serves two purposes:  - To help in design level organization of commonly used classes (this    eases the study of the class hierarchy)  - To provide a place to locate possible future operations, common to all    fundamental objects. Note that currently none of such operations have been    detected.*/public abstract class FundamentalEntity extends Entity {    // Yes, it is currently empty!    ;}//===========================================================================//= EOF                                                                     =//===========================================================================

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