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📄 persistenceelement.java

📁 基于java的3d开发库。对坐java3d的朋友有很大的帮助。
💻 JAVA
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    public static void int2byteArrayBE(byte[] arr, int start, int num) {        if ( bigEndianArchitecture ) {            int2byteArrayDirect(arr, start, num);        }        int2byteArrayInvert(arr, start, num);    }    public static void int2byteArrayLE(byte[] arr, int start, int num) {        if ( bigEndianArchitecture ) {            int2byteArrayInvert(arr, start, num);        }        int2byteArrayDirect(arr, start, num);    }    /**    This method is responsible of taking into account the endianess of the     original data    */    public static int byteArray2intLE(byte[] arr, int start) {        if ( bigEndianArchitecture ) {            return byteArray2intInvert(arr, start);        }        return byteArray2intDirect(arr, start);    }    /**    This method is responsible of taking into account the endianess of the     original data    */    public static long byteArray2longBE(byte[] arr, int start) {        if ( bigEndianArchitecture ) {            return byteArray2longDirect(arr, start);        }        return byteArray2longInvert(arr, start);    }    /**    This method is responsible of taking into account the endianess of the     original data    */    public static long byteArray2longLE(byte[] arr, int start) {        if ( bigEndianArchitecture ) {            return byteArray2longInvert(arr, start);        }        return byteArray2longDirect(arr, start);    }    /**    This method is responsible of taking into account the endianess of the     original data    */    public static float byteArray2floatBE(byte[] arr, int start) {        if ( bigEndianArchitecture ) {            return byteArray2longDirect(arr, start);        }        return byteArray2longInvert(arr, start);    }    public static void float2byteArrayBE(byte[] arr, int start, float num) {        long a = Float.floatToIntBits(num);        if ( bigEndianArchitecture ) {            long2byteArrayDirect(arr, start, a);        }        long2byteArrayInvert(arr, start, a);    }    /**    This method is responsible of taking into account the endianess of the     original data    */    public static float byteArray2floatLE(byte[] arr, int start) {        if ( bigEndianArchitecture ) {            return byteArray2floatInvert(arr, start);        }        return byteArray2floatDirect(arr, start);    }    public static int readIntLE(InputStream is) throws Exception    {        readBytes(is, bytesForInt);        return byteArray2intLE(bytesForInt, 0);    }    public static int readIntBE(InputStream is) throws Exception    {        readBytes(is, bytesForInt);        return byteArray2intBE(bytesForInt, 0);    }    public static void writeIntBE(OutputStream os, int num) throws Exception    {        int2byteArrayBE(bytesForInt, 0, num);        writeBytes(os, bytesForInt);    }    public static void writeIntLE(OutputStream os, int num) throws Exception    {        int2byteArrayLE(bytesForInt, 0, num);        writeBytes(os, bytesForInt);    }    public static long readLongLE(InputStream is) throws Exception    {        readBytes(is, bytesForLong);        return byteArray2longLE(bytesForLong, 0);    }    public static long readLongBE(InputStream is) throws Exception    {        readBytes(is, bytesForLong);        return byteArray2longBE(bytesForLong, 0);    }    public static float readFloatLE(InputStream is) throws Exception    {        readBytes(is, bytesForFloat);        return byteArray2floatLE(bytesForFloat, 0);    }    public static float readFloatBE(InputStream is) throws Exception    {        readBytes(is, bytesForFloat);        long i = byteArray2longBE(bytesForFloat, 0);        int j = (int)i;        return Float.intBitsToFloat(j);    }    public static void writeFloatBE(OutputStream os, float num)        throws Exception    {        float2byteArrayBE(bytesForFloat, 0, num);        writeBytes(os, bytesForFloat);    }    public static void writeLongBE(OutputStream os, long num)        throws Exception    {        if ( bigEndianArchitecture ) {            long2byteArrayDirect(bytesForLong, 0, num);        }        long2byteArrayInvert(bytesForLong, 0, num);        writeBytes(os, bytesForLong);    }    public static void writeLongLE(OutputStream os, long num)        throws Exception    {        if ( bigEndianArchitecture ) {            long2byteArrayInvert(bytesForLong, 0, num);        }        long2byteArrayDirect(bytesForLong, 0, num);        writeBytes(os, bytesForLong);    }    public static String readAsciiString(InputStream is) throws Exception    {        byte character[] = new byte[1];        char letter;        String msg = "";        do {            readBytes(is, character);            letter = (char)character[0];            if ( character[0] != 0x00 ) {                msg = msg + letter;            }        } while ( character[0] != 0x00 );        return msg;    }    public static String readAsciiLine(InputStream is) throws Exception    {        byte character[] = new byte[1];        char letter;        String msg = "";        do {            readBytes(is, character);            letter = (char)character[0];            if ( character[0] != '\n' && character[0] != '\r' ) {                msg = msg + letter;            }        } while ( character[0] != '\n' );        return msg;    }    public static void    writeAsciiString(OutputStream writer, String cad)        throws Exception    {        byte arr[];        arr = cad.getBytes();        writer.write(arr, 0, arr.length);        byte end[] = new byte[1];        end[0] = '\0';        writer.write(end, 0, end.length);    }    public static void    writeAsciiLine(OutputStream writer, String cad)        throws Exception    {        byte arr[];        arr = cad.getBytes();        writer.write(arr, 0, arr.length);        byte end[] = new byte[1];        end[0] = '\n';        writer.write(end, 0, end.length);    }    /**    Given the name of a native library, this method tries to determine    wheter it is available or not.  Takes into account the cross-platform    differences, and it is supposed to check if a System.loadLibrary    call for givel library will succeed or not.    Use this method to anticipate any problem before it fails, so a better    user feedback instruction can be given instead of waiting for an exception    to be thrown.  Some libraries, as JOGL fails to return to the application    the exception of a failed System.loadLibrary, so this method is useful    in bettering the user feedback for this kind of circumstance.    */    public static boolean verifyLibrary(String libname) {        String nativeLibname = System.mapLibraryName(libname);        String paths = System.getProperty("java.library.path");        String os = System.getProperty("os.name").toLowerCase();        if ( os.startsWith("linux") || os.startsWith("solaris") ||             os.startsWith("unix") ) {            paths = paths.concat(":/lib");            paths = paths.concat(":/usr/lib");            paths = paths.concat(":/usr/local/lib");            paths = paths.concat(":/usr/X11R6/lib");            paths = paths.concat(":/usr/X11R6/lib64");            paths = paths.concat(":/usr/openwin/lib");            paths = paths.concat(":/usr/dt/lib");            paths = paths.concat(":/lib64");            paths = paths.concat(":/usr/lib64");            paths = paths.concat(":/usr/local/lib64");            paths = paths.concat(":" + System.getenv("LD_LIBRARY_PATH"));        }        String separator = File.pathSeparator;                        StringTokenizer st = new StringTokenizer(paths, separator);        String token;        String concat = File.separator;        while ( st.hasMoreTokens() ) {            token = st.nextToken();            File directory = new File(token);            if ( !directory.isDirectory()  ) {                continue;            }            File file = new File(token + concat + nativeLibname);            if ( file.exists() ) {                return true;            }                                }        return false;    }}//===========================================================================//= EOF                                                                     =//===========================================================================

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