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📄 study.java

📁 基于java的3d开发库。对坐java3d的朋友有很大的帮助。
💻 JAVA
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//===========================================================================//=-------------------------------------------------------------------------=//= Module history:                                                         =//= - August 21 2006 - Oscar Chavarro: Original base version                =//===========================================================================package scivis;// Java classesimport java.util.ArrayList;// VitralSDK classesimport vsdk.toolkit.common.Vector3D;import vsdk.toolkit.media.Image;/**A `Study` is a data/information container for a project in scientificvisualization scheme, where 3D models are to be obtained from a setof image slices.The Study contains five (5) main aspects:  - A set of images (the "original" images)  - A set of segmented images (each one corresponding to original images)  - A set of internationalized labels for segment identifier in segmented    images  - An organization for images based in time takes and slices  - Unit / calibration values for current input devices used in image    adquisitionAs usual VSDK design-based applications, this is a model only classwhich is complemented by persistence classes (io package) and renderingclasses (render packages).The amount of storage needed and/or used for a current Study can exceedthe RAM or hard disk storage capacity for a given computer system. Fordealing with this, a Study need/uses the RAM needed only for currentediting/visualized slice in a time take. For other slices a virtualmemory scheme is implemented over a distributed computing infrastructure.*/public class Study{    /**    This attribute determines the current XYZ dimension ratio for voxels    in this study. Note that from this value and `unitsInMetersExponent`,     current volume measures can be derived, given a voxel count for each    dimension.    */    private Vector3D voxelSizeFactor;    /**    The `unitsInMetersExponent` determines the interpretation of units    for all the volume, combined with the `voxelSizeFactor` attribute.    This attribute is in integer exponents of 10, and is mapped to    meters.  For example, if this attribute's value is 0, this means    that current units are in 10^0*m (that is meters). If it's value is     3, current units are in 10^3*m (that is kilometers). If it's value    is -3, current units are in 10^-3m (that is milimeters) and so on.    */    private int unitsInMeters10Exponent;    /**    This attribute hold the maximum number of slices found in any of the    time takes inside this study.  Could be never less than 1.    */    private int maxSlicesPerTimeTake;    /**    A `Study` must have at least one `TimeTake`, and can have as many    `TimeTake`s as current storage permits.    */    private ArrayList <TimeTake>timeTakesArray;    /**    This manage the loading / unloading of the memory chaching schema.    */    private CacheManager cacheManager;    /**    This constructor creates a new Study, with one TimeTake and one    slice per TimeTake. The default units assigned are in meters, with    a 1-1-1 voxel factor size and 256 voxels in X-Y dimensions.    */    public Study()    {        init(0);    }    public void init(int timeTakes)    {        //-----------------------------------------------------------------        System.out.println("Study.init");        //-----------------------------------------------------------------        int i;        for ( i = 0; i < 10; i++ ) {            System.gc();        }        cacheManager = new CacheManager(Runtime.getRuntime().freeMemory());        setVoxelSizeFactor(new Vector3D(1.0, 1.0, 1.0));        setUnitsInMeters10Exponent(1);        timeTakesArray = new ArrayList<TimeTake>();        maxSlicesPerTimeTake = 1;        TimeTake timeTake;        for ( i = 0; i < timeTakes; i++ ) {            timeTake = new TimeTake(this);            timeTakesArray.add(timeTake);        }    }    public void addCachedChunk(CachedInformation c)    {        cacheManager.addChunk(c);    }    public void setVoxelSizeFactor(Vector3D newFactor)    {        voxelSizeFactor = new Vector3D(newFactor);    }    public Vector3D getVoxelSizeFactor()    {        return new Vector3D(voxelSizeFactor);    }    public int getUnitsInMeters10Exponent()    {        return unitsInMeters10Exponent;    }    public void setUnitsInMeters10Exponent(int new10Exponent)    {        unitsInMeters10Exponent = new10Exponent;    }    public TimeTake getTimeTake(int pos)    {        if ( pos < 0 || pos >= timeTakesArray.size() ) {            return null;        }        return timeTakesArray.get(pos);    }    public int getNumTimeTakes()    {        return timeTakesArray.size();    }    public int getNumSlicesAtTimeTake(int i)    {        if ( i < 0 || i >= timeTakesArray.size() ) {            return 0;        }        return timeTakesArray.get(i).getNumSlices();    }    public Image getSliceImageAt(int timeTake, int slice)    {        if ( timeTake < 0 || timeTake >= timeTakesArray.size() ) {            return null;        }        TimeTake tt = timeTakesArray.get(timeTake);        Image img = tt.getSliceImageAt(slice);        cacheManager.execute();        return img;    }}//===========================================================================//= EOF                                                                     =//===========================================================================

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